{"author_link":"\/author\/crippledgames\/","author_name":"crippledgames","author_uid":"11098","comments":[{"author_name":"Raptor85","author_uid":"7131","time":"Apr 24, 2012 @ 7:11am","epoch":1335251160,"text":"ok...that's significantly freaky...love the note at the end"},{"author_name":"Shigor","author_uid":"5242","time":"Apr 24, 2012 @ 1:41pm","epoch":1335274560,"text":"Not much of a game, but I really like it :) Too bad it's not a bit longer....\r<br\/>\r<br\/>Slow movement is agonizing, but I understand why... with fast movement it would be done in 30 seconds."},{"author_name":"Transmit","author_uid":"11002","time":"Apr 24, 2012 @ 1:45pm","epoch":1335274800,"text":"I have no clue what I just played."},{"author_name":"tacograveyard","author_uid":"8423","time":"Apr 24, 2012 @ 1:46pm","epoch":1335274860,"text":"Definitely creepy. I was engaged by the story, wished the character moved just a bit faster."},{"author_name":"vilya","author_uid":"10456","time":"Apr 24, 2012 @ 2:17pm","epoch":1335276720,"text":"Music is very atmospheric and the story is interesting, but the slow movement speed made playing a bit tedious."},{"author_name":"MaximSchoemaker","author_uid":"11306","time":"Apr 24, 2012 @ 3:04pm","epoch":1335279540,"text":"What did I just play!? My god that was creepy :P but in a good way :3"},{"author_name":"MurrayL","author_uid":"7835","time":"Apr 24, 2012 @ 3:05pm","epoch":1335279600,"text":"Well, that was creepy."},{"author_name":"kutuup1989","author_uid":"8490","time":"Apr 24, 2012 @ 4:16pm","epoch":1335283860,"text":"Well that was downright disturbing! Nice work, the music was creepy as all hell lol"},{"author_name":"PsySal","author_uid":"57","time":"Apr 24, 2012 @ 4:26pm","epoch":1335284460,"text":"Not bad! I sort of expected a twist ending but wasn't too sure what was going on, the final screens put things together nicely. Thanks for putting thought into the scenario, I enjoyed that.\r<br\/>\r<br\/>I especially like the way you interpreted &quot;tiny worlds&quot; which I take to be, &quot;a world inside someone's&quot; head. This is a great use of the theme.\r<br\/>\r<br\/>The game itself is a little rough around the edges, I know it's silly to say this about an LD game made under such constraints but if you polished things it would increase the dramatic impact greatly.\r<br\/>\r<br\/>Good job, I really enjoyed this!"},{"author_name":"crippledgames","author_uid":"11098","time":"Apr 24, 2012 @ 4:31pm","epoch":1335284760,"text":"@psysal Thanks, there was going to be a twist and it was originally going to be much longer but I ran out of time, I going to remake the game after the compo because I actually have a huge scenario planned"},{"author_name":"Dakota","author_uid":"10697","time":"Apr 24, 2012 @ 4:33pm","epoch":1335284880,"text":"Ok that was kinda weird. If that was a creepy rating +5 for you"},{"author_name":"jeroenimooo","author_uid":"9361","time":"Apr 24, 2012 @ 4:48pm","epoch":1335285780,"text":"The walking speed is really low, so everything takes quite long. The objectives were fun though :)"},{"author_name":"arhpositive","author_uid":"11575","time":"Apr 25, 2012 @ 12:50pm","epoch":1335357900,"text":"Disturbing indeed. :) But I wished it to be a little bit longer. :)"},{"author_name":"MinerCraftGuy","author_uid":"7648","time":"Apr 25, 2012 @ 1:04pm","epoch":1335358740,"text":"The game sounds are really good, the bounding boxes around object could have been less restrictive"},{"author_name":"caranha","author_uid":"7847","time":"Apr 25, 2012 @ 1:10pm","epoch":1335359100,"text":"That... That was weird. Congratulations on your first game, and that is an interesting take on the theme. I didn't like the sudden shifts in position much -- maybe you should have added some sort of transition between them?"},{"author_name":"strega","author_uid":"5269","time":"Apr 25, 2012 @ 4:37pm","epoch":1335371520,"text":"Interesting game story. Don't see many morbid games these days :D I like it."},{"author_name":"Jeffalisk","author_uid":"11298","time":"Apr 25, 2012 @ 4:57pm","epoch":1335372720,"text":"Wow, that was twisted... I liked it!\r<br\/>\r<br\/>Loved the dark mood, but for some reason I laughed at the whole &quot;anyway fetch me my hammer and nails so we can build this doghouse&quot; business.\r<br\/>\r<br\/>Really quite disturbing, in a good way."},{"author_name":"Keirua","author_uid":"12584","time":"Apr 25, 2012 @ 5:21pm","epoch":1335374160,"text":"That's creepy, yet interesting. Please, make the guy move faster !"},{"author_name":"Moth","author_uid":"811","time":"Apr 25, 2012 @ 9:09pm","epoch":1335387840,"text":"I think the people who think the walking speed is too slow missed the fact Shift makes you run :P Anyway I'm glad to see psychological takes on this LD's theme! I think you did a good job in creating a compelling experience here.\r<br\/>\r<br\/>The unreliable narrator and really atmospheric ambient music are superb! It really tinged things with a Silent Hill-esque feel.\r<br\/>\r<br\/>You say you're going to remake the game with longer scenario? That sounds great, I'll definitely keep track of it and play it again when the revised release is out!"},{"author_name":"Zaxuhe","author_uid":"12209","time":"Apr 30, 2012 @ 5:09pm","epoch":1335805440,"text":"good graphics, but the walking is toooooo slow"},{"author_name":"azurenimbus","author_uid":"12119","time":"May 4, 2012 @ 4:08am","epoch":1336104180,"text":"Really moody music, really creepy game. I think that the report at the end was kinda redundant. I think if you want people to get a point, they should get it from the game itself. If they don't, you should rework some elements. \r<br\/>\r<br\/>I think that even though it's a little disjointed, this game has a lot of potential, and the disorienting shifts actually worked well to recreate the character's disturbed mind."},{"author_name":"nuprahtor","author_uid":"2280","time":"May 4, 2012 @ 11:42am","epoch":1336131420,"text":"It was very creepy, especcialy &quot;Bring me the dog&quot; part.\r<br\/>I liked it."},{"author_name":"ratboy2713","author_uid":"5162","time":"May 6, 2012 @ 4:47am","epoch":1336279320,"text":"Very moody. The character moved too slowly."},{"author_name":"davidwparker","author_uid":"7737","time":"May 10, 2012 @ 2:54pm","epoch":1336661340,"text":"Good job on your first Ludum Dare! \r<br\/>Like the others, I don't know what just happened... \r<br\/>The plotline was great, and I really enjoyed the notes at the end.\r<br\/>Music was excellent.\r<br\/>Could definitely expand this out into a full-fleshed schizophrenic guy-based, game."},{"author_name":"AlwaysGeeky","author_uid":"11531","time":"May 10, 2012 @ 3:08pm","epoch":1336662180,"text":"Nice game... I liked this but the story was.... *interesting* lol. Great stuff! :)"},{"author_name":"Gareth Jenkins","author_uid":"7693","time":"May 10, 2012 @ 4:06pm","epoch":1336665660,"text":"Spookily compelling."},{"author_name":"ilo","author_uid":"12377","time":"May 10, 2012 @ 8:37pm","epoch":1336681920,"text":"As others have said, disturbing but in a good way! I wish more horror games would focus on paranoia and the psychological state of the player instead of combat and big scares that only work once."},{"author_name":"Beerman","author_uid":"5206","time":"May 11, 2012 @ 10:57am","epoch":1336733520,"text":"Wow. Nice job. Loved the way it slowly gets creepier as the story progresses."},{"author_name":"Dr.Pingu","author_uid":"12088","time":"May 11, 2012 @ 2:07pm","epoch":1336744920,"text":"I don't like this kind of atmosphere but i see a good work.\r<br\/>For a first entry : well done :)"},{"author_name":"Thotep","author_uid":"12581","time":"May 11, 2012 @ 9:33pm","epoch":1336771680,"text":"Reminded me of Terry Cavanagh's and increpare games, but it seems quite random (in terms of plot)...\r<br\/>I don't get why there's a &quot;run&quot; button, I'm sure EVERYBODY pushed it all the time. :)"},{"author_name":"PabloAM","author_uid":"12649","time":"May 13, 2012 @ 7:17pm","epoch":1336936320,"text":"A bit creepy and the walking is slower.\r<br\/>\r<br\/>But weel done!"}],"images":["ld23\/11098-82d589f645baa5131b344823c58f7db3.jpg"],"links":[{"url":"http:\/\/www.kongregate.com\/games\/crippledgames\/in-delusion","text":"Web(flash)"},{"url":"http:\/\/www.ludumdare.com\/compo\/2012\/05\/10\/100-titles-rated-and-my-real-post-mortem\/","text":"Post-Mortem"},{"url":"http:\/\/youtu.be\/GfdEqTYJ6u8","text":"Timelapse"},{"url":"http:\/\/dl.dropbox.com\/u\/73118665\/TinyWorld.zip","text":"Source"}],"metadata":{"g_key":"30645","g_author":"11098","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30675","g_title":"In Delusion","g_status":"UCHK1","g_place":"571","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11098-shot0.png-eq-900-500.jpg"],"text":"Finished first ludum dare entry ever, made from scratch in as3.\r\n\r\narrow keys move, shift run, space interact\r\n\r\nthere's a bug where when you get the hammer and nails your inventory becomes invisible, you still have the items<\/p>","title":"In Delusion"}