Mesene's tiny world by Mesene

[raw]
made by Mesene for LD23 (COMPO)
Hi all!
Second Ludum Dare. Im happy that I have managed to finished the game, It's the first upload and I still have 19 hours to sleep and work a little more on it.
it's been about half a year since I used unity, I felt a bit noob again... also spend about 6 hours fighting with quaternions, next ludum dare I should join the warmup round...

timelapse : http://youtu.be/JChQWiEnxLU

this game doesn't need explanation:
WASD movement
search for the 3 devices you lost when you crashed the tiny world, bring them to the Ship and leave the planet.

IMPORTANT: return to the ship at any moment to refill your oxigen and drop the devices!

Have fun!

Ratings

Coolness 71% 3
Overall 2.44 754
Audio 2.35 480
Fun 2.15 756
Graphics 2.13 785
Humor 2.70 225
Innovation 2.59 595
Mood 2.34 643
Theme 3.29 294

Feedback

thatshelby
24. Apr 2012 路 17:41 UTC
Interesting game, but too hard. 45 seconds is not much time, especially when you have precision platforming and several artifacts to collect. The music was very quiet for me.
Zoomyzoom
24. Apr 2012 路 17:44 UTC
The controls are odd or the camera makes it feel so. And you didn't spend nearly enough time on it.
aaronsnoswell
24. Apr 2012 路 17:45 UTC
This game is hard! 45 seconds!!! I think I'd need at least 2 minutes! The controls take a bit of getting used to. Nice idea.
Chtulhu
24. Apr 2012 路 20:48 UTC
Hey guys did you understand that you don't have to take the 3 artifacts in 45 sec? Only 1 per 45 sec if you return it to the hurricane. It would be impossible to take the 3 golden things in 45 sec.
Good game.
馃帳 Mesene
25. Apr 2012 路 00:23 UTC
>_<! so... many people thinks they have to gather them on the same ride, as #Chtulhu sais you can return them to the ship directly or throught the vortex.

thanx for your reviews, i'll specify this on the description ;)
kato9
25. Apr 2012 路 00:50 UTC
Decent game, the controls are a bit frustrating but I was still able to beat it. Could definitely use a bit more content.
Jens Nolte
25. Apr 2012 路 01:10 UTC
- I almost went for the the same gameplay with my entry (including the broken spaceship).

- The controls really need some bugfixing, though I know how hard it can be to teach Unity to do things in a non-standartd way. I had my fun with aligning the camera to the planet as well (though, happily, without Unity).

And finally: I love how the astronaut gets into the "Emergency Spin Clothes" - that's easily the best explanation for ball physics I have ever seen :D
Topaz
25. Apr 2012 路 01:18 UTC
Liked the music!
otaviogood
25. Apr 2012 路 01:23 UTC
Kinda like marble madness. Controls were a little counterintuitive. Since it's a ball, you expect it to roll all directions, but the controls are more car-like with the steering/forward/back. Camera also had me tilting my head trying to correct it. :)
馃帳 Mesene
25. Apr 2012 路 06:35 UTC
@Jens Nolte I still laugh when I see him with the "Emergency Spin Clothes" on, and I drew it...

@Topaz the music was an experiment, last year I had better score on audio than graphics... my game had no sound. So this year I put this the last moment to have an explanation if this happends again :D
moop
25. Apr 2012 路 19:04 UTC
A bit easy to overshoot in the more intricate areas of the level but a fun little game.
robcozzens
25. Apr 2012 路 20:55 UTC
Pretty good.
Hume
26. Apr 2012 路 12:50 UTC
Love the soundtrack!

I wish that the level of difficulty started lower and then escalated; I feel like I just couldn't get started with this
orangepascal
27. Apr 2012 路 06:25 UTC
reminded me of the (old) Spindizzy game from the 80s (that's a good thing!)
samoojamies
01. May 2012 路 11:20 UTC
Well used theme, but needs badly additional development.
DaveDobson
02. May 2012 路 13:22 UTC
Really interesting concept for gameplay, rolling around a contoured world. I found the ball hard to control, and I wasn't sure exactly what I was supposed to be doing (e.g. yellow blobs seem good, but is the blue tornado bad?) I'd reset seemingly randomly (I assume that was the oxygen running out). Music was nice, but got too repetitive. So, cool, but a bit frustrating. The contoured planet seemed to work quite well. Good match for the theme, and impressive for 48 hours.
DaveDobson
02. May 2012 路 13:24 UTC
Oops - that was the music for another entry still running in the background! Sorry :-)
GreyShock
02. May 2012 路 13:34 UTC
Me he partido con el dise帽o del prota, envuelto en sus telas especiales xDDD A m铆 tambi茅n se me ha hecho un poquito chungo de manejar, sobre todo en la parte del cr谩ter, pero est谩 guay la idea. 隆Suerte!

I lol'd with the main character design, wrapped in his special clothes LOL. The gameplay was kinda complicated, mostly at the bottom of the crater. Cool idea though. Good luck!
azurenimbus
02. May 2012 路 23:46 UTC
parapajunpapaparapaparo parapajunparapaderaparapeparapun parapajunparapapeparo parapadoparapadapadaparapo!