Planet Waves by attagcatc
The Game - Match 3 or more planet types together, to remove them from the grid. This is done by shooting a quantum planet toward the grid, which has a chance of landing in any row - Change the probability of landing in a particle row by changing the wavelength of the planet.
The game mechanics are slightly broken given that it is incredibly difficult to clear a stage, but I ran out of time trying to fix it.
The game mechanics are slightly broken given that it is incredibly difficult to clear a stage, but I ran out of time trying to fix it.
Ratings
| Coolness | 100% | 1 |
| Overall | 2.28 | 811 |
| Audio | 1.88 | 643 |
| Fun | 1.84 | 838 |
| Graphics | 2.32 | 718 |
| Humor | 1.62 | 715 |
| Innovation | 3.44 | 193 |
| Mood | 2.05 | 778 |
| Theme | 2.80 | 543 |
Come to the jam next time :)
I think that you have a good idea, and another point of view of the connect 4, but I can't play comfortably because I don't get how control where the ball goes ¿Maybe if you draw the objective direction with a white rect?
Cheers!
Like Geti said, it needs an offset; seems like the bottom row or two are always favored.
Otherwise, cool!
Good luck for this Ludum Dare though! I hope whatever happens you're happy with your game!
Nice entry! This was actually rather amusing to play. Might take the right mindset. :)
HTML5 :)