{"author_link":"\/author\/seagaia\/","author_name":"seagaia","author_uid":"7853","comments":[{"author_name":"wibblymat","author_uid":"11132","time":"Apr 23, 2012 @ 11:28pm","epoch":1335223380,"text":"It's not much of a game... but it was a nice experience."},{"author_name":"SidetrackGames","author_uid":"12036","time":"Apr 23, 2012 @ 11:29pm","epoch":1335223440,"text":"I like what you got going here. The art direction is dipping into something that could turn out rather nice!"},{"author_name":"jplur","author_uid":"1066","time":"Apr 23, 2012 @ 11:33pm","epoch":1335223680,"text":"Nice effects!"},{"author_name":"piterlouis","author_uid":"10856","time":"Apr 23, 2012 @ 11:33pm","epoch":1335223680,"text":"Nice, but scary with a sinister atmosphere XD. Good work!"},{"author_name":"Syntaxide","author_uid":"12186","time":"Apr 24, 2012 @ 12:05am","epoch":1335225600,"text":"Certainly an interesting game. And unique. I was expecting a horror game though based on the intro noise and the screenshots."},{"author_name":"nilstastic","author_uid":"2443","time":"Apr 24, 2012 @ 12:10pm","epoch":1335269100,"text":"Excellent!!"},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 25, 2012 @ 5:44am","epoch":1335332340,"text":"NG seemed to just be playing giant ads."},{"author_name":"strega","author_uid":"5269","time":"Apr 25, 2012 @ 5:48am","epoch":1335332580,"text":"That was kind of a strange game. I guess I'm not one for a lot of dialog. The effect kind of hurt my eyes after a while, but it was still pretty neat."},{"author_name":"otaviogood","author_uid":"12630","time":"Apr 25, 2012 @ 5:56am","epoch":1335333060,"text":"I had low expectations based on the screenshots, but I think this is the best in the mood and music categories that I've seen so far. Great style."},{"author_name":"blob","author_uid":"12252","time":"Apr 25, 2012 @ 11:38pm","epoch":1335396780,"text":"Very interesting concept. Musics are trippy but gave a strong strange mood to the game. I d love to see a more polished version giving slowly more and more options to paint.\r<br\/>\r<br\/>Too many dialogues that told me to press X. Constantly giving game instructions kind of break the immersion."},{"author_name":"Shadow","author_uid":"4250","time":"Apr 25, 2012 @ 11:42pm","epoch":1335397020,"text":"Loved the graphics, really. Nice but bizarre journey. Loved the atmosphere as well. It would be interesting to have the story develop a little further, though.\r<br\/>Overall a nice entry. Liked it."},{"author_name":"firstrowgames","author_uid":"12558","time":"Apr 26, 2012 @ 12:18am","epoch":1335399180,"text":"very unique game and art,i liked it, although the blur? effect kinda hurts the eyes a bit."},{"author_name":"BNeutral","author_uid":"10889","time":"Apr 26, 2012 @ 3:26am","epoch":1335410460,"text":"Loved it, very fresh."},{"author_name":"seagaia","author_uid":"7853","time":"Apr 26, 2012 @ 6:44am","epoch":1335422340,"text":"@all: Thanks for complements w.r.t. mood! I know the gameplay is a bit well, lacking, but I hope to use these art\/aesthetic ideas in a game I'm working on at the moment, to make it creepy\/unsettling :)) \r<br\/>\r<br\/>Apologies for those whose eyes are hurt by the blur (I liked the effect...but it was overdone a bit). Glad the music seemed to work with the mood :)\r<br\/>\r<br\/>I understand with the breaking of the immersion in dialogue...i am a little scared in the game jam with not getting the directions across clearly o_O. In general, I like to avoid text :) so when I implement this sort of atmosphere in a later game, no text! Just...scary stuff I guess. ambiance is the best"},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 26, 2012 @ 5:05pm","epoch":1335459600,"text":"That was really cool! And original!"},{"author_name":"aquasheep","author_uid":"13033","time":"Apr 27, 2012 @ 4:15am","epoch":1335499800,"text":"Very nice! Loved the graphics, and the message of creativity and self-discovery was good too. Also, liked the drawing minigame as part of it. \r<br\/>\r<br\/>I look forward to more games from you in the future! You're helping advance the Art. +1"},{"author_name":"robbiehunt","author_uid":"10796","time":"Apr 27, 2012 @ 4:18am","epoch":1335499980,"text":"I've had a long day, family is getting ready for bed, I've got the lights out. This game was getting to me. No joke - something about it was unsettling. Almost like watching David Lynch's Rabbits.\r<br\/>\r<br\/>AWESOME! I'd love to see more things like this, and expanded upon. Video games inspired by David Lynch, haha.\r<br\/>\r<br\/>Good job, again, really impressive experience made in 48 hours!"},{"author_name":"crazyheckman","author_uid":"7321","time":"Apr 27, 2012 @ 4:19am","epoch":1335500040,"text":"I really like the style of this."},{"author_name":"racarate","author_uid":"10426","time":"Apr 27, 2012 @ 5:19am","epoch":1335503640,"text":"I love the art direction, the color cycled jittered scibbles specifically.  I didn't get where the blur fit in aesthetically, but hey, it's 2012.  Overall, I liked it.  The anti-Thoreau barbs were pretty funny and the faux achievements were... something.  I would have preferred less hand-holding, it edged a little close to QTEs with all the &quot;press x here&quot; dialogs.  The xy-autoscroll-paint-mechanic is here to stay."},{"author_name":"AdventureIslands","author_uid":"11391","time":"Apr 27, 2012 @ 8:44pm","epoch":1335559140,"text":"Whoa! This was.. interesting, it felt really haunting for some reason, it was short and perhaps not much of a game but I did really enjoy it, good job!"},{"author_name":"PsySal","author_uid":"57","time":"Apr 28, 2012 @ 3:30am","epoch":1335583500,"text":"Nicely done on the music, together with the story it set an interesting mood. I also like that you did something different in terms of interactivity, so I give you high marks for innovation.\r<br\/>\r<br\/>I found the &quot;I should press x to...&quot; to be kind of distracting, because it's in the protagonists voice. Why not introduce a narrator or just have hover-overs, that can be accepted without breaking the fourth wall. But maybe that's what you wanted? Hmn...\r<br\/>\r<br\/>Anyhow, interesting game! I like the story and overall feel a great deal."},{"author_name":"frosty","author_uid":"1186","time":"Apr 29, 2012 @ 5:10am","epoch":1335675900,"text":"Really interesting art style and music!"},{"author_name":"FunkyDelPueblo","author_uid":"10282","time":"Apr 29, 2012 @ 5:16am","epoch":1335676260,"text":"Incredibly interesting. I really dug the graphics &amp; art, it really contributed to the mood. The music, too. I guess I really dug the atmosphere, is what I'm trying to say. Sort of more an interactive story than &quot;game,&quot; but definitely benefits from the &quot;interactive&quot; format."},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 29, 2012 @ 9:23pm","epoch":1335734280,"text":"Pretty interesting game!"},{"author_name":"NefariousZhen","author_uid":"9888","time":"Apr 30, 2012 @ 2:45am","epoch":1335753600,"text":"The art style is unique and very likeable."},{"author_name":"Pixelulsar","author_uid":"10737","time":"May 4, 2012 @ 8:42pm","epoch":1336163820,"text":"Cool concept, but I didn't like the drawing system much."},{"author_name":"Lawrence Esswood","author_uid":"9259","time":"May 5, 2012 @ 5:46pm","epoch":1336239660,"text":"I'm glad I'm not epileptic. Not sure what just happened, but I think I liked it. I made a green blob!"},{"author_name":"Cambrian_Man","author_uid":"4198","time":"May 5, 2012 @ 5:52pm","epoch":1336240020,"text":"I dug it. Music was cool, the art style worked. I didn't feel terribly invested in my painting, but I still liked the concept."},{"author_name":"Make A Game","author_uid":"5631","time":"May 5, 2012 @ 6:58pm","epoch":1336243980,"text":"What an eerie ambient. Sometimes I lost my character in the scenes."},{"author_name":"azurenimbus","author_uid":"12119","time":"May 9, 2012 @ 11:06pm","epoch":1336604460,"text":"I quite enjoyed the transitions and the general mood."},{"author_name":"JellyFame","author_uid":"12511","time":"May 13, 2012 @ 12:35am","epoch":1336869000,"text":"Cool but a bit epilepsy inducing graphics :D"}],"images":["ld23\/7853-c8a854c40545649d2275fa450aa700a0.jpg","ld23\/7853-038c5165350fbc7f146030a9312fabc5.jpg","ld23\/7853-35269857fc5ab30d92727796039a1f78.jpg","ld23\/7853-722c5819184080ff5f26a9a8fc3852cd.jpg"],"links":[{"url":"http:\/\/www.newgrounds.com\/portal\/view\/594293","text":"PLAY IT ON NG!"},{"url":"http:\/\/www.youtube.com\/watch?v=dEdNZnjlCK4","text":"TIMELAPSE!"},{"url":"http:\/\/soundcloud.com\/seagaia\/seagaia-songs-from-naos-ludum","text":"THE MUSIC!"},{"url":"http:\/\/seagaia.wordpress.com\/2012\/04\/24\/ludum-dare-23-naos-a-postmortem\/","text":"POSTMORTEM"},{"url":"https:\/\/github.com\/SeanHogan\/seagaiald23","text":"SOURCE CODES"}],"metadata":{"g_key":"30503","g_author":"7853","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30533","g_title":"Naos","g_status":"UCHK1","g_place":"462","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7853-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7853-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7853-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7853-shot3.png-eq-900-500.jpg"],"text":"IT WOULD BE COOL IF YOU TOOK PICTURES OF THE DRAWINGS YOU GET AND POST EM!\r\n\r\nMade by Seagaia ( you should follow me on twitter - @seagaia2 ) - sean hogan.\r\n\r\nif you want to read about the dev and other dev, go here: seagaia.wordpress.com\r\n\r\nI called this game Naos for no real reason, but I like the sound of the word.\r\n\r\nI'm not sure what kind of game it is, really - I just decided to make whatever. It really does relate to the theme of \"Tiny World\" in a way, but don't worry about it too much. Just enjoy the few minutes you have with Naos!\r\n\r\nYou're a guy, in the woods, and you walk into a canvas and stuff and paint and yeah okay\r\n\r\nTools:\r\n\r\nFlixel\r\nFlashDevelop\r\nREAPER + sfz + some sega genesis soundfont + bitcrusher\r\nGIMP\r\n\r\n\r\nFUCK YEAH LUDUM DARE 23!<\/p>","title":"Naos"}