Spheres.. by Phantom

[raw]
made by Phantom for LD23 (COMPO)
BEST VIEWED IN CHROME (performance fix url coming post compo)

Ratings

Coolness 36% 809
Overall 3.04 392
Audio 2.60 377
Fun 3.04 308
Graphics 3.50 180
Humor 2.00 539
Innovation 2.52 632
Mood 2.65 453
Theme 2.59 638

Feedback

nornagon
23. Apr 2012 · 06:28 UTC
Love the world :)
Lidfrid
23. Apr 2012 · 16:56 UTC
All the entrance are lockeeeed why?!?!
cool graphic though! :)
Nibelung
23. Apr 2012 · 16:58 UTC
Seems like people don't like swimming ;)
Check the spoiler in description.
amodo
24. Apr 2012 · 08:42 UTC
Cute little game! Really nice graphics! I liked it a lot.
tequibo
24. Apr 2012 · 08:44 UTC
It was cool when I was nearly dying of starvation and then I have found fruit tree.
I've got to the underworld, but there was a place with too many evil squirrels, so I couldn't pass. Though maybe that was a way to eliminate my hunger forever, since they kept spawning. If so, I guess I won then!
azmaeve
24. Apr 2012 · 08:46 UTC
Squirrels!!! there are just too many of them ^^.
Nice game.
Nibelung
24. Apr 2012 · 10:30 UTC
tequibo: You almost did :P
s0ulcrusher
25. Apr 2012 · 05:37 UTC
After murdering hundreds of squirrels in cold blood I finally made it to the food fountain. This game made me hungry. A+++++ would play again :)
cjke.7777
25. Apr 2012 · 06:17 UTC
Geez the style is really good, as are the graphics
jimmypaulin
25. Apr 2012 · 06:47 UTC
really want to play this but the dl gets stuck on 92% and won't load :( safari/mac lion
Orni
25. Apr 2012 · 14:23 UTC
took me some time to get how to beat the first level

very charming graphics and music
Nibelung
25. Apr 2012 · 14:54 UTC
jimmypaulin: I'll try fixing it, and publish as a "Post compo fix" asap.
Tokken18
25. Apr 2012 · 19:12 UTC
Overall I liked the game, but I have some comments to potentially make the play experience a little more enjoyable.
- Movement speed is pretty slow, especially in water, i think a movement speed increase would definitely help exploration.
- The invisible walls in the water are a little confusing. Maybe rocks or something to visibly show that you can't go any further would be very helpful in guiding the player or at least let them know that swimming further would be useless.

Other than that, I found the graphics charming and the concept interesting!
orangepascal
27. Apr 2012 · 11:04 UTC
love the graphics!
Datamosh
28. Apr 2012 · 20:15 UTC
Really nice graphics and music! Kind of slow, but doesn't bother. I was about to give up, but then I realized I could swim and I was like "OOOH" ^__^
azurenimbus
29. Apr 2012 · 23:21 UTC
Very nice presentation, especially graphics. I also liked the food mechanic (and it made me quite a bit hungry).
MrBarnslig
04. May 2012 · 05:02 UTC
The art and the music reminded me of Startropics - http://www.youtube.com/watch?v=8b7x30_E0Ko

Unfortunately I got stuck probably a lot earlier than you intended. I tried to get in the doors and climb up the tree and everything was locked. Killed all the animals, harvested the plants, and then starved to death. Would have liked a few more clues, but perhaps you wanted it to be challenging.

Thanks for sharing!
dr_soda
06. May 2012 · 07:10 UTC
I liked the way you force people to explore, and simultaneously trick them into thinking that they've seen it all.

I was a bit perplexed by the endless squirrel spawning area near the end. Ultimately I found that all I could really do was just make a run for it. In fact I would guess that's a valid strategy for the entire game.