Milunar by WITS
Milunar is a defense shooter in which you fire from turrets on moons to protect your little planet. Click or tap to fire, and try to avoid hitting your planet whilst hitting the blue enemies.
Timelapse Video: http://www.youtube.com/watch?v=HV9wNQO2k8o
Burst Project: http://indiefunction.com/burst/p/milunar
Oh yeah, and it's an HTML5 game, in case anyone's wondering.
Timelapse Video: http://www.youtube.com/watch?v=HV9wNQO2k8o
Burst Project: http://indiefunction.com/burst/p/milunar
Oh yeah, and it's an HTML5 game, in case anyone's wondering.
| Web | http://nethersix.com/labs/milunar/ |
| Source | http://nethersix.com/labs/milunar/game.js |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4644 |
Ratings
| Coolness | 20% | 1007 |
| Overall | 3.14 | 335 |
| Audio | 2.29 | 505 |
| Fun | 2.71 | 481 |
| Graphics | 3.14 | 307 |
| Innovation | 3.29 | 266 |
| Mood | 2.20 | 720 |
| Theme | 2.79 | 545 |
Feedback
SidetrackGames
23. Apr 2012 · 05:39 UTC
Lovely visuals and appealing gameplay!
Hegemege
23. Apr 2012 · 09:55 UTC
Surely a small and fun game to play, but lacks complete feel. Clear and simple graphics
Gremlin
23. Apr 2012 · 18:50 UTC
I keep saying these games are clever. Well, this one is too. I'm too impatient to wait for a clear shot, so I'm sure my high score is easy to beat.
thatshelby
23. Apr 2012 · 20:24 UTC
I like it. Mone theme came across nicely. Not terribly fun though- I feel you could have worked towards adding a little something more. A different mechanic would have been nice. Graphics are OK, not spectacular. I would have liked some music. Every game set in space needs a really spacey atmospheric tune.
Cosmologicon
23. Apr 2012 · 23:07 UTC
Very creative mechanic, having to time and aim your shots so that you wouldn't hurt yourself. It was very challenging with 4 moons. You got a lot of mileage out of circles and lines, so it had a nice feel even with such minimal graphics.
emveyh
24. Apr 2012 · 18:57 UTC
Ok so these graphics are really awesome. The game itself was pretty fun, i just couldn't figure out why i'm dying so fast.
daredevildave
26. Apr 2012 · 15:11 UTC
Stylish and fun. Lack a little in depth though. Would have been nice if the enemies had a little more design to them.
gregdevice
28. Apr 2012 · 07:19 UTC
Simple, Clean and Fun, I could see this becoming much more.
matthias_zarzecki
02. May 2012 · 10:46 UTC
Neat shadow-gag. Gameplay is punchy too.
azurenimbus
03. May 2012 · 00:06 UTC
Nice clean look.
kato9
13. May 2012 · 00:02 UTC
Solid premise but needs more complexity/variety.