KittenWorld by brodavi
This is an experiment in games based on cellular automata.
| Web | http://brodavi.github.com/kittenworld/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=8067 |
Ratings
| Coolness | 14% | 1074 |
| Overall(Jam) | 2.10 | 239 |
| Fun(Jam) | 1.90 | 239 |
| Graphics(Jam) | 1.70 | 256 |
| Innovation(Jam) | 3.10 | 104 |
| Theme(Jam) | 2.00 | 239 |
Its kinda annoying you cant even hint your kittens to go eat fish. I had a game with 2 billions fishes in south east corner and no zombies, all lost.
I applaud your audacity in putting a 10 second loop in an HTML audio tag. For the record, I let it play the whole time.
I got quite a bit out of this, to be honest. Does that make me weird?