{"author_link":"\/author\/r\/","author_name":"runsintowalls","author_uid":"5309","comments":[{"author_name":"R3ason","author_uid":"6105","time":"Apr 24, 2012 @ 5:05am","epoch":1335243600,"text":"Well that was not what I was expecting!  Pretty fun! *goes and plays it again* Thanks!"},{"author_name":"MrEvilGuy","author_uid":"11072","time":"Apr 24, 2012 @ 5:09am","epoch":1335243840,"text":"This is a lot of fun. The music really gets me into it. And I absolutely LOVE the dieing effect. I'm not really sure what a lodestar is, but I imagine the experience would even be better with a starry background and a feeling of being in outer-space. Superb work."},{"author_name":"s0ulcrusher","author_uid":"8105","time":"Apr 24, 2012 @ 6:54pm","epoch":1335293340,"text":"Not sure if this is a lose condition but when you miss a jump the level just scales down (I assume I'm falling?) until it's 1 green pixel. I'm not sure what's going on but I dig the music and the weirdness!"},{"author_name":"Fenmar","author_uid":"3866","time":"Apr 24, 2012 @ 6:57pm","epoch":1335293520,"text":"Well I'm not sure what I am supposed to do. I just pressed z and more tracks were added until I got CLEAR..."},{"author_name":"Jack","author_uid":"7315","time":"Apr 24, 2012 @ 7:11pm","epoch":1335294360,"text":"oh god this is cool (helpful feedback ahoy!)"},{"author_name":"jfroco","author_uid":"2085","time":"Apr 26, 2012 @ 1:26am","epoch":1335403260,"text":"Looks nice, but I don't know what to do :("},{"author_name":"Super Soul","author_uid":"13112","time":"Apr 26, 2012 @ 2:22am","epoch":1335406620,"text":"It took me awhile to figure out what was going on, but once I got it it was fun (actually it was pretty fun when I didn't understand).  Great job! Happy to see some WebGL action."},{"author_name":"30dogs","author_uid":"12480","time":"Apr 26, 2012 @ 2:25am","epoch":1335406800,"text":"Captivated me for several tries, but I couldn't grasp the rhythm aspect.  I got to the third track, but I'm not sure how the 'groove' was tied to the gameplay.  Also, the only way I could figure out how to restart after falling was to refresh the page, not sure if that was intended. Cool game."},{"author_name":"Rybar","author_uid":"2606","time":"Apr 26, 2012 @ 2:33am","epoch":1335407280,"text":"I too had trouble grasping how the movement\/gameplay was tied to the music, but I enjoyed playing it nonetheless.  Good stuff ."},{"author_name":"Moth","author_uid":"811","time":"Apr 26, 2012 @ 12:00pm","epoch":1335441300,"text":"This looks really cool, but when I open it up I don't hear any music- do I need to wait a while for it to load? I can run around and fall just fine, and when that happens I do hear the loud noise that briefly fades in before going to silence.\r<br\/>\r<br\/>Any idea what the problem might be? I'd really love to play it!"},{"author_name":"tacograveyard","author_uid":"8423","time":"Apr 27, 2012 @ 7:14pm","epoch":1335553740,"text":"The music didn't play for me either :("},{"author_name":"runsintowalls","author_uid":"5309","time":"Apr 27, 2012 @ 9:24pm","epoch":1335561540,"text":"Fenmar - Yes, technically you can finish without having fun. If you press up you will move forward and you will have to time your jumps\r<br\/>jfroco - Go forward with up, jump with z.\r<br\/>Moth - You need to jump from platform to platform with Z\r<br\/>tacograveyard - Try it on the latest version of Chrome. Chrome has generally had the best HTML5\/WebGL support"},{"author_name":"M\u00e5rten Jonsson","author_uid":"10688","time":"May 2, 2012 @ 10:16am","epoch":1335953460,"text":"Not really getting it."},{"author_name":"kirbytails7","author_uid":"4767","time":"May 4, 2012 @ 5:22am","epoch":1336108620,"text":"Reminds me of Rez or Fotonica. Very fun!"},{"author_name":"heuermh","author_uid":"1864","time":"May 10, 2012 @ 6:12am","epoch":1336630020,"text":"Very interesting.  Firefox wanted to intercept my 'Z' keystrokes for the page search though, the game worked better when I turned that off."}],"images":["ld23\/5309-54adb279c469770f733c0140ab56b037.jpg"],"links":[{"url":"http:\/\/vgdevclub.org\/LD23\/LS\/lodestar.html","text":"Web (requires WebGL)"},{"url":"http:\/\/vgdevclub.org\/LD23\/LS\/lodestar_phone.html","text":"Smartphone (Web Browser)"},{"url":"http:\/\/vgdevclub.org\/LD23\/LS\/LS.7z","text":"Source"}],"metadata":{"g_key":"30935","g_author":"5309","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"30965","g_title":"Lodestar","g_status":"UCHK1","g_place":"642","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/5309-shot0.png-eq-900-500.jpg"],"text":"Lodestar is a rhythm-based action game. you are trapped in the gravitational pull of the lode star. Achieve a high enough groove to escape, or fall into the core and be lost forever in silence.\r\n\r\nLodestar is best experienced with sound on.<\/p>","title":"Lodestar"}