Tiny World's Lunar CTF by bwdevel
Tiny World's Lunar CTF is my first submition to a game compo of any kind; and it's actually my first game.
The game is VERY buggy right now as I simply ran out of time to tweak out the gameplay. If the AI isn't responding, just reload/refresh until it does.
Missing is all UI features, game win/lose events, title/credits/how-to screens.
The controls are WASD/Arrows + Mouse.
The game is built in GameMaker:HTML5. I chose that engine when my Java dev enviroment went in to Crazy Land about 6 hours before the start of LD#23.
The game is VERY buggy right now as I simply ran out of time to tweak out the gameplay. If the AI isn't responding, just reload/refresh until it does.
Missing is all UI features, game win/lose events, title/credits/how-to screens.
The controls are WASD/Arrows + Mouse.
The game is built in GameMaker:HTML5. I chose that engine when my Java dev enviroment went in to Crazy Land about 6 hours before the start of LD#23.
Ratings
| Coolness | 71% | 3 |
| Overall | 2.30 | 803 |
| Audio | 2.00 | 599 |
| Fun | 2.13 | 763 |
| Graphics | 3.28 | 257 |
| Humor | 1.78 | 658 |
| Innovation | 2.23 | 735 |
| Mood | 2.08 | 767 |
| Theme | 2.98 | 471 |
But good job on your first game though!
Again I sorely miss music/background audio.