microchip by DiscoFish

[raw]
made by DiscoFish for LD23 (COMPO)
You a creature in small world of the microchip. You have to clean this world.

Z- jump
X - to eat (you have to eat all the wrong blocks on the level)
C - to create a block (only during the jump)
ESC - back to the menu

I recommend playing with headphones.

What I used:

SC2

FL studio

sfxr

Flash


I hope you enjoy!

Thanks!

Ratings

Coolness 52% 3
Overall 3.72 69
Audio 3.50 73
Fun 3.35 150
Graphics 4.17 34
Humor 2.82 183
Innovation 3.04 384
Mood 3.47 77
Theme 3.19 346

Feedback

Picten
23. Apr 2012 · 12:48 UTC
Im So Scared By (VERY)Creepy Bugs...
vitor.navarro
23. Apr 2012 · 16:55 UTC
Amazing, do more of this!!!! I can't resist to compare this beautiful graphics to fez style, I loved it. Congrats
bms
24. Apr 2012 · 22:11 UTC
Superb graphics, solid gameplay, gfx and music suiting the mood of the game.. Well done!
Mrnewt
25. Apr 2012 · 00:33 UTC
Liked the graphics. Game play could be better, the key combination, along with the constant setting to full screen were a bit annoying. Nice idea spawning the block.
gregdevice
25. Apr 2012 · 05:03 UTC
Wow, really excellent work. I had no trouble getting used to the controls though it does feel awkward for some reason. Nice music and graphics!
🎤 DiscoFish
25. Apr 2012 · 07:13 UTC
Thanks guys!
Tokken18
26. Apr 2012 · 00:20 UTC
Wow, this has to be my favorite Compo game so far! The graphics were awesome, loved the style. This really nailed the theme and the transitions from entering the game to the end were done super well and never broke character. Just awesome. Music only helped to support all of the above. Overall great work! I am in awe of what were able to do in the 48 hours.
firstrowgames
26. Apr 2012 · 01:09 UTC
fun platformer with great art style.
Overall its very polished.
Great job.
Kendja
26. Apr 2012 · 02:13 UTC
Awesome stuff!
I don't know why, but on this y-level i always get stuck(with low fps and lag). Just can't move. I managed to escape by placing boxes. But always i got closer - my person is stuck. Can't finish the game. Do i missing something? Is it made for reason?
http://i.imgur.com/Mzlw9.png
sampyxis
26. Apr 2012 · 02:52 UTC
Holy cow, this is great! Love the artwork and game play - great great job!
moonmagic
26. Apr 2012 · 03:11 UTC
I enjoyed being in this tiny world! The gravity and animation of the character felt very nice; great visual feedback that really made it feel solid. I wish I had some more interesting limitations on using the midair blocks; since I could place them whenever I wanted, it just felt like I should have been flying instead. Since they felt unstable, it reminded me of Cactus Block, and I kind of wish that every once in awhile a block would be generated that would detonate and create more bad blocks or move existing ones around, or something.

The crazy synth noodling really made me feel great. It contributed to the feeling of an unbalanced world, along with all the drifty graphics. I liked the ambiguity of the ending.
Hazematman
26. Apr 2012 · 03:30 UTC
Very good! I love the music and the art style! the one thing the kinda bugged be were the controls, I don't think that zxc were the best combination of keys. But other than that I really liked it! :D
Impossible
26. Apr 2012 · 03:30 UTC
Cool game. Graphics and the fake glitchiness\computer world remind me of Fez :).
davidllanos22
26. Apr 2012 · 03:49 UTC
Perry the Platypus ? xD Nice game :)
Fireblend
26. Apr 2012 · 03:57 UTC
Really nice graphics and style (even fitting music!), good job with this game, I thoroughly enjoyed it, and there honestly isn't much to criticize :)
Christina Antoinette Neofotistou
26. Apr 2012 · 04:08 UTC
Loved the jump c c c c mechanic
Cake&Code
26. Apr 2012 · 04:12 UTC
Seriously cool game. I loved the idea of jumping and creating blocks, and eating the bad blocks. The mood was great as well, although all of the graphic blips and jumps actually made me freak a little and worry that my computer was dead. (The fullscreen thing was cool too. :D) I liked the music for the most part, but it got annoying sometimes, and I really disliked how Z was jump. My fingers kept automatically pressing on my up arrow to try to jump. Habits, I suppose.
leafo
26. Apr 2012 · 04:25 UTC
Great game. Good music, graphics, audio and controls. I just wish it was longer! I like the sound of air rushing by when you fall from something.
FunkyDelPueblo
26. Apr 2012 · 04:37 UTC
AWESOME graphics, and I love the idea of being stuck in a glitchy universe. I also thought the block-dropping idea was incredibly original. I'd almost like to see ways that mechanic alone could be developed into its own game.
blob
26. Apr 2012 · 05:57 UTC
Great look and mood. Controls feels good too. I had different issues with each browsers for this game unfortunately: mozilla and opera would slow down, chrome was smooth but no SFX.

Wish it was longer. But game looks very pro.
Strkl
26. Apr 2012 · 07:54 UTC
Very nice ! Looks really clean and finished :)
I love the art style, but I find that the game have a lot of thing in common with fez (Art style / Music ), but nice anyway ^^
evilseanbot
26. Apr 2012 · 08:58 UTC
Looks fantastic but ran way too slow on my machine.
dukope
26. Apr 2012 · 10:00 UTC
Nice glitch aesthetic and fantastic graphics. Locks up Safari at intervals (OSX) but works fine in Chrome.
Jigxor
26. Apr 2012 · 11:36 UTC
That was a very different experience to a lot of the games on LD. I really liked the visuals and the music, there was a nice sort of atmosphere between them. The only real problem I had was that the camera jittered around a lot, zooming in and out rapidly when I moved quite fast. Other than that, it was a very solid, very fun game!

I really enjoyed this one. Great work! :)
🎤 DiscoFish
26. Apr 2012 · 12:44 UTC
Thank you all for good comments!
Datamosh
26. Apr 2012 · 13:51 UTC
My PC (¡Intel i5!) slowed down a lot! But only when the "middle/center" island was shown, the one just below where you begin (I'm using Opera). Otherwise, AWESOME graphics and mood. Absolutely loved the glitches and made me want to keep going to see what would happen when I ated all of the bad boxes. Good job!
strega
26. Apr 2012 · 14:29 UTC
Very nice! I loved the squishiness of everything. The glitch effects were really well done.
TSJ666
26. Apr 2012 · 15:26 UTC
Quite easy to play, but addicting! Graphics and music are also weel made. Cool!
AdventureIslands
26. Apr 2012 · 17:52 UTC
Really nice game, easy and simple controls and it's fun to move around. Also those birds are cute.
moop
26. Apr 2012 · 18:45 UTC
Cool game and very well rounded.
quixotic-project
26. Apr 2012 · 18:48 UTC
Very cool game! There are a few bugs, but nonetheless playing was fun!
Pixelulsar
26. Apr 2012 · 19:21 UTC
Great graphics, they remind me of Fez.
deejorg
26. Apr 2012 · 19:29 UTC
Liked the idea of the creating blocks to move through the map, it's simple and intuitive, although as mentioned before the controls could be different. All the aspects of the game work out together for a great experience. It kind of reminds me a lot of Fez not only because of the graphics but the glitches as well, which i'm not sure is a good thing. Nevertheless really nice game overall!
Jonathan Whiting
26. Apr 2012 · 19:48 UTC
Really nice work, incredible aesthetic, was a bit of a shame that the game was a bit short of interest after the first minute or so.
naufr4g0
26. Apr 2012 · 20:15 UTC
This game is awesome!!
I love distorted sounds and fake glitches! :)
rfgpfeiffer
26. Apr 2012 · 20:37 UTC
I like your game, but I have a german keyboard. Next time consider aliasing y to z please.
levelbylevel
26. Apr 2012 · 20:51 UTC
Awesome game, very impressed :D I need more of it!
edbadiux
26. Apr 2012 · 21:05 UTC
A perfect example of how to do a good game in 48h =). Very nice presentation, good audio and excelent gameplay. Well done.
01101101
26. Apr 2012 · 21:13 UTC
I loved the opening with de fake frame bug. I recognize those beautiful trees from de the game Fez on Xbox.
Too bad that the controls are not easy to use.
kroltan
26. Apr 2012 · 23:45 UTC
Nice, but weird sounds came when i ate blocks. I had to turn off sounds because it was too loud.
Jhelle
27. Apr 2012 · 06:54 UTC
Liking the graphics,animations and music a lot. The graphics remind me a bit of fez. Good job!
madflame991
27. Apr 2012 · 09:38 UTC
Really nice graphics. I meant to say "Fez has has really nice graphics!" :) Controls and camera are fluid and those awkward glitchy moment were a nice addition.
RevoluGame
27. Apr 2012 · 11:21 UTC
Nice game, I really like the Fez like graphics.
royvanrijn
27. Apr 2012 · 11:57 UTC
Great game, a little buggy, but I love the animation and the graphics. The mood and feel to the game is perfect.
keenblaze
27. Apr 2012 · 13:18 UTC
Hi, countryman! Great game!
🎤 DiscoFish
28. Apr 2012 · 13:30 UTC
Thank you all for your comments!
Tom 7
28. Apr 2012 · 16:42 UTC
I like the play mechanic and the mood. I was unable to eat the bugs on the ceiling down the tunnel! I tried so hard, even resetting, but once the block below it is eaten, I don't know how to get up there (when I'm stuck in one of my own blocks I can't swallow it?). The graphics and bug-style is nice, but it's too obviously derivative of Fez for me to feel good about it.
whilefun
28. Apr 2012 · 18:19 UTC
very good game! I love the aesthetic around the glitches and the weird 8-bit glitchy sounds. Very cool mechanic too with the temporary platforms. I definitely wanted to (and successfully) beat this one :)
gritfish
29. Apr 2012 · 05:09 UTC
"I recommend playing with headphones"
- unbelievably loud, high pitched squealing -

...well, the graphics were cool, and the block/jump mechanic was interesting.

I'm suprised I haven't seen more fez-inspired games/graphics in this comp, but yours were really well done, and kept with the glitchy theme you were going for.
ratboy2713
03. May 2012 · 04:07 UTC
Nice little platformer. Seem to be collision issues with the eating.
Scott Baker
06. May 2012 · 05:09 UTC
Great game, a lot of fun. I really like the theme, style, audio, and graphics. Very well put together.

Two bad things. Suggest that I use headphones then you assault my ears... twice! Not cool dude. ;)

The keys used and gameplay was difficult. The Z X C keys being right next to each other made it confusing when I wanted to jump or eat. Feels like it's made for a controller instead or the space key for an action.

Other than that, it's perfect. Plus for the gameplay is that the player movement is rock solid. Great audio feedback when the player is eating, jumping, and even falling. Nice touch.

Graphics are outstanding. Great style. Could be a great puzzle / platformer.
Incredible Ape
06. May 2012 · 19:24 UTC
There's using another game as inspiration and then there's outright plagiarism. Graphics and audio-wise, this was a bit too close to the latter for my taste.
Mago
09. May 2012 · 13:11 UTC
Amazing graphic!!!
Good game with solid platformer gameplay. Original and fun idea with creating your own block. I really enjoy playing it.
asfdfdfd
10. May 2012 · 08:11 UTC
Cool game :) Nice graphics.