{"author_link":"\/author\/tumaini\/","author_name":"Tumaini","author_uid":"11729","comments":[{"author_name":"V0ID","author_uid":"8184","time":"Apr 23, 2012 @ 9:11am","epoch":1335171960,"text":"I like that game :)\r<br\/>The graphics\/sounds are neat and I like the scientific background. Electrons are so tiny that it fits very well into the theme.\r<br\/>Sometimes it felt like my clicks where not registered properly but that has not been a big cutback."},{"author_name":"SBareS","author_uid":"3890","time":"Apr 23, 2012 @ 12:23pm","epoch":1335183480,"text":"The game throws an exception when I click start."},{"author_name":"Suese","author_uid":"8361","time":"Apr 23, 2012 @ 12:34pm","epoch":1335184140,"text":"Got a menu and a crash.  Sorry."},{"author_name":"berkano","author_uid":"11027","time":"Apr 23, 2012 @ 12:35pm","epoch":1335184200,"text":"Neat idea, but found it a bit frustrating! (but I'm a bit impatient)"},{"author_name":"De10ter","author_uid":"8352","time":"Apr 23, 2012 @ 12:37pm","epoch":1335184320,"text":"Hmm, I get that it's based on real data and I like the concept but it seems needlessly fiddly :\/\r<br\/>It wasn't clear at first to use the mouse wheel but even after reading that, the default setting moves the electron but obviously isn't the (whole) answer\/solution but _any_ other value I use either has no effect or sends it flying off :("},{"author_name":"caranha","author_uid":"7847","time":"Apr 23, 2012 @ 12:41pm","epoch":1335184560,"text":"That was a very interesting idea. I liked the concept, the sounds and the interface.\r<br\/>\r<br\/>But there are some problems that prevent the game from being very fun: It seems that passing to the next level is simply a question of luck -- you excite the electron to the highest level, and hope that it decays to the correct level by itself, generating the light that you need.\r<br\/>\r<br\/>Also, I got dozens and dozens of &quot;level complete&quot; message, but the game didn't seem to change at all.\r<br\/>\r<br\/>Well, it was a great idea anyway, and I hope you take the time to polish it!"},{"author_name":"Evgis","author_uid":"12507","time":"Apr 23, 2012 @ 12:49pm","epoch":1335185040,"text":"Interesting concept!"},{"author_name":"Tumaini","author_uid":"11729","time":"Apr 23, 2012 @ 1:08pm","epoch":1335186180,"text":"Thank you all for trying it!\r<br\/>There was a critical bug with a shader for OS X that should now be fixed - it could perhaps explain the crashes on &quot;Start&quot;.\r<br\/>\r<br\/>@De10ter: Unfortunately I started on in game docs too late and never had time to finish them properly. This is also why the Credits button does nothing.\r<br\/>\r<br\/>@caranha: Thanks for the feedback!\r<br\/>Indeed, advancing to the next level depends fairly much on luck, but you have a greater chance if you excite the electron to certain levels.\r<br\/>\r<br\/>Unfortunately there are only two levels, so after you complete the second one, it just loads that one again and again. If it had only been a 49h compo! :)\r<br\/>\r<br\/>I will most definitely work more on this, as I had several more ideas on how to make it better and more research to do and I didn't have the time for it during the compo.\r<br\/>This game will probably be a mini-game (along with other mini-game ideas I have) in a larger game I'm working on, in the next version."},{"author_name":"MarekkPie","author_uid":"11038","time":"Apr 23, 2012 @ 2:09pm","epoch":1335189840,"text":"I think the computer I am using sucks to hard to play this."},{"author_name":"cornedor","author_uid":"4506","time":"Apr 23, 2012 @ 2:13pm","epoch":1335190080,"text":"Very hard to understand."},{"author_name":"Raptor85","author_uid":"7131","time":"Apr 23, 2012 @ 2:35pm","epoch":1335191400,"text":"interesting concept but the controls\/what to do is a little hard to figure out.  The text at the beginning also is black on black so it's really hard to read."},{"author_name":"piterlouis","author_uid":"10856","time":"Apr 23, 2012 @ 9:48pm","epoch":1335217380,"text":"I don't understand the gameplay very well, It isn't funny :(. The interface is Ok and the effects of particles are good. Credits in main menu not working, right?."},{"author_name":"ComaToes","author_uid":"12890","time":"Apr 23, 2012 @ 10:04pm","epoch":1335218340,"text":"I want to like it because it's science, but it seems too fiddly to absorb a gamer. Keep it up though, cos I'd love to see a fully-fledged version :)"},{"author_name":"Mach60KAS","author_uid":"5788","time":"Apr 23, 2012 @ 10:32pm","epoch":1335220020,"text":"Overall a very interesting game - as someone who id deeply interested in physics they concept seemed very innovative and appealing! My only gripe is that there seem to be at most 2 levels built in, and that the game is unfortunately not that fun.  However, it is indeed a very interesting toy!"},{"author_name":"Tumaini","author_uid":"11729","time":"Apr 23, 2012 @ 11:29pm","epoch":1335223440,"text":"@MarekkPie: It requires OpenGL2.\r<br\/>\r<br\/>@Raptor85: Yes, the tutorial was thrown together in the last minute and was unfortunately not finished.\r<br\/>\r<br\/>@piterlouis: No, credits are not working.\r<br\/>\r<br\/>@ComaToes: Thanks! I agree that the game mechanics can be improved quite a bit and I hope to be able to do that soon. A fully-fledged version will be available at a later time! :)\r<br\/>\r<br\/>@Mach60KAS: Thank you! Indeed, only two levels, that was the thing I think I would do differently if I did it again - set aside time for making more levels.\r<br\/>I hope it can in the future become a small educational game to be used in schools (and elsewhere) to get more people interested in science."},{"author_name":"whitetigle","author_uid":"2966","time":"Apr 25, 2012 @ 1:53pm","epoch":1335361680,"text":"I could not test your game : Opengl2 crash on my netbook :(\r<br\/>(java.lang.UnsupportedOperationException: GLSL and OpenGL2 is required for the LWJGL renderer!)"},{"author_name":"Lawrence Esswood","author_uid":"9259","time":"Apr 28, 2012 @ 5:33pm","epoch":1335634080,"text":"A nice idea, but not really a much challenge to it. You simply excite the electron to its highest energy state and wait for its random path down to give the correct wavelenth to 'complete' the level."},{"author_name":"ericdpitts","author_uid":"6759","time":"May 8, 2012 @ 11:58pm","epoch":1336521180,"text":"I loved the idea of this game, but I couldn't get it to do anything meaningful.  When exciting it with to first energy level, it just flies off the screen.  Cool cursor effects though, and a great idea!"},{"author_name":"azurenimbus","author_uid":"12119","time":"May 10, 2012 @ 3:01am","epoch":1336618560,"text":"Fascinating concept. This was quite unique. You should polish the gameplay to make the experience more accessible and fun."},{"author_name":"gormio","author_uid":"11119","time":"May 12, 2012 @ 7:49pm","epoch":1336851840,"text":"I just couldn't figure out the game mechanic at all. I got the electron to excite twice with pure luck during the 15 minutes I tried. I can't say whether I'm supposed to touch it with the mouse pointer, click a mouse button, both at the same time or what. Just way too hard to get the electron excited.\r<br\/>\r<br\/>The graphics and &quot;poing&quot; sound was cool though."}],"images":["ld23\/11729-f5d977999137f8a61f8d7eb7f2757482.jpg","ld23\/11729-e9afb71a50b1a64498fc93b189d91dda.jpg"],"links":[{"url":"http:\/\/exciting.jordefamn.se\/excitingElectrons.zip","text":"All (Java) - scripts for Windows &amp; Linux"},{"url":"http:\/\/www.jordefamn.se\/exciting\/webstart\/Exciting.jnlp","text":"Webstart"},{"url":"http:\/\/www.jordefamn.se\/exciting\/assets.zip","text":"Assets"},{"url":"http:\/\/www.jordefamn.se\/exciting\/src.zip","text":"Source"}],"metadata":{"g_key":"30625","g_author":"11729","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30655","g_title":"Exciting Electrons","g_status":"UCHK1","g_place":"828","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11729-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11729-shot1.png-eq-900-500.jpg"],"text":"Sounds made with the excellent sfxr.\r\nEngine used: jMonkeyEngine 3.\r\nRun with java -jar excitingElectrons.jar\r\nYou can also use the run scripts provided:\r\n* run.bat for Windows\r\n* run.sh for Linux\r\nAlternatively, you can use the Java Web Start link to start directly from the web.<\/p>","title":"Exciting Electrons"}