{"author_link":"\/author\/dreauw\/","author_name":"Dreauw","author_uid":"9890","comments":[{"author_name":"Rabbits...","author_uid":"11321","time":"Apr 22, 2012 @ 9:09am","epoch":1335085440,"text":"In my opinion you kinda phoned it in early...But the game does convey the theme nicely and it is pretty coherent(I'm surprised I can spell that a two in the morning)Overall I like it..."},{"author_name":"SidetrackGames","author_uid":"12036","time":"Apr 23, 2012 @ 7:59am","epoch":1335167640,"text":"Agreed, could have needed some more work, but it is very much in tune with the theme so :)"},{"author_name":"jeroenimooo","author_uid":"9361","time":"Apr 24, 2012 @ 8:11am","epoch":1335254760,"text":"Changing between big and small is real cool, sometimes i get stuck when getting big, but yeah fun game :)"},{"author_name":"callidus","author_uid":"846","time":"Apr 24, 2012 @ 8:16am","epoch":1335255060,"text":"Solid little platformer, the big\/small shift is interesting though most of the time I'm just small and shooting anything close. Nice use of the theme"},{"author_name":"yanmania","author_uid":"7258","time":"Apr 24, 2012 @ 8:17am","epoch":1335255120,"text":"Great idea, hope you'll do some more work on it once the compo is over!"},{"author_name":"schnerble","author_uid":"11560","time":"Apr 24, 2012 @ 8:25am","epoch":1335255600,"text":"Quite a cool idea.  I would've liked it if the acceleration was a bit faster, as it made the jumps a bit more awkward, and I kept getting stuck in the water, which was easy to miss.  Nice work though."},{"author_name":"tacograveyard","author_uid":"8423","time":"Apr 24, 2012 @ 2:28pm","epoch":1335277380,"text":"I really liked the game, but the controls felt a bit sticky. If the acceleration was adjusted it would be great."},{"author_name":"MyFrosch","author_uid":"11612","time":"Apr 24, 2012 @ 4:01pm","epoch":1335282960,"text":"Cool game. I think you could run a little faster and when you're big, they will sometimes hang."},{"author_name":"zkenshin","author_uid":"12839","time":"Apr 24, 2012 @ 5:19pm","epoch":1335287640,"text":"Again could have used some more work\/balancing, but nifty idea all the same."},{"author_name":"pythong","author_uid":"717","time":"Apr 24, 2012 @ 5:22pm","epoch":1335287820,"text":"I got stuck when growing :P\r<br\/>but i like the idea"},{"author_name":"aaronsnoswell","author_uid":"5348","time":"Apr 24, 2012 @ 5:22pm","epoch":1335287820,"text":"Not too shabby! I like the theme you went with - the big \/ small idea is cool, though could use a bit more work - I think it would be better if there is a wall above your head, you don't go big at all. The controls were a bit hard to master, but fun nonetheless. Well done!"},{"author_name":"edg3","author_uid":"2864","time":"Apr 24, 2012 @ 5:24pm","epoch":1335287940,"text":"I like the concept overall, but I found it impossible to double jump, and when I tried to go big (like I had to to get through the first cave) I got stuck and died. Nicely done."},{"author_name":"derosa","author_uid":"5049","time":"Apr 24, 2012 @ 5:25pm","epoch":1335288000,"text":"Interesting and fun, but the controls fail sometimes. There was a moment in which I could not jump at all..."},{"author_name":"MattTyson","author_uid":"12414","time":"Apr 24, 2012 @ 7:55pm","epoch":1335297000,"text":"Pretty fun :)\r<br\/>Gameplay is cool and art is not bad. I wish you had more time."},{"author_name":"marudziik","author_uid":"5431","time":"Apr 25, 2012 @ 8:58pm","epoch":1335387180,"text":"Nice idea and consistent graphics, but controls are a little buggy."},{"author_name":"Ben","author_uid":"10911","time":"Apr 27, 2012 @ 1:49am","epoch":1335491040,"text":"Very nice, love the idea. The bee was a bit random I thought and it passed me by somehow and kept going out of the map. But other than that, very good concept, very fun, and great job!"},{"author_name":"gnx","author_uid":"8333","time":"Apr 27, 2012 @ 7:52am","epoch":1335512820,"text":"I don't feel like the level design really compliments your mechanic.\r<br\/>\r<br\/>Also the jump control is very stiff and hard to feel comfortable with."},{"author_name":"scoopsy","author_uid":"10538","time":"Apr 28, 2012 @ 7:41pm","epoch":1335641760,"text":"I like the idea a great deal, but I found the mechanics of playing the game challenging. In other words, I found myself challenged more by the controls and interface than by the game itself. Good job though, congrats on the completion!"},{"author_name":"Jim Haslett","author_uid":"11411","time":"Apr 28, 2012 @ 7:41pm","epoch":1335641760,"text":"the acceleration to move was difficult to get used to.  I missed a lot of jumps because of it.  I couldn't figure out how to get out of the water either, so I got stuck quite early."},{"author_name":"FrankTheTank","author_uid":"12344","time":"Apr 28, 2012 @ 7:42pm","epoch":1335641820,"text":"I think the controls need a bit more tweaking, but I really like the original idea!"},{"author_name":"Evil Sandwich Studios","author_uid":"12700","time":"Apr 28, 2012 @ 9:29pm","epoch":1335648240,"text":"It fits into the concept very well and its very cool and fun to play. I guess that you did a wonderful job for just 23 hours, I think the game would be near perfect with a little tweaking of the mechanics and some other minor stuff."},{"author_name":"summaky","author_uid":"1885","time":"May 2, 2012 @ 2:07pm","epoch":1335967320,"text":"I got stuck most times when I turned big and sometimes I didn't even see the water, which turns out is deadly because I don't seem to get out."},{"author_name":"angrygeometry","author_uid":"5579","time":"May 2, 2012 @ 9:42pm","epoch":1335994620,"text":"cool mechanic, but the level design and slow physics let it down i feel. jumping felt slow and difficult at times. i liked the variance as it went along though."},{"author_name":"philhassey","author_uid":"2","time":"May 5, 2012 @ 12:37am","epoch":1336177920,"text":"Controls seemed a little wonky to me, but I liked the general gist of things :)"},{"author_name":"Datamosh","author_uid":"10942","time":"May 8, 2012 @ 3:17am","epoch":1336446720,"text":"I could not jump anymore when left the cave.\r<br\/>The game looks good"},{"author_name":"Sodaware","author_uid":"10712","time":"May 11, 2012 @ 2:03pm","epoch":1336744680,"text":"The momentum is a little off, which makes the early parts a little harder than they should be. Also, the controls were a little uncomfortable and I would end up hitting CAPS instead of shift. I do like the mechanic though, and I think with a little more polish it could be a lot of fun."}],"images":["ld23\/9890-851e6ee721ac463525ded07c64fe3c86.jpg","ld23\/9890-65145dd46ce3c9b446f55792b09571d7.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/50961547\/LD23\/index.html","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/50961547\/LD23\/TinyMan.zip","text":"Source"}],"metadata":{"g_key":"30586","g_author":"9890","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30616","g_title":"Tiny Man","g_status":"UCHK1","g_place":"562","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/9890-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/9890-shot1.png-eq-900-500.jpg"],"text":"-- Story\r\n\"Tiny Man is the story of Julien who just discovered a tiny world where you can become small\"\r\n\r\n\r\n-- Tools\r\nFor this game, I have used FlashPunk & as3sfxr.\r\nAlso, I have used Audiotools for the music and Tiled for the map. \r\n\r\n\r\n-- Tips\r\n- For use the double jump, press the jump key (arrow up or W) and release it when you are high.\r\n\r\n- Don't be big if a wall is above or close, the hitbox is big too.\r\n\r\n\r\n-- Other\r\nThe game was made in 23 hours.\r\n\r\n\r\nThanks for playing !<\/p>","title":"Tiny Man"}