Five by Five by eventhandler
How to play:
Use the mouse to place the terrain fragments on your tiny world. Terrain tiles of the same type may overlap - if they do, they even get upgraded. How many fragments will fit in your tiny world?
First Ludum Dare, ran out of time, no rotating pieces, no in-game tutorial, no sound, no game over notification, no restart option, no brain function left to write anything meaningful... Thanks, I like turtles, over and out.
Use the mouse to place the terrain fragments on your tiny world. Terrain tiles of the same type may overlap - if they do, they even get upgraded. How many fragments will fit in your tiny world?
First Ludum Dare, ran out of time, no rotating pieces, no in-game tutorial, no sound, no game over notification, no restart option, no brain function left to write anything meaningful... Thanks, I like turtles, over and out.
Ratings
| Coolness | 28% | 913 |
| Overall | 3.62 | 96 |
| Audio | 1.10 | 775 |
| Fun | 3.58 | 69 |
| Graphics | 3.53 | 173 |
| Humor | 1.46 | 767 |
| Innovation | 3.92 | 49 |
| Mood | 2.44 | 590 |
| Theme | 3.82 | 71 |
And my best score was 3130 :P
minimal yet good graphics. Too bad you ran out of time, I miss the most possibility to rotate the blocks
I really appreciate your puzzle game.
No more to say over previous comments : really great concept, cute design. I loved this simple and efficient gameplay.
Thanks for the game !
Honestly, I think it's great that you can't rotate pieces, it makes the game easier.
This is already a great puzzle!
Some improvements - somtimes the pieces have separate "islands" of tiles, and it's difficult to tell which are part of the same piece when picking them up. Also it'd be good to see what's underneath a tile that doesn't match, perhaps make it transparent? Also rotation would be good.
I guess as a puzzle game the randomness of the tile formations you get to work with is maybe a little too high, making the game feel a little unfair or unbalanced.
But overall really good! :D
(pity there was no sound :P)