Tiny Tempers by Bezza
Tiny Tempers is a very unpolished game about height complex's and mass genocide.
Story
Your race's home planet has become uninhabitable and your people have spread all over looking for new worlds that can sustain life. The only solar system to be found so far that is capable of this is a system of tiny planets, around a tiny sun with tiny inhabitants! These inhabitants are a bit touchy about their height, though and attack you on sight so your government has sent you to wipe them off the face of their own planets.
Controls
WASD - Move around.
Space - Jump.
E - Get in and out of your ship. (Watch out when doing this in space. The vacuum of space kills very quickly)
R - Resets you and your ship back to your re spawn point.
Mouse 1 - Fires your lasers when in your ship.
Tinies
Tinies are the little red creatures you will be seeing inhabiting the planets you visit. If they see you they will attack you then run away. They're far too small for our weapons systems to lock on and as such, the only way to kill the little blighters is to squash them with a good solid stomp.
Story
Your race's home planet has become uninhabitable and your people have spread all over looking for new worlds that can sustain life. The only solar system to be found so far that is capable of this is a system of tiny planets, around a tiny sun with tiny inhabitants! These inhabitants are a bit touchy about their height, though and attack you on sight so your government has sent you to wipe them off the face of their own planets.
Controls
WASD - Move around.
Space - Jump.
E - Get in and out of your ship. (Watch out when doing this in space. The vacuum of space kills very quickly)
R - Resets you and your ship back to your re spawn point.
Mouse 1 - Fires your lasers when in your ship.
Tinies
Tinies are the little red creatures you will be seeing inhabiting the planets you visit. If they see you they will attack you then run away. They're far too small for our weapons systems to lock on and as such, the only way to kill the little blighters is to squash them with a good solid stomp.
Ratings
| Coolness | 32% | 874 |
| Overall | 2.70 | 604 |
| Audio | 2.79 | 301 |
| Fun | 2.35 | 680 |
| Graphics | 2.40 | 682 |
| Humor | 2.00 | 539 |
| Innovation | 3.10 | 355 |
| Mood | 2.47 | 571 |
| Theme | 3.25 | 314 |
Aiming is a bit iffy, but overall I can see what you were trying to do and I like it
I did have a lock-up crash on web version when firing at a turret from directly above looking down on the second planet.
I'm aware of the bug that causes crashing but unfortunately I ran out of time and couldn't fix it before submitting, sorry about that.
Pretty neat idea.
After I get out of the ship and start touching tinies (that sounds wrong:), it's a nightmare trying to find my ship again (at least we've got R). It also took me quite a while to figure out how to kill the tinies even though the description does point you in the right direction (shooting them with your ship is ineffective) - I started stomping them with the ship initially. :D I really would have liked some kind of indication of progress when shooting things, as well (health bars?). Being able to strafe with the ship would be very useful for dodging attacks while being able to do attacks yourself. It'd also be more fun if I had a higher rate of firing (at the cost of less damage per hit). Planets appear to be moving in orbits, I think, but if you're going to have that, then gravity should affect my ship as well so that I don't have to constantly catch up with them. Also, I must have been terribly unlucky and have unity freeze (first time I've seen that) on me when I got to the shield planet (where the game does seem to get more interesting). Not much you can do about that, I suppose. :)
Good effort, anyway.