{"author_link":"\/author\/my-milked-eek\/","author_name":"My Milked Eek","author_uid":"7229","comments":[{"author_name":"caranha","author_uid":"7847","time":"Apr 23, 2012 @ 1:56pm","epoch":1335189060,"text":"Hey MME, it is not running in my windows machine :-\/ I will try from my linux box tomorrow."},{"author_name":"dem0","author_uid":"8546","time":"Apr 24, 2012 @ 8:15pm","epoch":1335298200,"text":"Same thing with me, crashes instantly"},{"author_name":"My Milked Eek","author_uid":"7229","time":"Apr 24, 2012 @ 8:28pm","epoch":1335298980,"text":"what"},{"author_name":"My Milked Eek","author_uid":"7229","time":"Apr 24, 2012 @ 8:33pm","epoch":1335299280,"text":"Are we allowed to bugfix? Can you run it from the command line and post or pm me the stack trace?"},{"author_name":"azurenimbus","author_uid":"12119","time":"Apr 24, 2012 @ 9:07pm","epoch":1335301320,"text":"Also not working on my Mac :( Will come back to check later. Or you can let me know if you fixed it: azurenimbus@gmail.com  or @azurenimbus on twitter."},{"author_name":"TellusE","author_uid":"749","time":"Apr 24, 2012 @ 9:25pm","epoch":1335302400,"text":"As requested, sir:\r<br\/>\r<br\/>Tue Apr 24 23:23:35 CEST 2012 DEBUG:MAIN       - Starting application.\r<br\/>Tue Apr 24 23:23:35 CEST 2012 INFO:Slick Build #274\r<br\/>Tue Apr 24 23:23:35 CEST 2012 DEBUG:start game\r<br\/>Tue Apr 24 23:23:35 CEST 2012 INFO:LWJGL Version: 2.8.2\r<br\/>Tue Apr 24 23:23:35 CEST 2012 INFO:OriginalDisplayMode: 1920 x 1080 x 32 @60Hz\r<br\/>Tue Apr 24 23:23:35 CEST 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz\r<br\/>Tue Apr 24 23:23:36 CEST 2012 INFO:Starting display 352x288\r<br\/>Tue Apr 24 23:23:36 CEST 2012 INFO:Use Java PNG Loader = true\r<br\/>Tue Apr 24 23:23:36 CEST 2012 INFO:Controllers not available\r<br\/>Tue Apr 24 23:23:36 CEST 2012 DEBUG:GAME       - Initializing game states.\r<br\/>Tue Apr 24 23:23:36 CEST 2012 DEBUG:INTROGAME  - Initializing\r<br\/>Exception in thread &quot;main&quot; java.lang.RuntimeException: Resource not found: \/resources\/spritesheets\/intro.png\r<br\/>        at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoader.java:69)\r<br\/>        at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTextureLoader.java:169)\r<br\/>        at org.newdawn.slick.Image.&lt;init&gt;(Image.java:196)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:129)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:115)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:102)\r<br\/>        at net.mymilkedeek.ludum.tinythumb.states.IntroState.init(IntroState.java:28)\r<br\/>        at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)\r<br\/>        at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)\r<br\/>        at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)\r<br\/>        at net.mymilkedeek.ludum.Main.main(Main.java:25)"},{"author_name":"Chtulhu","author_uid":"12980","time":"Apr 24, 2012 @ 9:28pm","epoch":1335302580,"text":"Same for me. It crashes on windows."},{"author_name":"kratorspore","author_uid":"6762","time":"Apr 24, 2012 @ 9:29pm","epoch":1335302640,"text":"Crashes on launch on OSX"},{"author_name":"My Milked Eek","author_uid":"7229","time":"Apr 24, 2012 @ 9:43pm","epoch":1335303480,"text":"that's odd, I'll test it on other machines (only have a linux and a windows here and they both run the game) tomorrow at work, it works on my machines (fresh download from the googlecode) so I'll see what the issue is (if it's recreatable)"},{"author_name":"My Milked Eek","author_uid":"7229","time":"Apr 24, 2012 @ 9:43pm","epoch":1335303480,"text":"Also, thanks for the heads up :D"},{"author_name":"jfroco","author_uid":"2085","time":"Apr 25, 2012 @ 1:13am","epoch":1335316080,"text":"Hi,\r<br\/>\r<br\/>Same error here:\r<br\/>\r<br\/>C:\\Users\\jfroco\\Downloads&gt;java -jar tinythumb.jar\r<br\/>Tue Apr 24 22:07:19 ART 2012 DEBUG:MAIN       - Starting application.\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:Slick Build #274\r<br\/>Tue Apr 24 22:07:19 ART 2012 DEBUG:start game\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:LWJGL Version: 2.8.2\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Starting display 352x288\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Use Java PNG Loader = true\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Controllers not available\r<br\/>Tue Apr 24 22:07:20 ART 2012 DEBUG:GAME       - Initializing game states.\r<br\/>Tue Apr 24 22:07:20 ART 2012 DEBUG:INTROGAME  - Initializing\r<br\/>Exception in thread &quot;main&quot; java.lang.RuntimeException: Resource not found: \/reso\r<br\/>urces\/spritesheets\/intro.png\r<br\/>        at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoa\r<br\/>der.java:69)\r<br\/>        at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTex\r<br\/>tureLoader.java:169)\r<br\/>        at org.newdawn.slick.Image.&lt;init&gt;(Image.java:196)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:129)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:115)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:102)\r<br\/>        at net.mymilkedeek.ludum.tinythumb.states.IntroState.init(IntroState.jav\r<br\/>a:28)\r<br\/>        at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)\r<br\/>        at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)\r<br\/>        at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)\r<br\/>        at net.mymilkedeek.ludum.Main.main(Main.java:25)\r<br\/>\r<br\/>But after decompressing the jar and running:\r<br\/>\r<br\/>C:\\Users\\jfroco\\Downloads&gt;java -jar tinythumb.jar\r<br\/>Tue Apr 24 22:07:19 ART 2012 DEBUG:MAIN       - Starting application.\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:Slick Build #274\r<br\/>Tue Apr 24 22:07:19 ART 2012 DEBUG:start game\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:LWJGL Version: 2.8.2\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz\r<br\/>Tue Apr 24 22:07:19 ART 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Starting display 352x288\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Use Java PNG Loader = true\r<br\/>Tue Apr 24 22:07:20 ART 2012 INFO:Controllers not available\r<br\/>Tue Apr 24 22:07:20 ART 2012 DEBUG:GAME       - Initializing game states.\r<br\/>Tue Apr 24 22:07:20 ART 2012 DEBUG:INTROGAME  - Initializing\r<br\/>Exception in thread &quot;main&quot; java.lang.RuntimeException: Resource not found: \/reso\r<br\/>urces\/spritesheets\/intro.png\r<br\/>        at org.newdawn.slick.util.ResourceLoader.getResourceAsStream(ResourceLoa\r<br\/>der.java:69)\r<br\/>        at org.newdawn.slick.opengl.InternalTextureLoader.getTexture(InternalTex\r<br\/>tureLoader.java:169)\r<br\/>        at org.newdawn.slick.Image.&lt;init&gt;(Image.java:196)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:129)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:115)\r<br\/>        at org.newdawn.slick.SpriteSheet.&lt;init&gt;(SpriteSheet.java:102)\r<br\/>        at net.mymilkedeek.ludum.tinythumb.states.IntroState.init(IntroState.jav\r<br\/>a:28)\r<br\/>        at org.newdawn.slick.state.StateBasedGame.init(StateBasedGame.java:171)\r<br\/>        at org.newdawn.slick.AppGameContainer.setup(AppGameContainer.java:390)\r<br\/>        at org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:314)\r<br\/>        at net.mymilkedeek.ludum.Main.main(Main.java:25)\r<br\/>\r<br\/>It worked!!!"},{"author_name":"jfroco","author_uid":"2085","time":"Apr 25, 2012 @ 1:14am","epoch":1335316140,"text":"Sorry the second log should be:\r<br\/>\r<br\/>C:\\Users\\jfroco\\Downloads\\tinythumb&gt;java net.mymilkedeek.ludum.Main\r<br\/>Tue Apr 24 22:11:03 ART 2012 DEBUG:MAIN       - Starting application.\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:Slick Build #274\r<br\/>Tue Apr 24 22:11:03 ART 2012 DEBUG:start game\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:LWJGL Version: 2.8.2\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:OriginalDisplayMode: 1366 x 768 x 32 @60Hz\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:TargetDisplayMode: 352 x 288 x 0 @0Hz\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:Starting display 352x288\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:Use Java PNG Loader = true\r<br\/>Tue Apr 24 22:11:03 ART 2012 INFO:Controllers not available\r<br\/>Tue Apr 24 22:11:03 ART 2012 DEBUG:GAME       - Initializing game states.\r<br\/>Tue Apr 24 22:11:03 ART 2012 DEBUG:INTROGAME  - Initializing\r<br\/>Tue Apr 24 22:11:03 ART 2012 DEBUG:MAINGAME   - Initializing\r<br\/>Tue Apr 24 22:11:04 ART 2012 DEBUG:done looping\r<br\/>Tue Apr 24 22:11:04 ART 2012 DEBUG:EVENT : 320 1952"},{"author_name":"johnfn","author_uid":"3187","time":"Apr 25, 2012 @ 3:48am","epoch":1335325380,"text":"My error seems to be that lwjgl isn't in my classpath. Perhaps you should include that jar or give some way to set up lwjgl? I downloaded the lwjgl.jar file and placed it in the same directory as your jar, but it still didn't work for some reason."},{"author_name":"My Milked Eek","author_uid":"7229","time":"Apr 25, 2012 @ 6:29pm","epoch":1335378240,"text":"I found a pc from which it isn't working! Rejoice!"},{"author_name":"Ovno","author_uid":"10164","time":"Apr 27, 2012 @ 12:56pm","epoch":1335531060,"text":"Just pops up then disappears.\r<br\/>\r<br\/>Drop me a comment once you've sorted it and i'll come back."},{"author_name":"Valeour","author_uid":"2679","time":"Apr 28, 2012 @ 1:15pm","epoch":1335618600,"text":"Couldn't run. Win7 x64, just opens and closes. :("},{"author_name":"PabloAM","author_uid":"12649","time":"Apr 28, 2012 @ 1:18pm","epoch":1335618780,"text":"I will come back when the game works (On windows) :)"}],"images":["ld23\/7229-b9624f2d3e74273ab531e66a36cfe2a0.jpg"],"links":[{"url":"http:\/\/code.google.com\/p\/mme-ludum-23\/downloads\/list","text":"Windows"},{"url":"http:\/\/code.google.com\/p\/mme-ludum-23\/downloads\/list","text":"OS\/X"},{"url":"http:\/\/code.google.com\/p\/mme-ludum-23\/downloads\/list","text":"Linux"},{"url":"http:\/\/code.google.com\/p\/mme-ludum-23\/source\/browse\/","text":"Source"}],"metadata":{"g_key":"30970","g_author":"7229","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31000","g_title":"tinythumb","g_status":"UCHK1","g_place":"99999","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/7229-shot0.png-eq-900-500.jpg"],"text":"Hi everyone,\r\n\r\nSecond entry. Tried my hand at an RPG. Although it doesn't seem like a lot, it is a whole lot of an improvement over my previous entry.\r\n\r\nBe advised that the jar is 20MB. This is because of music included. If people don't want to download that much, I'll make a musicless distribution. Now, it's time for bed.\r\n\r\nThanks to\r\nMy girlfriend for her patience,\r\nCaranch for tech and moral support<\/p>","title":"tinythumb"}