Tiny Catan by sudorossy

[raw]
made by sudorossy for LD23 (COMPO)
I used Procedural Generation for the world generation and People placement.

I aimed for a pixelated/Retro feel! Make sure to read the instructions!

I tried working on an Android port, but the API I'm using is crappy >_<

All assets are generated in code. I didn't have time for music, but I think it went pretty well!

Please Rate + Comment!

Ratings

Coolness 44% 723
Overall 3.40 185
Audio 1.00 794
Fun 3.00 325
Graphics 2.40 682
Humor 2.07 520
Innovation 3.68 107
Mood 2.79 353
Theme 3.68 112

Feedback

rustybroomhandle
23. Apr 2012 路 08:27 UTC
Liked it! John Horton Conway would be proud. :P Two things I would probably change though is better colours for the dots. Had a hard time spotting lions through my sleep-depraved-glossy eyes. And also perhaps a slightly slower speed, or a speed (difficulty?) slider.
馃帳 sudorossy
23. Apr 2012 路 09:16 UTC
Thanks! I had a hard time getting the colours/speed right, and I was aiming for a Conway esque feel :-)
TJ
23. Apr 2012 路 09:59 UTC
Mesa like Tiny Catan :)
Farmer_Bo
23. Apr 2012 路 15:32 UTC
Very good!
HeuGamer
25. Apr 2012 路 21:23 UTC
Very different and fun!
refreshcreations
25. Apr 2012 路 21:37 UTC
Groovy lil sim game. Impressive that you made this all generated in just code. Island generation must've been fairly tough to figure out and implement in a short time. Made it the year 5000 with a good number of peeps. Not sure how sound effects could have been implemented in this sim-game but maybe some audio in a future version based on the status of your little world would be cool.
Wampus
25. Apr 2012 路 21:47 UTC
Loved it. Fun to watch and imagine how to further add to and play with the mechanics.
Norgg
25. Apr 2012 路 21:52 UTC
Nice, liked it, especially the world generation, though just "played" and won around by sitting and watching it without interacting at all.
alexlarioza
25. Apr 2012 路 21:52 UTC
Very cool, but you only mentioned humans were pink. So I assume the lions are red and gazelles are dark red? I also didn't seem to have a problem with humans dying at all.
Danvil
25. Apr 2012 路 21:54 UTC
Very much like simulation games like this one! They are not easy to balance correctly.
Jeremias
25. Apr 2012 路 21:57 UTC
Good and very interesting game. Graphics are "solid" and work within your concept. Did you somewhere wrote wich colors lions have? If yes, I didn't find it ^^. Overall solid game.
Norgg
25. Apr 2012 路 22:00 UTC
Huh, trying that a few more times it seems I was just very lucky with the setup that time, was a fairly clumped population starting on a larger continent, with one smaller island that remained uninhabited by humans.
oldtopman
25. Apr 2012 路 22:04 UTC
Cool game, although 5000 years is a long time. 3000 would have been more suitable. However, excellent game here with world generation, people, reproduction - everything here is great! I especially liked the bit art, and the humour at the end, Made me chuckle.
jwolf
25. Apr 2012 路 22:10 UTC
Neat concept! It's rather tricky keeping the humans alive.

I don't know which API you're using, but give libGDX a try. I've had some success with it and Android development, although I haven't tried it for this competition (forgot about mouse / touch input until too late).
Benjamin
25. Apr 2012 路 22:12 UTC
Cool game, I enjoyed on the first 2000 years... After that it became a bit repetitive. Maybe shorter game session with leveling or some special objective would have help. And also, after 5000 years of human evolution, the main predator is the trader, not the lion.
brackcurly
25. Apr 2012 路 22:13 UTC
Good idea! Also the generated terrain looks very good. It just feels like you have not enough impact on the game especially for a god ;-)
Benjamin
25. Apr 2012 路 22:14 UTC
And I also like the little waving ending scroll and stats ^__^
aeveis
25. Apr 2012 路 22:22 UTC
I liked the procedural generated land. My population was always from like 1-6 people though. The lions seems to respawn after their numbers dwindle to around 5 or so and suddenly there's like 34 of them? Thought that was a little weird. I thought I could get a lot of humans to gain up and then kills all the lions and then the people could just eat the gazelles, but the lions kept coming back.
Kharza
25. Apr 2012 路 23:08 UTC
Really fun to watch! I had some kind of chuck norris guy for awhile that survived for a long time.
馃帳 sudorossy
25. Apr 2012 路 23:37 UTC
Thank you for all the responses. It's cool hearing about people's experiences in it!

I'm very sorry my title text wasn't clear on what was what, For the record - Red = Lions, Brown = Gazelle.
pighead10
27. Apr 2012 路 17:51 UTC
Not particularly challenging, but with improvements the overall mechanic would be good. Became boring after a short while, but I liked the retro graphics.
cltatman
30. Apr 2012 路 23:40 UTC
This does 'casual strategy' pretty darn well, it's interesting to place little 'tribes' and see how they fare. :)

I think some ambient audio and a bit of music would've done a lot to support the simple graphics, but what's here feels neat and whole.

Congrats!