Berries by tlaine

[raw]
made by tlaine for LD23 (COMPO)
Pwn monsters and collect berries. Yay! My first ever Ludum Dare entry.

Tested only on Windows 7, but should work on linux/mac too. Requires java (if you don't have it, get the latest). Extract zip and double click the jar file. Check README for gameplay instructions.

Ratings

Coolness 50% 3
Overall 2.11 847
Audio 2.48 429
Fun 1.96 810
Graphics 1.81 862
Humor 1.74 674
Innovation 1.85 864
Mood 2.17 732
Theme 1.85 866

Feedback

Nickardson
23. Apr 2012 路 04:43 UTC
I don't really see how this is related to Tiny World, congratulations on your first Ludum Dare, though.
keely
23. Apr 2012 路 07:11 UTC
Didn't run on my win7 at work. Trying again from home.
馃帳 tlaine
23. Apr 2012 路 12:42 UTC
There may be too little graphical content to notice (as I pretty much ran out of time), but it is the world of tiny creatures, therefore "Tiny world".
Raptor85
23. Apr 2012 路 14:41 UTC
no matter what i fought it always killed me before i had a chance :/
馃帳 tlaine
23. Apr 2012 路 15:17 UTC
Aww, shucks :/ Go for the level 1 and 2 monsters at first and try to find a berry if you're low on HP. Remember to read the README for instructions. The stats menu shows your attack speed ( hits / second ). Target the enemy and keep hitting 'a' on your keyboard (must be close enough to the enemy).
cobrajs
23. Apr 2012 路 23:31 UTC
Interesting little ARPG. Controls were a little weird at first, but made sense once I read the README. Congratulations on your first LD!
oldtopman
23. Apr 2012 路 23:35 UTC
Wander around, get killed. It does work on my Slackware box though.
Gremlin
24. Apr 2012 路 13:19 UTC
Interesting action RPG. Not sure why "select" and "attack" are two different commands. And the character could probably move a little faster. But hey--you made a game in 48 hours!
馃帳 tlaine
24. Apr 2012 路 15:25 UTC
Yeah. I'll try to keep the idea simple and interesting next time so I'll have more time to concentrate on gameplay. The character movement speed increase is a bit unbalanced (grows on each level up) among many other stats..
Cosmologicon
26. Apr 2012 路 00:52 UTC
It was too easy to just avoid the monsters. You have to make it so that the players have to fight them, because we're lazy, we won't if we don't have to, even if it means we're not getting the full game experience. :)
馃帳 tlaine
26. Apr 2012 路 12:55 UTC
Yup, I'll keep that in mind. Thanks for the feedback!
Topaz
27. Apr 2012 路 09:36 UTC
Good work on your first entry! :)
Shephiroth
27. Apr 2012 路 22:42 UTC
Congratulations for first entry, good one :)

My feedback, delete enemies when changing areas. I found very annoying getting back to a map and found 20 enemies :)
galman
28. Apr 2012 路 12:27 UTC
Great work for you first LD :-)
Really nice little RPG.
Next time try to add some more content to the game like choosing how to distribute your stats, more monster etc. Well Done!
summaky
28. Apr 2012 路 13:29 UTC
I wasn't able to kill any of the enemies, so I just avoided them; it is way easier this way.

The only clue I could find that this game is related to "tiny world" is the relative size of everyone against those huge berries. A weak link, I think, but works.

The music sounds a little Zelda-esque :-)
schizofunky
28. Apr 2012 路 13:37 UTC
Nice job :) the music is very catchy hehe
kddekadenz
28. Apr 2012 路 16:12 UTC
Did not start on Linux.
Datamosh
03. May 2012 路 06:49 UTC
Not bad for a 48 hs. game! Needs improvements (graphics can be improved for sure), but it managed to keep me entertained. Keep working on it!
robcozzens
08. May 2012 路 06:25 UTC
Right click to move? Interesting.
馃帳 tlaine
08. May 2012 路 15:03 UTC
Awesome, that it entertained someone! I don't think I'll be developing this specific game further, unless I find the energy to do a whole lot of code refactoring. Had to use a whole lot of bubblegum solutions to get even this much done.
That "left click - select" "right click - move" came from some MMOs I've been playing, I kind of liked it myself.
xBlinkedx
13. May 2012 路 17:56 UTC
It was okay, the controls werent the best, but I liked the idea of it and the graphics style was nice.