{"author_link":"\/author\/davidwparker\/","author_name":"davidwparker","author_uid":"7737","comments":[{"author_name":"KunoNoOni","author_uid":"6464","time":"Apr 24, 2012 @ 1:50am","epoch":1335231900,"text":"Cute game, really like the graphics and the concept!"},{"author_name":"Darkcoder","author_uid":"5470","time":"Apr 24, 2012 @ 2:18am","epoch":1335233580,"text":"Looks pretty cool, but there isn't much to do. The particles also slow it down a bit when you click on loads of planets (on my PC at least)."},{"author_name":"zzzev","author_uid":"12191","time":"Apr 24, 2012 @ 4:51am","epoch":1335242760,"text":"Working in 3D on the web can be challenging, but you pulled off a fun experience. I think it's more fun playing in a short time period (10s or so). As with all things WebGL, it seems to perform best in Chrome."},{"author_name":"Proch","author_uid":"10221","time":"Apr 24, 2012 @ 12:07pm","epoch":1335268920,"text":"very nice graphics... but the gameplay \/ theme affinity lacks..."},{"author_name":"gritfish","author_uid":"10705","time":"Apr 24, 2012 @ 1:10pm","epoch":1335272700,"text":"Solid effort! ran well in firefox, but I did get the texture problem - it was still playable though. Good, simple interface and clear instructions :P Why did you decide to use a new language\/framework for a gamejam? - I'm curious because I did the reverse,  I did ONLY what I was comfortable in."},{"author_name":"domrein","author_uid":"12960","time":"Apr 24, 2012 @ 6:41pm","epoch":1335292560,"text":"WEB-GL!!!! click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click"},{"author_name":"philhassey","author_uid":"2","time":"Apr 24, 2012 @ 6:44pm","epoch":1335292740,"text":"I'm running Chrome on OSX, the game didn't show planets the first few times I played, but then they appeared on the 3rd game.  Pretty nice visuals :)  Some SFX would have been a really nice touch though!"},{"author_name":"kato9","author_uid":"5821","time":"Apr 25, 2012 @ 12:12am","epoch":1335312420,"text":"Honestly not a very fun game (just clicking randomly), but cool psychedelic graphics!"},{"author_name":"davidwparker","author_uid":"7737","time":"Apr 25, 2012 @ 3:29pm","epoch":1335367440,"text":"@gritfish, I decided to learn Three.js\/WebGL for LD mostly because it forced me to learn something new, and fast. Another major reason is the fact that I mostly only know OpenGL (C) as far as graphics go, and I wanted to make something that everyone could play without having to compile anything."},{"author_name":"sudorossy","author_uid":"7905","time":"Apr 25, 2012 @ 9:55pm","epoch":1335390600,"text":"Interesting gameplay. I felt quite evil and competitive doing this."},{"author_name":"vilya","author_uid":"10456","time":"Apr 25, 2012 @ 10:37pm","epoch":1335393120,"text":"Liked having the choice of game length - nice idea. Particle effects were cool too. Gameplay is a bit shallow though; maybe certain worlds could be friendly &amp; you lose points if you click on them, or something?"},{"author_name":"VoidChronos","author_uid":"10940","time":"Apr 25, 2012 @ 11:30pm","epoch":1335396300,"text":"Great timekiller! The only thing i was annoyed about was particles, after blowing the planet. It launched as 6x square boxes, full of particles, like this: \r<br\/>&lt;-x x-&gt;\r<br\/>&lt;-x x-&gt;\r<br\/>&lt;-x x-&gt;\r<br\/>flying to the edges, leaving the top and bottom of the block empty.\r<br\/>\r<br\/>Anyway, Good Job!"},{"author_name":"daredevildave","author_uid":"5182","time":"Apr 26, 2012 @ 8:37pm","epoch":1335472320,"text":"Not really much to do here and a little buggy, but kind of fun in a mindless sort of way."},{"author_name":"moonmagic","author_uid":"4706","time":"Apr 27, 2012 @ 3:39am","epoch":1335497640,"text":"I enjoyed watching the planets drift by, and I thought that the peaceful feeling of the scene contrasted nicely with the mindless destruction. Sound and music would have greatly enhanced this experience; also, if watching the planets for a length of time was rewarding, there would be an aesthetic risk \/ reward between watching for cool interactions and destroying planets (since that is the verb)."},{"author_name":"jplur","author_uid":"1066","time":"Apr 28, 2012 @ 2:58am","epoch":1335581580,"text":"very cool, first entry where I read the source ;)"},{"author_name":"greg20man","author_uid":"11425","time":"Apr 28, 2012 @ 9:15am","epoch":1335604200,"text":"So many tiny lives lost in a fit of rage T.T"},{"author_name":"summaky","author_uid":"1885","time":"Apr 28, 2012 @ 3:43pm","epoch":1335627480,"text":"I see nothing but a black screen that when I click, at random, it says I destroyed a world...  Tried in Google Chrome on Windows 7 32-bit."},{"author_name":"caranha","author_uid":"7847","time":"Apr 28, 2012 @ 4:51pm","epoch":1335631560,"text":"Fireworks! So pretty! :-D\r<br\/>\r<br\/>Very fun game. You should add some SFX for the explosions.\r<br\/>\r<br\/>Cheers!"},{"author_name":"BlackDogg","author_uid":"5275","time":"Apr 28, 2012 @ 7:18pm","epoch":1335640380,"text":"It's a really awesome technical demo (pretty amazed by how it's smooth even with a lot of particles) but as it game it looks a bit short. But I had a fun clicking time anyway."},{"author_name":"datahaven","author_uid":"11626","time":"Apr 28, 2012 @ 9:48pm","epoch":1335649380,"text":"Nice graphics! Found the gameplay a little limited, though. Some sound effects might be a nice addition?"},{"author_name":"derosa","author_uid":"5049","time":"Apr 30, 2012 @ 12:09pm","epoch":1335787440,"text":"Nice casual game, but i missed some &quot;phew-phew&quot; and &quot;ka-boom&quot; bfxr-made effects :)"},{"author_name":"Chinchilla","author_uid":"5017","time":"May 1, 2012 @ 12:04am","epoch":1335830340,"text":"Sorry, nothing but a black screen for me... (That said, I managed to blow up 20 planets in five seconds, so I'm pretty sure I'm so awesome at this game I don't even need graphics!)"},{"author_name":"Dr.Pingu","author_uid":"12088","time":"May 7, 2012 @ 4:56pm","epoch":1336409460,"text":"Well done, a good use of these technos.\r<br\/>But this game suffer of a lack of content.\r<br\/>\r<br\/>Good work :)"},{"author_name":"rvmook","author_uid":"8418","time":"May 8, 2012 @ 6:03pm","epoch":1336499880,"text":"Really impressed with the webgl stuff especially since this was your first time working with it. Didn't really feel much for the game though"},{"author_name":"azurenimbus","author_uid":"12119","time":"May 10, 2012 @ 3:29am","epoch":1336620240,"text":"This was a cool looking particle-fest! The concept is simple and full of potential, you should explore it and create some interesting challenges."},{"author_name":"barigorokarl","author_uid":"3036","time":"May 12, 2012 @ 6:34am","epoch":1336804140,"text":"I would like to cite domrein here:\r<br\/>WEB-GL!!!! click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click click\r<br\/>\r<br\/>WHOOHOO!"}],"images":["ld23\/7737-f8d216dffa9db5397bc85c8e33b26b91.jpg","ld23\/7737-3e8f4c15b834488eada55e9e4133a1b6.jpg","ld23\/7737-7cd1be218cabb9ab77eff5993523c122.jpg"],"links":[{"url":"http:\/\/davidwparker.com\/ludumdare\/ld23\/","text":"Web (WebGL)"},{"url":"http:\/\/davidwparker.com\/ludumdare\/ld23\/app3.js","text":"Source"}],"metadata":{"g_key":"30684","g_author":"7737","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30714","g_title":"Tiny God","g_status":"UCHK1","g_place":"803","g_commentcount":"26","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7737-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7737-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7737-shot2.png-eq-900-500.jpg"],"text":"Little God is a Ludum Dare 23 - Little World game.\r\nIt is written in WebGL using Three.js. This is the first time I've worked with WebGL or Three.js... overall, I had a blast!\r\n\r\nThere is at least two known bugs:\r\n-When restarting the game, the textures don't load properly, which can result in \"invisible\" worlds.\r\n-It takes a second to load, which can be choppy for a second.\r\n\r\nIf the assets don't all load the first time, try reloading the page.\r\n\r\nI only tested this in Chrome on OSX.\r\n\r\nPlease let me know if you have any trouble<\/p>","title":"Tiny God"}