Claustrophobia by emongev

[raw]
made by emongev for LD23 (JAM)
Life can sometimes trap you, in a very small uncomfortable world.

Additional note: This was only a jam entry due to the fact that my music is creative commons...

Ratings

Coolness 48% 651
Overall(Jam) 3.07 124
Audio(Jam) 3.21 79
Fun(Jam) 2.66 153
Graphics(Jam) 2.90 162
Humor(Jam) 2.44 117
Innovation(Jam) 2.76 156
Mood(Jam) 3.63 23
Theme(Jam) 3.34 69

Feedback

SidetrackGames
23. Apr 2012 路 07:28 UTC
A little slow pacing, but very cool :)
shieldofvalour
23. Apr 2012 路 13:22 UTC
dropbox is throwing a 404 error
stromchin
23. Apr 2012 路 13:33 UTC
dropbox is throwing a 404 error
in here too
murilo
24. Apr 2012 路 02:09 UTC
I got to the under water room, went to a red ball that said 'press me' and couldn't do anything. Tried clicking it, pushing X etc. Otherwise great job, man!
馃帳 emongev
24. Apr 2012 路 03:03 UTC
@murilo: actually the door is at the start if you watch closely.. if the button stops saying "press me" then you already pressed it =)

@shieldofvalour && @stromchin: yeah sorry, i accidentally moved the dropbox folder for a second there =/ my bad

@SidetrackGames: thanks man =) yeah, my gameplay was a bit rushed, and i was focusing a bit on the narrative, but i appreciate the compliment =)
Fireblend
24. Apr 2012 路 04:39 UTC
Loved the narrative aspect! The ending was a bit unexpected, but then again I guess it allows for expanding upon it later, so it was probably a good call leaving it like that and not going for an abrupt nonsensical ending just for the sake of having one. Good job! I love the pixelated graphics and the consistent look of the game. Controls could've been a bit tighter, specially in the second level (got a bit frustrated there), but it was a generally good experience overall :D
Qaterknan
24. Apr 2012 路 09:40 UTC
I like the way you concived the theme and I also like the raging storm outside. On the other hand, physics of boxes is not always very realistic, which can cause a funny situations for me as a judge, but not for me as a player.
shieldofvalour
24. Apr 2012 路 10:28 UTC
I fell off the map when it turns sideways.

But I was really taken in by the atmosphere created by the storm, the text and the accompanying metaphors in the levels.

Was fearing a 'shock' horror game when I opened the first door. Was constantly ill at ease.

Nice work.

I also liked the pixel graphics. The main character was cute.
firstrowgames
24. Apr 2012 路 19:01 UTC
nice atmosphere and narrative.
robcozzens
25. Apr 2012 路 02:24 UTC
Cool, but the controls felt a little bit 'floaty'.
Cake&Code
26. Apr 2012 路 02:10 UTC
Despite the slow character movements it was actually interesting enough to get me the whole way through the game. I wish there was more to the narrative but given the time constraint it's understandable. I hope this gets fleshed out more! :D
dr_soda
27. Apr 2012 路 05:44 UTC
I too fell through the world when the one room turned sideways. I was really enjoying the game too! I did decide to go back and try that room again and I'm glad I made it through... though I almost fell through the floor a second time.

I really enjoy the text treatment you've got here, and the way it fades in and out as you travel. It's very evocative of the mood.

As far as criticisms go, I think that Unity's ice physics make the crates feel a little too "slidey".
Codexus
27. Apr 2012 路 23:29 UTC
Nice atmosphere! The physics system was a bit weird.
philhassey
29. Apr 2012 路 20:16 UTC
Pretty good atmosphere! I had a hard time getting far though!
derosa
29. Apr 2012 路 20:22 UTC
Love the atmosphere and sounds. The controls are a bit sloppy sometimes, but overall a great entry. Thanks!
derosa
29. Apr 2012 路 20:23 UTC
By the way, what did you use for 2D sprites? Orthello2D? RagePixel?
馃帳 emongev
29. Apr 2012 路 20:35 UTC
RagePixel, but had troubles with it, so i had to dig through code a bit to modify stuff i didnt like. =)
castor
29. Apr 2012 路 20:36 UTC
Interesting. Like how the sound effects pan and the general mood is cool.
Sestren
02. May 2012 路 04:48 UTC
The mood is fantastic. I like the soothing sound of the rain, as well.
Lythom
11. May 2012 路 23:41 UTC
This game is a bit rough in term of gameplay, And I could not appreciate the story because of that. For exemplen, the "push the button then come back to the door" is a bit frustrating because you don't understand well that the button has been pushed.
Besides, the game has a nice atmosphere. Good work on sounds.
Thanks for the game =)