Planet Trot by Logan
Collect shroomberries, wreck some chickens, avoid scorpions, help the planet grow.
Arrows to move.
Arrows to move.
| Windows | http://www.l-ames.com/logan/planettrot.zip |
| Source (MMF2 .mfa file) | http://www.l-ames.com/logan/planettrot.mfa |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12883 |
Ratings
| Coolness | 58% | 3 |
| Overall | 3.38 | 201 |
| Audio | 2.39 | 468 |
| Fun | 2.88 | 398 |
| Graphics | 4.23 | 29 |
| Humor | 2.56 | 277 |
| Innovation | 3.38 | 220 |
| Mood | 3.32 | 115 |
| Theme | 4.20 | 17 |
One thing though: The controls are simply the WEIRDEST I have ever seen. Not bad, neccesarily, but really weird.
Looks great but the background can get a bit dizzying at times. I think this is a really fun and interesting concept that could have used a bit more to it. Very creative and fits the theme very well. Good work!
Great concept, I really liked the engine, On the other hand the challenge, the controls and the collition detection could be improved.
It appeared after a minute or so of playing it which was odd. In case you are wondering this is the only game from the competition that I've downloaded.
Would have loved to have a little " trotting "sound for the fox.
Where is the source code ?
On the other hand, it's barely a game, as there's no clear indication of consequence to your actions, or a win/lose condition, as pleasant as it is to simply roam around.
I guess I could still throw it up there, though?
Anyway, thanks to all who have been enjoying it, even if only for the funky fake 3D planet effect. I kinda went into this project with no idea what kind of game to make, spent some hours getting the planet rotation working, and ended up with no idea what kind of game to make. I actually gave up a few hours from the deadline after I couldn't find a way to make it fun, only to scratch a few things together (like a win/lose scenario) at the last minute and submitting it anyway. So... sorry the game itself is so bland.
But at least the planet looks nice.
Anyway, this is my first time attempting something like this, and I couldn't get my head around free movement on a sphere defined by latitude and longitude. So that's why it's so awkwardly limited.