{"author_link":"\/author\/siasia\/","author_name":"siasia","author_uid":"12222","comments":[{"author_name":"phyerboss","author_uid":"11396","time":"Apr 24, 2012 @ 1:20am","epoch":1335230100,"text":"Looking great guys! I know you all worked hard on this!"},{"author_name":"phyerboss","author_uid":"11396","time":"Apr 24, 2012 @ 1:21am","epoch":1335230160,"text":"Sorry, forgot to vote =\\"},{"author_name":"CappaGames","author_uid":"12184","time":"Apr 25, 2012 @ 5:10am","epoch":1335330300,"text":"I would try making it a bit easier to boot up your game. I almost gave up on it, but thankfully I figured it out. Having said that, the games pretty good. The controls are well done and it reminds me of playing micro machines on my NES many years ago."},{"author_name":"cacciatc","author_uid":"127","time":"Apr 26, 2012 @ 1:08am","epoch":1335402180,"text":"I liked the tiny crowd and bleachers."},{"author_name":"R3ason","author_uid":"6105","time":"Apr 26, 2012 @ 1:14am","epoch":1335402540,"text":"Yeah! Micro Machines! :D  If you could put some scoring and stuff in, it'd be really great!"},{"author_name":"R3ason","author_uid":"6105","time":"Apr 26, 2012 @ 1:15am","epoch":1335402600,"text":"Yeah! Micro Machines! :D  If you could put some scoring and stuff in, it'd be really great! Thanks!"},{"author_name":"siasia","author_uid":"12222","time":"Apr 26, 2012 @ 1:17am","epoch":1335402720,"text":"Yeah, better physics and multiplayer are planned, once we get out off our real life crunch."},{"author_name":"jwolf","author_uid":"11073","time":"Apr 26, 2012 @ 1:35am","epoch":1335403800,"text":"It needs more, obviously, but it's a pretty good start to a micro-machines type of game.\r<br\/>\r<br\/>Out of curiosity, do you have any plans to go beyond typical design for these kinds of games?  You could probably do interesting things with interference from...larger game entities, for example."},{"author_name":"siasia","author_uid":"12222","time":"Apr 26, 2012 @ 1:37am","epoch":1335403920,"text":"Yup, we gonna add in some trendy things from big games :)"},{"author_name":"Evil Cult","author_uid":"8607","time":"Apr 26, 2012 @ 1:40am","epoch":1335404100,"text":"[Comments and ratings from this account come from various team members]\r<br\/>Looks like it could be a fun game with a bit more work! One thing that did annoy me however was not being able to see very far in front of me and as a result stuff sort of came out of nowhere."},{"author_name":"ekunkeo","author_uid":"13151","time":"Apr 26, 2012 @ 1:53am","epoch":1335404880,"text":"Those baseballs &gt;:O~\r<br\/>\r<br\/>Pretty solid mechanics, felt nice learning the track and getting used to the steering.\r<br\/>\r<br\/>There was no indication of any lap or time system though, so I quit after my third lap. With a little bit of work, this game could be a solid racer. Especially if you guys make it into an applet!\r<br\/>\r<br\/>-ekun"},{"author_name":"siasia","author_uid":"12222","time":"Apr 26, 2012 @ 2:33am","epoch":1335407280,"text":"@ekun , we finished with the actual track in last minute. I indeed built some win conditions but weren't able to put them in before the timer ran out.\r<br\/>\r<br\/>Great game you have. Bit hardcore for me :)"},{"author_name":"Topaz","author_uid":"10594","time":"Apr 26, 2012 @ 2:36am","epoch":1335407460,"text":"Wow! Good job :)"},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 26, 2012 @ 2:41am","epoch":1335407760,"text":"Well done! Keep working on it:)"},{"author_name":"masterhyjinx","author_uid":"2031","time":"Apr 26, 2012 @ 2:52am","epoch":1335408420,"text":"I couldn't run it.  On execution it crashed.  Here's the TTY output:\r<br\/>http:\/\/pastebin.com\/aLxPWvtN"},{"author_name":"masterhyjinx","author_uid":"2031","time":"Apr 26, 2012 @ 2:53am","epoch":1335408480,"text":"http:\/\/pastebin.com\/aLxPWvtN"},{"author_name":"siasia","author_uid":"12222","time":"Apr 26, 2012 @ 2:56am","epoch":1335408660,"text":"@masterhyjinx, you gotta add something like -Xmx256M to whatever bat or sh you using to run the game. So resulting command would look something like &quot;java -Xmx256M -Djava.library.path=. -jar ludum-dare-0.0.1-SNAPSHOT.jar&quot;"},{"author_name":"HeuGamer","author_uid":"10826","time":"Apr 26, 2012 @ 3:07am","epoch":1335409320,"text":"Really good, but I thought the turns were too sudden and i slammed into each turn everytime :( Or im just a terrible driver."},{"author_name":"scoopsy","author_uid":"10538","time":"Apr 26, 2012 @ 3:31am","epoch":1335410760,"text":"Unfortunately, couldn't get this up and running on OSX using the included .sh file. Too bad, looked neat"},{"author_name":"siasia","author_uid":"12222","time":"Apr 26, 2012 @ 3:33am","epoch":1335410880,"text":"@scoopsy, don't have a Mac, sorry. If you could discribe what's wrong in detail, then we can fix this. What's does it say if you run sh from console?"},{"author_name":"shaunxcode","author_uid":"11183","time":"Apr 26, 2012 @ 3:49am","epoch":1335411840,"text":"Hey I am seeing same issue when trying to run on mac os x: \r<br\/>\r<br\/>Wed Apr 25 21:48:28 MDT 2012 INFO:Use Java PNG Loader = true\r<br\/>Wed Apr 25 21:48:28 MDT 2012 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data\r<br\/>java.lang.UnsupportedOperationException: Unsupported format for this image\r<br\/>\tat org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272)\r<br\/>\tat org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:97)\r<br\/>\tat org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:62)\r<br\/>\tat org.newdawn.slick.opengl.CompositeImageData.loadImage(CompositeImageData.java:43)\r<br\/>\tat org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:292)\r<br\/>\tat org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:254)\r<br\/>\tat org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:200)\r<br\/>\tat org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:64)\r<br\/>\tat org.newdawn.slick.opengl.TextureLoader.getTexture(TextureLoader.java:24)\r<br\/>\tat ludumdare.view.Textures.loadTexture(Textures.java:33)\r<br\/>\tat ludumdare.view.Textures.loadTexture(Textures.java:40)\r<br\/>\tat ludumdare.view.Textures.init(Textures.java:45)\r<br\/>\tat ludumdare.LudumDareBootstrap.boot(LudumDareBootstrap.java:22)\r<br\/>\tat gamemvc.Engine.start(Engine.java:49)\r<br\/>\tat gamemvc.GameService.startEngine(GameService.java:33)\r<br\/>\tat gamemvc.GameService.startUp(GameService.java:46)\r<br\/>\tat com.google.common.util.concurrent.AbstractExecutionThreadService$1$1.run(AbstractExecutionThreadService.java:47)\r<br\/>\tat java.lang.Thread.run(Thread.java:680)"},{"author_name":"omaha","author_uid":"5229","time":"Apr 26, 2012 @ 4:02am","epoch":1335412620,"text":"I was getting out of memory exceptions immediately after starting the program."},{"author_name":"namuol","author_uid":"12236","time":"Apr 26, 2012 @ 4:03am","epoch":1335412680,"text":"Nice GFX!\r<br\/>\r<br\/>If you could make the camera sort of &quot;zoom out&quot; or &quot;look ahead&quot; when you speed up, it would be a big improvement on gameplay. I found myself suddenly crashing into things a lot.\r<br\/>\r<br\/>Oh and, everyone loves screeching tires. ;) Keep at it, dudes."},{"author_name":"dukope","author_uid":"11080","time":"Apr 26, 2012 @ 4:53am","epoch":1335415680,"text":"Feels unfinished, but the graphics and music are quite nice. I also got the PNG error, but it loaded and played fine (OSX).\r<br\/>\r<br\/>Thu Apr 26 13:48:37 JST 2012 WARN:class org.newdawn.slick.opengl.PNGImageData failed to read the data\r<br\/>java.lang.UnsupportedOperationException: Unsupported format for this image\r<br\/>..."},{"author_name":"jrasmussen24","author_uid":"11788","time":"Apr 26, 2012 @ 9:34pm","epoch":1335475740,"text":"Nicely done! Kind of seemed like a strange mashup of the SNES Biker Mice From Mars racing game and SimAnt."},{"author_name":"Jiddo","author_uid":"11351","time":"Apr 26, 2012 @ 9:35pm","epoch":1335475800,"text":"I managed to crash into every single thing (wall or otherwise) in the game. Does that mean I win? :)\r<br\/>\r<br\/>Nice game! I I really like how the controls feel and the setting. The graphics give a sort of mixed impression. Some of it look really simple repeated tiles and some of it is much more detailed and good looking. Overall - Great work!"},{"author_name":"naufr4g0","author_uid":"4310","time":"Apr 27, 2012 @ 6:28pm","epoch":1335550980,"text":"I like very much graphics and sound, but IMO you have to use more tiles for terrain.\r<br\/>I wish you complete the game and add some opponents or, at least, a timer for laps!"},{"author_name":"moop","author_uid":"2573","time":"Apr 29, 2012 @ 11:17am","epoch":1335697920,"text":"Nice start.\r<br\/>Running ludumdare.bat didn't work for me but fortunately double clicking ludumdare-0.0.1-SNAPSHOT.jar launched the game ok."},{"author_name":"free_napalm","author_uid":"12423","time":"Apr 29, 2012 @ 4:27pm","epoch":1335716520,"text":"Audio was okay, and background graphics were, too. Really good work on the object graphics though!\r<br\/>Gameplay was alright, but would have been great if the camera zoomed out and the time for e.g. 3 rounds would be measured and saved into a highscore."},{"author_name":"Nolan C","author_uid":"7036","time":"Apr 29, 2012 @ 8:00pm","epoch":1335729300,"text":"Reminds me of the old PC game Hot Wheels Micro Racers.  Solid controls, good sound effects and music, nice graphics.  Definitely some kind of lap counter or timer would help.  And on my first try I got stuck inside a baseball with some pretty obnoxious sounds and couldn't get out.  But overall it's a nice little game.\r<br\/>\r<br\/>(I had the same problem as moop - the .bat file didn't work but ludumdare-0.0.1-SNAPSHOT.jar did.)"},{"author_name":"emongev","author_uid":"12242","time":"Apr 29, 2012 @ 8:01pm","epoch":1335729360,"text":"Being a micromachines on SNES fan, i loved this entry and find nothing worng with it except maybe more tracks, and the fact that sometimes the track is too wide for the borders to be seen on screen, so you dont know which way to go. Great job man =D"},{"author_name":"Tom 7","author_uid":"1984","time":"Apr 29, 2012 @ 10:24pm","epoch":1335737940,"text":"It's just like Micro Machines, one of my favorites! But where are the other cars, or even a lap counter? :) The graphics and music a great..."},{"author_name":"Dr.Pingu","author_uid":"12088","time":"May 9, 2012 @ 12:04pm","epoch":1336564740,"text":"YeaY a micro machines.\r<br\/>\r<br\/>really nice work :)"},{"author_name":"Kvisle","author_uid":"3818","time":"May 11, 2012 @ 10:10pm","epoch":1336773900,"text":"It's a good start, you should finish it up!"}],"images":["ld23\/12222-549d62593aba8621a7b380ee404bd2ae.jpg","ld23\/12222-bdd46c7897e3dada19b45503e65a89e2.jpg"],"links":[{"url":"http:\/\/db.tt\/arRifByE","text":"Windows"},{"url":"http:\/\/db.tt\/arRifByE","text":"OS\/X"},{"url":"http:\/\/db.tt\/arRifByE","text":"Linux"}],"metadata":{"g_key":"30673","g_author":"12222","g_event":"LD23","g_eventkey":"10","g_subevent":"JAM","g_urlkey":"30703","g_title":"Rally Mites","g_status":"UCHK1","g_place":"120","g_commentcount":"34","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12222-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12222-shot1.png-eq-900-500.jpg"],"text":"Java 6\/7 is required! One binary fits all. Unzip the archive. Run ludumdare.bat on Win and ludumdare.sh on other platforms in unzipped directory.\r\n\r\nEvery year these mites have this thrill seeking race around some person's house - risking it all for the big trophy\r\n\r\nCreds:\r\nDwayne - art and design\r\nBlkmrkt - sound and music\r\nArtyom - coding and complains\r\n<\/p>","title":"Rally Mites"}