{"author_link":"\/author\/gelatindesign\/","author_name":"gelatindesign","author_uid":"12508","comments":[{"author_name":"icefallgames","author_uid":"11319","time":"Apr 23, 2012 @ 5:53pm","epoch":1335203280,"text":"I'd really like to rate this, but I find it way too difficult to play, so I don't think it would be fair. I can't last more than 5 or 10 seconds.\r<br\/>I like the music though :-)"},{"author_name":"gelatindesign","author_uid":"12508","time":"Apr 23, 2012 @ 6:13pm","epoch":1335204480,"text":"Heh, sorry. I guess playing it non-stop for a weekend makes it seem easier. Thanks for giving it a go though :)\r<br\/>\r<br\/>The music comes from http:\/\/www.nosoapradio.us\/ so I can't take credit for that."},{"author_name":"cadin","author_uid":"7233","time":"Apr 23, 2012 @ 6:52pm","epoch":1335206820,"text":"Sorry, I can't play since I only have a Mac."},{"author_name":"laubori","author_uid":"4660","time":"Apr 23, 2012 @ 6:58pm","epoch":1335207180,"text":"I like the music and the idea!"},{"author_name":"gelatindesign","author_uid":"12508","time":"Apr 23, 2012 @ 6:58pm","epoch":1335207180,"text":"I've tried getting it to run on a Mac but I can't get PyGame to work. I'll keep trying and see if I can get a version up.\r<br\/>\r<br\/>Also, here's a video of it: http:\/\/www.youtube.com\/watch?v=pxaIvwKyML0"},{"author_name":"MrDanH","author_uid":"11523","time":"Apr 23, 2012 @ 8:00pm","epoch":1335210900,"text":"Great gameplay mechanic and music. Could do with some more enemy varieties to keep things fresh on the later levels (I played up to level 10)"},{"author_name":"JaJ","author_uid":"5496","time":"Apr 23, 2012 @ 10:32pm","epoch":1335220020,"text":"The concept is great and I love the colors used, but the game is too hard, mostly because of what happens when you hit an enemy, it's almost an automatic loss."},{"author_name":"angrygeometry","author_uid":"5579","time":"Apr 23, 2012 @ 10:32pm","epoch":1335220020,"text":"i liked the mechanic a lot, and the game itself was cute!"},{"author_name":"JustinMullin","author_uid":"3128","time":"Apr 23, 2012 @ 10:33pm","epoch":1335220080,"text":"Wow this is hard.  =P  I have to admit, I can't beat the first level...neat idea though.  I can't give you points for the sound since it's not your own, unfortunately."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 24, 2012 @ 4:32am","epoch":1335241620,"text":"Cool concept, but way on the hard side. I consider it an accomplishment that I got to level 2. :)"},{"author_name":"the8donut","author_uid":"10453","time":"Apr 24, 2012 @ 9:24am","epoch":1335259140,"text":"The game's waaaaay too hard! Other than that, the game's art style is great, and the mechanics are interesting. Good job!"},{"author_name":"gelatindesign","author_uid":"12508","time":"Apr 24, 2012 @ 12:32pm","epoch":1335270420,"text":"Dunno if it's what you are struggling with, but when you get hit by an enemy it slows you down until you release the key and then press it again. It's kinda a bug I never fixed.\r<br\/>\r<br\/>Also I managed to collect 143 planets and reach level 20-something, so it is possible :)"},{"author_name":"blob","author_uid":"12252","time":"Apr 24, 2012 @ 8:47pm","epoch":1335300120,"text":"Cool mechanic. The game is not too hard once you figured that pressing the movement key again stops you from going back. \r<br\/>However the tough part is getting to get the worlds to come to you when you right click. Never understood why it worked only once in a while !"},{"author_name":"gelatindesign","author_uid":"12508","time":"Apr 24, 2012 @ 9:43pm","epoch":1335303480,"text":"You gotta have the mouse over the world to pick it up"},{"author_name":"lanoiadimuu","author_uid":"7264","time":"Apr 25, 2012 @ 4:43pm","epoch":1335371880,"text":"Nice idea, nice art and if you made that &quot;aaaah&quot; sound al by yourself, nice screaming too!!!"},{"author_name":"HeuGamer","author_uid":"10826","time":"Apr 26, 2012 @ 3:16am","epoch":1335409860,"text":"Very fun game to play."},{"author_name":"character","author_uid":"12424","time":"Apr 26, 2012 @ 6:02am","epoch":1335419820,"text":"Definitely a tough game. Really dig it. Good hell-platformer. Things coming at you everywhere and you can't shoot back. This game will hurt you, wear a helmet."},{"author_name":"jwolf","author_uid":"11073","time":"Apr 29, 2012 @ 10:24pm","epoch":1335737940,"text":"Woah, interesting but difficult game.  I think it's definitely that key release bug that's doing it.  Sometimes the enemies send you flying, and it feels like you have no control.  You may want to mention it in the main part of your entry, because it can be worked with, but releasing your input is counter-intuitive."},{"author_name":"Cyboot","author_uid":"10242","time":"May 1, 2012 @ 8:08pm","epoch":1335902580,"text":"nice game, i really liked the gameplay!"},{"author_name":"kirbytails7","author_uid":"4767","time":"May 4, 2012 @ 6:49am","epoch":1336113840,"text":"Well done! I'm wondering if it'd be better to have less of the challenge from all of the enemies and more from limiting the amount of paint..."},{"author_name":"gelatindesign","author_uid":"12508","time":"May 4, 2012 @ 4:03pm","epoch":1336147080,"text":"Thanks :) I had thought of having a paint reserve that refilled over time, didn't have the time to put it in though unfortunately"},{"author_name":"TheGamingProject","author_uid":"10740","time":"May 9, 2012 @ 3:50pm","epoch":1336578300,"text":"I liked the idea"},{"author_name":"Kvisle","author_uid":"3818","time":"May 11, 2012 @ 10:46pm","epoch":1336776060,"text":"Works in Linux if I remove pygame._view from the import list."}],"images":["ld23\/12508-4163d853b391700dec8f34339b67bdfa.jpg","ld23\/12508-3c7e30525b75d7a63dd37f62c9453a70.jpg","ld23\/12508-830abb83d2818813a12299d54a84426a.jpg"],"links":[{"url":"http:\/\/www.gelatindesign.co.uk\/games\/IPaintedATinyWorld.zip","text":"Windows"},{"url":"https:\/\/github.com\/laurenceroberts\/Ludum-Dare-23","text":"Source"}],"metadata":{"g_key":"30860","g_author":"12508","g_event":"LD23","g_eventkey":"10","g_subevent":"JAM","g_urlkey":"30890","g_title":"I Painted a Tiny World","g_status":"UCHK1","g_place":"109","g_commentcount":"23","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12508-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12508-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12508-shot2.png-eq-900-500.jpg"],"text":"Edit: woops, didn't realise using sourced music was against the rules of the 48 hour compo, changed to a jam entry instead\r\n\r\nEdit2: If you struggle with the game it may be because of a bug - when you get hit by an enemy it slows you down until you release the key and then press it again. It's kinda a bug I never fixed.\r\n\r\nYou play as a collector of tiny worlds, several tiny worlds exist within your\r\nworld, and your world is a tiny world existing within another world.\r\n\r\nYou hoover up the worlds and their inhabitants.\r\n\r\nThe main gameplay concept is that your character must paint the platforms they\r\nrun on. The paint gradually 'drips' and the platform is lost.\r\n\r\nWASD - Movement\r\nLeft Click - Fire paint platforms\r\nRight Click - Hoover up planets\r\n\r\nEdit \"prefs.txt\" to set your window resolution (1280x1024 or less for best performance)<\/p>","title":"I Painted a Tiny World"}