{"author_link":"\/author\/netgrind\/","author_name":"netgrind","author_uid":"12128","comments":[{"author_name":"Nocturne","author_uid":"4311","time":"Apr 23, 2012 @ 12:35pm","epoch":1335184200,"text":"i really don't know what to say about this... Can't quite see what the relation to the theme is, and it gets a bit tedious quickly. However the graphics are nice and the idea shows promise."},{"author_name":"netmute","author_uid":"11213","time":"May 2, 2012 @ 12:04pm","epoch":1335959940,"text":"I had no idea what was going on until I read the game description. A little ingame help would have been great :)\r<br\/>\r<br\/>Sweet graphics tho."},{"author_name":"dr_soda","author_uid":"8342","time":"May 6, 2012 @ 5:36am","epoch":1336282260,"text":"Source?"}],"images":["ld23\/12128-cd2bfa04479103714de26d50ff60aeb2.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/31558544\/Space.swf","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/31558544\/Space.swf","text":"Web"}],"metadata":{"g_key":"30711","g_author":"12128","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30741","g_title":"An Attempt at Meta Puzzle Design","g_status":"UCHK1","g_place":"832","g_commentcount":"3","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12128-shot0.PNG-eq-900-500.jpg"],"text":"Controls\r\nArrows - Move\r\nX - Jump\r\nZ - Activate Terminal\r\nDown - Enter Door\r\nMouse Click - Grow dots in puzzle mode\r\n\r\nThis game is pretty sketchy. I wasn't able to get the overworld version of the puzzle working (which my my original goal\/point). I also noticed for some reason the puzzle mode converted all of the dots to be full at the start so that kinda ruins the puzzle... But I learned a lot and made some sweet additions to my engine so all in all this was pretty good.<\/p>","title":"An Attempt at Meta Puzzle Design"}