{"author_link":"\/author\/chainedlupine\/","author_name":"ChainedLupine","author_uid":"1746","comments":[{"author_name":"refreshcreations","author_uid":"6823","time":"Apr 23, 2012 @ 8:16pm","epoch":1335211860,"text":"That was pretty good fun! Played through on Tiny World mode, the minimap is really handy to have, well thought out GUI, nicely made 3d graphics, all fitting within the general theme of the game. Sound would have made it even better but, hey, there's only 48 hours available. Excellent!"},{"author_name":"free_napalm","author_uid":"12423","time":"Apr 24, 2012 @ 8:12pm","epoch":1335298020,"text":"The gameplay on the planets was a bit boring, but what made the game for me was flying from planet to planet. Different enemies would have been cool, but on the other hand you only had 48 hours, so that's okay."},{"author_name":"free_napalm","author_uid":"12423","time":"Apr 24, 2012 @ 8:12pm","epoch":1335298020,"text":"The gameplay on the planets was a bit boring, but what made the game for me was flying from planet to planet. Different enemies would have been cool, on the other hand you only had 48 hours, so that's okay."},{"author_name":"Wampus","author_uid":"11619","time":"Apr 24, 2012 @ 8:17pm","epoch":1335298320,"text":"Good entry. Ambitious for 48hrs given how many factors were at play here. The way gravity was handled worked nicely. 3D models were appealing. The rotating background almost gave me motion sickness!"},{"author_name":"Kimau","author_uid":"15","time":"Apr 24, 2012 @ 9:02pm","epoch":1335301020,"text":"The game has a lot of promise but fails on minor points.\r<br\/>\r<br\/>At first launch I think brilliant I have limited fuel which I need to carefully managed... then find out I pick up so much fuel its a non issue.\r<br\/>\r<br\/>I pull away from the planet and try to execute my first turn... only to get a slow turning arc and a camera which is disorientating when it follows.\r<br\/>\r<br\/>Then I thought ooooo I'm coming into land better be safe with my velocity but conserve my fuel. Only to be auto landed (which works nose first).\r<br\/>\r<br\/>The bullets even follow the curve of the planets removing any interesting gun play there.\r<br\/>\r<br\/>A REALLY BRILLIANT idea just needs a few bits of balance and polish and its a great game. Little things which make a big difference."},{"author_name":"firstrowgames","author_uid":"12558","time":"Apr 24, 2012 @ 9:09pm","epoch":1335301440,"text":"the gravity was really well done, and the gameplay was nice."},{"author_name":"ChainedLupine","author_uid":"1746","time":"Apr 24, 2012 @ 9:29pm","epoch":1335302640,"text":"@Kimau:  Aye, sadly a LOT of things were cut.  Fuel upgrades were indeed meant to be more scarce, and planetary landings challenging (since you had to conserve fuel *and* not damage your ship).\r<br\/>\r<br\/>The planets were supposed to have obstacles, too, so you couldn't just run from left to right (or vice versa) and blast things into oblivion.\r<br\/>\r<br\/>I did do a bit of polishing for the enhanced &quot;jam&quot; version, but that was mostly fix some of the issues you mentioned (such as the turning radius) and fleshed out the robot's attacks."},{"author_name":"Fireblend","author_uid":"10166","time":"Apr 25, 2012 @ 4:52am","epoch":1335329220,"text":"Nicely done! I really really liked going from planet to planet on the spaceship; killing the robots wasn't nearly as fun; but space navigation definitely made up for it :D"},{"author_name":"Galaxy613","author_uid":"4223","time":"Apr 25, 2012 @ 10:15pm","epoch":1335391800,"text":"A decent game, the background during space flight really throws me off, almost nauseating. I wish the robots would do better fighting back then just being bullet sinks but you've updated that with the after-compo version. I do so very like the art style and the concept of tiny planets in space!"},{"author_name":"Yapikom","author_uid":"7497","time":"Apr 25, 2012 @ 11:22pm","epoch":1335395820,"text":"Promising idea, but it lacks much, wich makes it hard to rate. It fits the theme decently. Please add audio next time, sound effects adds so much to the game. :)"},{"author_name":"Incredible Ape","author_uid":"12165","time":"Apr 26, 2012 @ 12:39am","epoch":1335400440,"text":"Would be nice with some nice graphics and reactive audio :)"},{"author_name":"Rex Peppers","author_uid":"4914","time":"Apr 26, 2012 @ 7:13pm","epoch":1335467280,"text":"So much fun!  Add powerups!"},{"author_name":"DaveDobson","author_uid":"10977","time":"Apr 30, 2012 @ 5:01am","epoch":1335761760,"text":"Really beautiful-looking with the 3D - I've got to learn Unity.  Physics and flying around was fun; the stuff on the planet less engaging, since there was no strategy really other than to fire a lot until the robots went away.  Very impressive overall - good work."},{"author_name":"amodo","author_uid":"8798","time":"May 2, 2012 @ 7:17pm","epoch":1335985920,"text":"Really liked the aesthethics and the era it teleported me into a lot. Nice little game with nothing to complain about. Does the background distorion effect remind me of 2001 or Disney's Black Hole?"},{"author_name":"robcozzens","author_uid":"10944","time":"May 5, 2012 @ 12:12am","epoch":1336176420,"text":"This was really good! And the enhanced version is quite an improvement."},{"author_name":"zazery","author_uid":"2362","time":"May 9, 2012 @ 9:17pm","epoch":1336597920,"text":"I beat the game on Tiny World mode. I really like how landing and taking off from planets works. It feels really good. In space unless you see planets it's hard to gauge how fast you're travelling. If there are little specks of stars that move in the background it might make it easier. The mini map was certainly helpful. Combat had a lot to be desired."},{"author_name":"tcstyle","author_uid":"4834","time":"May 11, 2012 @ 7:10pm","epoch":1336763100,"text":"This is a pretty great idea. A pity there is no sound.\r<br\/>I love the concept of planet combat and space flight and the graphics are pretty good."},{"author_name":"someone","author_uid":"1207","time":"May 11, 2012 @ 7:36pm","epoch":1336764660,"text":"It is a nice start of a game. The idea is good, but not particularly interesting in its current form. Good work for 48 hours.\r<br\/>Flying between planets was fun, though the turning circle felt a bit slow."},{"author_name":"Raptor85","author_uid":"7131","time":"May 11, 2012 @ 8:17pm","epoch":1336767120,"text":"interesting take, a little easy since the robots dont really move or aim though and the space flight is a little stiff.  The windows build works ok in WINE since it uses no sound or mouse aiming though."},{"author_name":"FredericRP","author_uid":"4277","time":"May 11, 2012 @ 9:02pm","epoch":1336769820,"text":"Great special fx when launching the rocket, but the steering was a little too slow to be comfortable (it's realistic, but it's annoying). Not very much challenge with the robots, but good overall !"},{"author_name":"Thotep","author_uid":"12581","time":"May 11, 2012 @ 9:03pm","epoch":1336769880,"text":"It looks really good, although the gameplay isn't fleshed out. The ship has a very annoying inertia, and the planets pose little to no challenge."},{"author_name":"machinas","author_uid":"2925","time":"May 13, 2012 @ 4:57am","epoch":1336884720,"text":"the background is beautiful, the flight mechanics are very interesting and fun to play around with, though perhaps a bit tough to use. The gameplay on the planets is very simple, but still enjoyable. Nice job with the graphics. My ship got destroyed because I landed too close to a robot and couldn't shoot him fast enough :)"},{"author_name":"maxman43","author_uid":"6842","time":"May 13, 2012 @ 5:01am","epoch":1336884960,"text":"I couldn't get the game to run in my browser, it got to the title screen and wouldn't do anything else."},{"author_name":"masterhyjinx","author_uid":"2031","time":"May 14, 2012 @ 12:12am","epoch":1336954020,"text":"Very good entry.  Congrats.  The moving around from planet to planet is cool.  The combat was on the very easy side but I can see what you were going for.  I think you could have something cool on your hands if you developed it further.  Graphics look great and good job on generating all the animation for a 48 hr compo."}],"images":["ld23\/1746-b16c5304c088a42bb781607559628fee.jpg"],"links":[{"url":"http:\/\/chainedlupine.com\/spacemanbiff\/WebPlayer.html","text":"Web (48hr compo)"},{"url":"http:\/\/chainedlupine.com\/spacemanbiff\/SpacemanBiff.app.zip","text":"OS\/X (48hr compo)"},{"url":"http:\/\/chainedlupine.com\/spacemanbiff\/jam\/WebPlayer\/WebPlayer.html","text":"Enhanced version (Web only)"},{"url":"http:\/\/chainedlupine.com\/spacemanbiff\/SpacemanBiff_WindowsBuild.zip","text":"Windows (48hr compo)"},{"url":"http:\/\/chainedlupine.com\/spacemanbiff\/source","text":"Source"}],"metadata":{"g_key":"30800","g_author":"1746","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30830","g_title":"Spaceman Biff vs The Red Robots","g_status":"UCHK1","g_place":"287","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/1746-shot0.png-eq-900-500.jpg"],"text":"Bug status: The bug has been fixed!  You can now get off the ship, and so the game is playable.  And I squeezed in under the original submission time limit, too, woo!\r\n\r\nUpdate: I added a link to an enhanced \"jam-like\" version.  This is the same game, but a bit more polish.  It was finished within the jam submission deadline.  Be sure to use the compo link for judging purposes. :)\r\n\r\n********\r\nTHE GAME\r\n********\r\n\r\nYou are Spaceman Biff and those annoying ex-terraformer Red Robots are lowering your property value.  Destroy them!\r\n\r\n\r\n************\r\nINSTRUCTIONS\r\n************\r\n\r\nControls in Spaceman mode:\r\n\r\nARROW LEFT\/RIGHT to move\r\nARROW DOWN to board ship (if under it)\r\nSPACEBAR to shoot\r\n\r\nControls in ship mode:\r\n\r\nARROW LEFT\/RIGHT to steer\r\nARROW UP\/DOWN to thrust\/brake\r\n(If on planet)  ARROW DOWN to disembark Spaceman Biff!\r\n\r\n********\r\nADDENDUM\r\n********\r\n\r\nThere is no sound.  I ask that you do not vote me as 1-star for the lack of aural abuse -- just mark \"NA\". ;)<\/p>","title":"Spaceman Biff vs The Red Robots"}