{"author_link":"\/author\/shephiroth\/","author_name":"Shephiroth","author_uid":"11299","comments":[{"author_name":"aaronsnoswell","author_uid":"5348","time":"Apr 23, 2012 @ 11:05am","epoch":1335178800,"text":"Couldn't run it sorry - Light Weight Java Game Library isn't installed on my system - did you bundle it with your game?"},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 23, 2012 @ 11:37am","epoch":1335180720,"text":"As far as i know, thats part of java. Slick is linked on manifiest and applet loader should take care of lwjgl needs.\r<br\/>If you try to run it as program, need to give natives location (no need to give class, jar manifiest already have)."},{"author_name":"unicornpooping","author_uid":"12751","time":"Apr 23, 2012 @ 12:04pm","epoch":1335182340,"text":"Make sure to to read instructions!  Open the appletloader.html file. I didn't read at first."},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 23, 2012 @ 1:39pm","epoch":1335188040,"text":"If you need to play it as program by any means, if you uncompress ???_natives.jar.lzma twice (lzma and jar) in the same directory, you will be able to lauch the program with double click on LD23-TinyWorld.jar"},{"author_name":"Danvil","author_uid":"5851","time":"Apr 23, 2012 @ 9:23pm","epoch":1335215880,"text":"Couldn't buy any items ..."},{"author_name":"RiamuDiMentis","author_uid":"9968","time":"Apr 23, 2012 @ 9:29pm","epoch":1335216240,"text":"Great gameplay, except I couldn't figure out how to update the weapons. The little shooting sounds were starting to grate on my nerves. The Zombies are adorable, but the background doesn't look quite finished. As I said, the interface had me confused. But, I had lots of fun playing it! Thanks!"},{"author_name":"Mago","author_uid":"5227","time":"Apr 23, 2012 @ 9:30pm","epoch":1335216300,"text":"At first I was like o_O but then after couple of minutes it become addicted to kill those zombies :)\r<br\/>Couldn't pass 3 level - its mayhem (in good meaning)\r<br\/>Sound is annoing."},{"author_name":"LukeRissacher","author_uid":"10956","time":"Apr 24, 2012 @ 6:14am","epoch":1335247740,"text":"Nice zombie sprites. I got almost through level 2 and died. The weapon\/defense upgrades didn't work for me unfortunately, even though I had enough gold. Realtime RPG mechanics were kinda cool. \r<br\/>\r<br\/>(side note - Shephiroth, I left a comment for you on the Microbial game page)"},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 24, 2012 @ 6:54am","epoch":1335250140,"text":"Cant upgrade?? OPSSSSSSSSSSSS &gt;_&lt;\r<br\/>Sorry guys, big mistake &gt;_&lt; CANT upgrade on the middle of level &gt;_&lt; The only moment you can do it is when select level is available &gt;_&lt; SORRY\r<br\/>I better add this to entry &gt;_&lt;"},{"author_name":"Topaz","author_uid":"10594","time":"Apr 24, 2012 @ 10:00am","epoch":1335261300,"text":"Can't seem to get it to work... Sorry."},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 24, 2012 @ 11:17am","epoch":1335265920,"text":"Just use appletloader.html file. Game should load properly (you must accept the applet signature, otherwise applet will decline perssions and game wont start)."},{"author_name":"netmute","author_uid":"11213","time":"Apr 24, 2012 @ 11:34am","epoch":1335266940,"text":"Couldn't get it to run on my Mac :("},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 24, 2012 @ 6:51pm","epoch":1335293160,"text":"Netmute, what error\/exception\/whatever java throw?"},{"author_name":"devwil","author_uid":"7526","time":"Apr 24, 2012 @ 10:45pm","epoch":1335307200,"text":"***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.*** \r<br\/>\r<br\/>When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient. \r<br\/>\r<br\/>Please consider making a browser game next time."},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 25, 2012 @ 8:35am","epoch":1335342600,"text":"This is a browser game (applet), but dont have server to put it."},{"author_name":"orgarus","author_uid":"11198","time":"Apr 25, 2012 @ 9:28am","epoch":1335345780,"text":"Hi!\r<br\/>Except for the GUI the graphics are cool (molan los zombies :P, they are very well done).\r<br\/>You say &quot;Due technical error, you can only upgrade while on selecting level&quot; in my opinion this way is fine, I would wait to the end of level (as it happens now). Fight now evolve later.\r<br\/>Another thing that I think you must consider is at the beginning of the level to focus the player view on his zombie, it took me a few seconds (about two :D)to find what my zombie was &iquest;maybe changing its color?\r<br\/>Overall a good game that makes me remember me the classic Butasan!\r<br\/>Enhorabuena!"},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 25, 2012 @ 1:06pm","epoch":1335358860,"text":"Thx for the info Orgarus.\r<br\/>\r<br\/>The map actually center on player-zombi, while keeping all the map in window, but since the map is actually very short it you see all the map :).\r<br\/>\r<br\/>But for next time, ill make some effect or something. Maybe a counting or something. But thats for next ld :)"},{"author_name":"Kayamon","author_uid":"2658","time":"Apr 25, 2012 @ 8:22pm","epoch":1335385020,"text":"This didn't seem to want to run for me (no error given, it just wouldn't display in the applet html, and wouldn't launch from the jar directly).\r<br\/>\r<br\/>tl;dr java is many things, but easy to run is not one of them."},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 25, 2012 @ 8:30pm","epoch":1335385500,"text":"Kayamon: very strange.\r<br\/>\r<br\/>Applet should handle natives and should work properly.\r<br\/>jar need natives to run directly, if you can descompress lzma file (zip file) and then jar file into the same dir. Thats enought for the game jar to run directly.\r<br\/>\r<br\/>It already happened to some ppl that AppletLoader didnt work properly. I need more info to fix it, all computers i tried it worked properly :("},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 25, 2012 @ 8:31pm","epoch":1335385560,"text":"sorry, not lzma file, your natives.jar.lzma file"},{"author_name":"hulahulahest","author_uid":"528","time":"Apr 25, 2012 @ 9:06pm","epoch":1335387660,"text":"The game is very repetitive, and I can't seem to buy upgrades. The audio is too loud, and it screws with color balance on my monitor.\r<br\/>\r<br\/>Aside from everything else, though, I call shenanigans on this entry. You didn't draw those zombie sprites; or, alternately, if you DID draw them, you didn't draw them for this competition. I'm betting on the former, but either one is against the rules.\r<br\/>\r<br\/>The sprites appeared at least as early as a month ago, posted by someone calling himself Kazzador on RPGMakerWeb: http:\/\/forums.rpgmakerweb.com\/index.php?\/topic\/683-kazzadors-additional-generator-parts-sprites\/"},{"author_name":"Hempuli","author_uid":"491","time":"Apr 25, 2012 @ 9:08pm","epoch":1335387780,"text":"You could at least have acknowledged about using sprites that are either not your own or made before the compo. I'll hold my vote for now."},{"author_name":"Shephiroth","author_uid":"11299","time":"Apr 26, 2012 @ 8:16am","epoch":1335427860,"text":"My apologies, you  are right hulahulahest. I probably should remove the entry, but dont know how :("},{"author_name":"Evil Cult","author_uid":"8607","time":"Apr 26, 2012 @ 9:39pm","epoch":1335476040,"text":"Could not get this game to run sorry :("},{"author_name":"summaky","author_uid":"1885","time":"Apr 28, 2012 @ 10:48am","epoch":1335609780,"text":"Um, I got bored pretty fast with this game; it is too repetitive and the random movement of the other zombies doesn't help a little bit at that.  I also don't see how this fits in the theme, sorry.\r<br\/>\r<br\/>The graphics are cool."},{"author_name":"robcozzens","author_uid":"10944","time":"May 6, 2012 @ 12:57am","epoch":1336265520,"text":"It said it couldn't be launched."},{"author_name":"rvmook","author_uid":"8418","time":"May 11, 2012 @ 11:25am","epoch":1336735200,"text":"Too bad the upgrade in level bug wasn't fixed in your compo version. Sound was a bit harsh but I liked the idea and had fun playing it."}],"images":["ld23\/11299-955f176995ab9de6ec63b7051f418894.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/75058059\/Zombie%20Arena%20TinyWorld.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/75058059\/Zombie%20Arena%20TinyWorld.zip","text":"OS\/X"},{"url":"http:\/\/dl.dropbox.com\/u\/75058059\/Zombie%20Arena%20TinyWorld.zip","text":"Linux"},{"url":"https:\/\/github.com\/Shephiroth\/LD23-TinyWorld","text":"Source"}],"metadata":{"g_key":"30757","g_author":"11299","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30787","g_title":"Zombie Arena TinyWorld","g_status":"UCHK1","g_place":"754","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11299-shot0.jpg-eq-900-500.jpg"],"text":"There is a little history.txt file, that i appreciate if you read.\r\n\r\nFirst time using dropbox (just installed), hope no problem for you to download it. either way, you can download it from github (along with all code) here https:\/\/github.com\/Shephiroth\/LD23-TinyWorld\r\n\r\nBefore i forgot, if dropbox fail and you go to github, no need to compile anything. Just use the appletloader.html on the root folder :)\r\n\r\nWARNING!!!! Due technical error, you can only upgrade while on selecting level. While you are fighting zombies cant use shop. SORRY\r\nSince im updating my game for myself, i have created a second branch on github. I created a special .jar release that fixed shops and lowered music to 10%. Just change .jar for the original the rest remain, no new content or graphics are added.<\/p>","title":"Zombie Arena TinyWorld"}