{"author_link":"\/author\/zathnic\/","author_name":"Zathnic","author_uid":"11328","comments":[{"author_name":"Zerot","author_uid":"12098","time":"Apr 23, 2012 @ 12:13pm","epoch":1335182880,"text":"Nice looking game. Sokoban on an island. But it looks like level 3 can't be completed."},{"author_name":"Proch","author_uid":"10221","time":"Apr 23, 2012 @ 12:18pm","epoch":1335183180,"text":"really nice and challenging. good job"},{"author_name":"caranha","author_uid":"7847","time":"Apr 23, 2012 @ 12:29pm","epoch":1335183840,"text":"Very well done game. At first I was a bit miffed by the sokoban clone, but the &quot;push blocks into water&quot; mechanics was a nice addition to spice things up. Nice puzzles and graphics.\r<br\/>\r<br\/>Music or sound were sorely missed :-) I hope you add them in a future version - a calm music will keep people longer in puzzle games.\r<br\/>\r<br\/>It was a nice first LD, thanks for the game!"},{"author_name":"jeroenimooo","author_uid":"9361","time":"Apr 23, 2012 @ 2:43pm","epoch":1335191880,"text":"Yay! another good thinking game :D only thing i would like to see is some more movement, maybe just sea animation etc."},{"author_name":"Suese","author_uid":"8361","time":"Apr 23, 2012 @ 4:08pm","epoch":1335196980,"text":"This game was fun.   The second level was quite difficult and well done.  This game could have greatly been improved by a few simple things: 1. mouse control, 2. Music &amp; Sound FX.\r<br\/>\r<br\/>Thank you for this."},{"author_name":"Toast","author_uid":"6788","time":"Apr 23, 2012 @ 4:09pm","epoch":1335197040,"text":"Kinda simple, &quot;seen it all before&quot; gameplay. But well executed regardless."},{"author_name":"MrBarnslig","author_uid":"11286","time":"Apr 23, 2012 @ 4:11pm","epoch":1335197160,"text":"Great level design, looks like you put a lot of thought into your stages."},{"author_name":"nihilocrat","author_uid":"2014","time":"Apr 23, 2012 @ 4:15pm","epoch":1335197400,"text":"I couldn't get past level 3, I assumed I just wasn't clever enough for it, though. :)"},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 24, 2012 @ 9:01am","epoch":1335257760,"text":"How are you supposed to get past level 3? Is there a way to push 2 blocks? Or is there something you can do besides pushing blocks?"},{"author_name":"Zathnic","author_uid":"11328","time":"Apr 24, 2012 @ 7:44pm","epoch":1335296340,"text":"And I thought I'd made the levels too easy xD But well, I've played games like this so often that these levels are a piece of cake for me :) You have to try a little harder, its definitely possible without any special tricks!\r<br\/>\r<br\/>Thanks for the comments, btw :)"},{"author_name":"Darkfrost","author_uid":"7085","time":"Apr 24, 2012 @ 8:20pm","epoch":1335298500,"text":"Not bad :) Was too hard though, I got stuck a few levels in :p Reminded me of Sokoban, but nice twist! Too hard! D:"},{"author_name":"devwil","author_uid":"7526","time":"Apr 24, 2012 @ 10:46pm","epoch":1335307260,"text":"***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.*** \r<br\/>\r<br\/>When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient. \r<br\/>\r<br\/>Please consider making a browser game next time."},{"author_name":"daandruff","author_uid":"3244","time":"Apr 25, 2012 @ 1:16pm","epoch":1335359460,"text":"Fun game! Got hard a bit to soon"},{"author_name":"jrasmussen24","author_uid":"11788","time":"Apr 25, 2012 @ 4:31pm","epoch":1335371160,"text":"Really nice job on the puzzle aspect of it. Gradually introduced more puzzle elements-- good stuff!"},{"author_name":"madflame991","author_uid":"5035","time":"Apr 27, 2012 @ 10:30am","epoch":1335522300,"text":"I like to think of this as a lightweight Sokoban variant. Pretty nice. Graphics are ok and functional.\r<br\/>\r<br\/>@Suese\r<br\/>I can't imagine playing Sokoban with my mouse..."},{"author_name":"Permanent7","author_uid":"7197","time":"Apr 28, 2012 @ 8:14am","epoch":1335600540,"text":"Fairly nice. No real issues besides the fact that this game has been done a lot already. :\/"},{"author_name":"triplefox","author_uid":"391","time":"Apr 28, 2012 @ 10:06am","epoch":1335607260,"text":"A challenging but quite addictive puzzler. I ultimately gave up on level 7 - it really pushed my abilities to optimize the layout."},{"author_name":"Moth","author_uid":"811","time":"Apr 29, 2012 @ 12:44pm","epoch":1335703140,"text":"Really cute concept here! Adequate graphics to communicate the ideas present, I feel, and once the water was introduced as interacting with the blocks my interest was quite piqued. It felt to me like a bit of an intersection between Sokoban and The Adventures of Lolo!\r<br\/>\r<br\/>A nice little puzzler!"},{"author_name":"Julian Spillane","author_uid":"12162","time":"May 1, 2012 @ 2:50pm","epoch":1335883500,"text":"Fun Sokoban-clone. I really enjoyed the push-blocks-into-water mechanic, that was fun and definitely spiced up the formula a bit. :)"},{"author_name":"DainVadda","author_uid":"12428","time":"May 1, 2012 @ 3:08pm","epoch":1335884580,"text":"I couldn't get past level 4 ;) But it was fun."},{"author_name":"ehtd","author_uid":"11246","time":"May 7, 2012 @ 3:56am","epoch":1336362660,"text":"Interesting puzzle, simple yet fun."},{"author_name":"trylle","author_uid":"3066","time":"May 12, 2012 @ 11:25am","epoch":1336821600,"text":"Being able to push blocks into the water definitely did nudge this game up a notch on innovation. :) Only got up to level 5, though."},{"author_name":"Spotline","author_uid":"11703","time":"May 12, 2012 @ 11:33am","epoch":1336822080,"text":"Great level design !"}],"images":["ld23\/11328-e9017535c012df749eefa44bc8c3dc53.jpg","ld23\/11328-e23243d95c2d2f668c0c024989789074.jpg"],"links":[{"url":"http:\/\/www.mediafire.com\/?y2xjbru9xgj542l","text":"All Systems"},{"url":"http:\/\/www.mediafire.com\/?0wn4k3im6mdf2ve","text":"Source (Java)"}],"metadata":{"g_key":"30488","g_author":"11328","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30518","g_title":"Tiny Island","g_status":"UCHK1","g_place":"317","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11328-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11328-shot1.png-eq-900-500.jpg"],"text":"This is my first Ludum Dare, but luckily it worked out better than I expected! It's a Sokoban-like logic game where you need to push boxes out of the way or into the water to reach the goal! :P\r\n\r\nThe game is coded in core Java, without any libraries. I used Notepad++ to code and as tools Paint.NET, MS Paint and the Tiled Mapeditor. Sorry for no sound, but I didnt want this to trouble me in my first Ludum Dare. If I'm not too lazy, I will try to add sound in my next one ;)\r\n\r\n-----\r\n\r\nStory:\r\nYou are a star, and while flying around and exploring the universe, you fell down to a tiny island on a tiny world of water. Can you collect enough stardust and refill your star energy, so you can fly in space again?\r\n\r\nControls: Arrow Keys\r\n\r\n\r\n--\r\nThe game has 8 levels, and a little surprise at the end!\r\n--\r\n\r\n\r\nI hope you enjoy it ;)<\/p>","title":"Tiny Island"}