The Dream Sequencer by Morgawr
This game is a quick (and pretty simple) point'n'click adventure game.
The player is a commander of a spaceship when, somehow, something goes wrong and...
...reality isn't what it seems.
Without spoiling anything, the theme itself (Tiny World) may not be apparent at first, however at the end of the game it should be clear enough.
The rest is free to interpretation.
Enjoy the game! :)
GAME DETAILS:
Since I didn't have much time to polish the game as much as I wanted and make it user friendly (I wanted to make a small tutorial screen, oh well.. ) I'm going to explain it here a bit:
INVENTORY: To access the inventory simply move the cursor at the bottom of the screen, it's a black bar with all your items.
ICONS:
To use items, there's the USE icon (pretty straightforward). This also works for things like doors and portals.
To combine two items together (be it in the inventory or on screen) use the HAND icon. Just select the first item (in your inventory) and click on the item you want to combine with.
To pick up items, use the SATCHEL icon (the one with the hand gripping at a small bag).
To examine/look at items, use the EYE icon.
UPDATE:
Ported the game to windows successfully (after a whole day of trouble... curse you Microsoft!). If the game doesn't run for you, you may have to install the vs2008redist.exe file...
The player is a commander of a spaceship when, somehow, something goes wrong and...
...reality isn't what it seems.
Without spoiling anything, the theme itself (Tiny World) may not be apparent at first, however at the end of the game it should be clear enough.
The rest is free to interpretation.
Enjoy the game! :)
GAME DETAILS:
Since I didn't have much time to polish the game as much as I wanted and make it user friendly (I wanted to make a small tutorial screen, oh well.. ) I'm going to explain it here a bit:
INVENTORY: To access the inventory simply move the cursor at the bottom of the screen, it's a black bar with all your items.
ICONS:
To use items, there's the USE icon (pretty straightforward). This also works for things like doors and portals.
To combine two items together (be it in the inventory or on screen) use the HAND icon. Just select the first item (in your inventory) and click on the item you want to combine with.
To pick up items, use the SATCHEL icon (the one with the hand gripping at a small bag).
To examine/look at items, use the EYE icon.
UPDATE:
Ported the game to windows successfully (after a whole day of trouble... curse you Microsoft!). If the game doesn't run for you, you may have to install the vs2008redist.exe file...
Ratings
| Coolness | 30% | 897 |
| Overall | 3.07 | 377 |
| Audio | 3.27 | 128 |
| Fun | 2.53 | 593 |
| Graphics | 3.13 | 311 |
| Humor | 2.10 | 504 |
| Innovation | 2.60 | 589 |
| Mood | 3.71 | 35 |
| Theme | 3.40 | 236 |
I think the ending was too much story, and not enough gameplay, for how long it was, but...well..whatever it was it was effective at leaving me with a weird feeling of the game.
I liked the art-style and the sound and the concept of the theme, a whole universe from a tiny world...yeah...man I'm confused.
I used to play adventures all the time (and I signed up for Tim Schafer's Kickstarter), so I'm glad to see one in the competition. I liked the music too.
I think there were a few too many different types of actions - mebbe take out the grabby action and the "hand" action and make those context sensitive?
Thanks for playing though!
I've listened through the soundtracks though and the Inside.ogg is really my kind! You recorded it yourself, didn't you? I wish I could play guitar, I really like the sound. Cheers!
If you cut the final dialogue a lot, and add somewhat harder puzzles, this game could be quite interesting!
On a side note, maybe you could put the "icons" on top? Rotating with the right mouse button got a bit tiring after a while.
The point麓n'click games are my prefered.
Good job!
I'm really sorry :( You might try and get it to run inside wine (if OSX has wine, I think it does..). I know it runs in wine on my Linux.
A bit short but I think it's lack of time.
Music is so creepy =D
libIL.so.1 => not found
libILU.so.1 => not found
libILUT.so.1 => not found
Good one!