Bacteriom nom nom by cptalbertwesker

[raw]
made by cptalbertwesker for LD23 (COMPO)
Alright, so I didn't make this in 48 hours, my PC was out of action until 4pm on Saturday, and I didn't really start working on my game til about 10pm. So this is more of a 24 jobby, hence the simplicity.

As a simple-minded bacteria, after a good telling off from your 'father' you decide you will prove him right and show just how fantastic you are at consuming things.

Think of it like Tales from Space about a Blob/Katamari meets the simplest idea in the history of forever.

Move around with the arrow keys eating your fellow bacteria until you can eat the world as you used to know it.

Made in GM8.1 HTML5, the web version unfortunately doesn't loop the music, I assume this is a problem with the engine, as the executable plays fine.

Very simple idea, simple game, and some nice cute sound effects, enjoy :)

Feedback

Pixelulsar
23. Apr 2012 · 20:00 UTC
It's kinda like the fishy game, which I love, but I found it lacked any form of challenge, because I could just swim right thought things that were bigger than me. I also liked how you used the theme, it wasn't a way that I thought anyone would.
Raptor85
24. Apr 2012 · 05:40 UTC
reminds me of tasty planet....you move wayy too slowly though, and as you get bigger you seem to move even slower.
daredevildave
26. Apr 2012 · 23:31 UTC
Needs a bit more of a challenge, as there seems to be no 'bad' guys. Slightly disturbing eating sounds. :-)
Catmoo
28. Apr 2012 · 14:13 UTC
I totally love your game, and the fact that you made it in around 24 hours makes me insanely jealous. The scaling works really well and anyone that's played Feeding Frenzy, Katamari or Spore know exactly what to do!

Love it :D
gnx
02. May 2012 · 05:06 UTC
I liked the setup and how it was tied together with the end. There was a genuine story during this game.

The game itself really has no challenge and it was a bit weird having to tap the arrow keys to move.
Some music during the game would've been nice too.
Oye Beto
09. May 2012 · 22:54 UTC
I liked the little story :P

The gameplay is too simple to be fun and I think you should add a background or something just to have a reference to know if I'm moving.