ChickenShift by fenwick
NOTE: Don't use CTRL in the HTML5 build, since CTRL+W will close the tab. Use the mouse bindings.
Avoid the chickens and collect the feed they've stolen from you in this 3d stealth game. Put on your box to cleverly hide away from them, or just stay out of their field of view.
The EXE version has better lighting, as is usual with Unity games.
Tools used:
Ableton Live 8
Blender
Paint Tool SAI
GIMP
Git
and of course Unity.
The source files and assets are on Github and are available under permissive licenses.
This is my first LD entry and this was a solo venture but I had a lot of fun.
Avoid the chickens and collect the feed they've stolen from you in this 3d stealth game. Put on your box to cleverly hide away from them, or just stay out of their field of view.
The EXE version has better lighting, as is usual with Unity games.
Tools used:
Ableton Live 8
Blender
Paint Tool SAI
GIMP
Git
and of course Unity.
The source files and assets are on Github and are available under permissive licenses.
This is my first LD entry and this was a solo venture but I had a lot of fun.
Ratings
| Coolness | 57% | 3 |
| Overall(Jam) | 3.26 | 524 |
| Audio(Jam) | 3.08 | 432 |
| Fun(Jam) | 3.13 | 528 |
| Humor(Jam) | 3.51 | 121 |
| Mood(Jam) | 3.15 | 502 |
| Theme(Jam) | 2.89 | 841 |
There's this one chicken I just can't get past who has a route that's almost as long as it takes for you to get into and out of your box. Either the box needs to take less time to get into and out of, or that chicken's path needs to be expanded, 'cause sneaking by her with the little baby-steps you need to take is too tedious.
One more complaint! You can't look up or down in the other levels, which would probably have been useful and made things feel a lot better.
All that said: the best parts are the song, and the walk animation on that duck. The song really fits a stealth game, and that duck's walk is perfect. Plus, it's really not too bad. I'd probably have finished the game - even with that one chicken - if there weren't so many others to rate and so little time.
It would've been great to have the little pitter-patter of chicken feet to keep a sense of suspense. Little things like that matter a lot in a stealth game.
Plus, I don't think this game *really* fit the theme. The duck doesn't shape-shift, it just throws a box on itself! I mean, I get what you were going for: the chickens are so stupid they THINK he's shape-shifted into a chicken. But he's not! ;D
Still: what a duck! Great design and animation on that duck! Add some jump animations and stuff, and you can make that duck a star.
Also very hard, especially without a line-of-sight indicator, but we like a good challange! :D
A quick tip: You don't need those .pdb files in public releases, they are for debugging and make the download huge. ;)