Trash Sprite by CapnMorgan
Trash Sprite is a game about saving a tiny unfortunate acorn.
Controls:
A/D Move left right
S: Duck - Need to use to avoid obstacles and large gusts of wind;
E: Pick Up/Drop
Space: Jump
Built in Unity 3D, Modo, and photoshop.
Team:
Programmer - Joshua Morgan
Environmental Artist - Ryan Cook
Character + Environment - Rob Evans
Controls:
A/D Move left right
S: Duck - Need to use to avoid obstacles and large gusts of wind;
E: Pick Up/Drop
Space: Jump
Built in Unity 3D, Modo, and photoshop.
Team:
Programmer - Joshua Morgan
Environmental Artist - Ryan Cook
Character + Environment - Rob Evans
It does look like there is a bug in some of the player state code that causes perma death, not sure what the cause is but it happens aroiund the cars and the entryway to the building. ill be getting off work with 2 hours to spare today and will probably take a crack at it to see if i can fix it before the competition ends.
Thanks again! :D
Loved the idea behind this game, the character, the art and the presentation in general. The movement through the world could've been a little bit faster, but there's enough to soak in with this world that it's okay.