{"author_link":"\/author\/epicspeedturtle\/","author_name":"epicSpeedTurtle","author_uid":"11938","comments":[{"author_name":"bms","author_uid":"7087","time":"Apr 23, 2012 @ 2:41pm","epoch":1335191760,"text":"I played for while but I couldn't understand if I was doing any progress.. Nice mood, graphics and music though. Good work :D"},{"author_name":"peaveyj","author_uid":"3547","time":"Apr 24, 2012 @ 1:34am","epoch":1335230940,"text":"Does something happen? I couldn't get any progress either.  And I exercised every day!  Excellent music, and I'm all about the as3.  You use flashpunk?"},{"author_name":"epicSpeedTurtle","author_uid":"11938","time":"Apr 24, 2012 @ 1:45pm","epoch":1335274800,"text":"peaveyj: In order for to something to happen you have to exercise AND eat every day. You'll notice the change in 2 days or so. And no, I don't use flashpunk. I know that frameworks are very cool and easy to work with and are just created for such short-term competitions like LD but I'm not a bit fan of them. The game is written in pure as3."},{"author_name":"madflame991","author_uid":"5035","time":"Apr 24, 2012 @ 8:24pm","epoch":1335298740,"text":"You're the first one I see that actually made a &quot;Tiny world&quot; themed game. Also your game made me pretty sad for a moment, really... people should think twice before getting pets."},{"author_name":"BlackDogg","author_uid":"5275","time":"Apr 25, 2012 @ 7:17pm","epoch":1335381120,"text":"Pretty solid idea but I had to reads comments here to know what to do, I didn't understand how to eat. So I'll say, good graphics, music, idea, but a bit too short as a game. Good work anyway."},{"author_name":"Fireblend","author_uid":"10166","time":"Apr 26, 2012 @ 4:10am","epoch":1335413100,"text":"Haha, that was sweet and fun. I did look at the comments beforehand so I knew what to do, but I thought it was pretty well implemented, and it fits the theme really well. Good job!"},{"author_name":"Law","author_uid":"12215","time":"Apr 27, 2012 @ 10:49am","epoch":1335523440,"text":"A tiny concept. A tiny protagonist. A tiny activity. But it was quite fun to play."},{"author_name":"Pierrec","author_uid":"1874","time":"Apr 27, 2012 @ 11:07am","epoch":1335524520,"text":"I escaped! Yay! \r<br\/>Great experience. The intro was a bit long, I tried to skip the dialogs with the spacebar and kept falling asleedp, that was weird ^^"},{"author_name":"gritfish","author_uid":"10705","time":"Apr 27, 2012 @ 12:33pm","epoch":1335529680,"text":"Where was the food?\r<br\/>Great concept and music.\r<br\/>Had the same issue with the intro as Pierrec..."},{"author_name":"tacograveyard","author_uid":"8423","time":"Apr 27, 2012 @ 7:23pm","epoch":1335554280,"text":"Well done. Made me sympathize with poor Hank! Good job capturing not just the scale implied by the theme, but also the feeling."},{"author_name":"castor","author_uid":"11538","time":"Apr 27, 2012 @ 7:39pm","epoch":1335555240,"text":"That is a tiny world. Nice game."},{"author_name":"davidllanos22","author_uid":"10692","time":"Apr 27, 2012 @ 9:07pm","epoch":1335560520,"text":"Nice game! So lovely! :)"},{"author_name":"daredevildave","author_uid":"5182","time":"Apr 27, 2012 @ 11:31pm","epoch":1335569160,"text":"I saved him. Though I did have to check the comments. Perhaps a little more feedback would have been good. Well done though."},{"author_name":"Jiggawatt","author_uid":"5551","time":"Apr 28, 2012 @ 11:56am","epoch":1335613860,"text":"Moody, but not very fun as a game."},{"author_name":"marudziik","author_uid":"5431","time":"Apr 28, 2012 @ 3:32pm","epoch":1335626820,"text":"Poor Hank! But &quot;f**k yeah&quot;, I saved him! :D"},{"author_name":"De10ter","author_uid":"8352","time":"Apr 28, 2012 @ 10:22pm","epoch":1335651420,"text":"That was cute. A bit too repetative\/grindy but a nice idea and pretty polished."},{"author_name":"tfendall","author_uid":"3275","time":"Apr 29, 2012 @ 3:04am","epoch":1335668340,"text":"I figured it out and saved Hank, but it took faith. There was a little feedback with the exercising when it says &quot;I feel strong!&quot; and &quot;So close!&quot;, but there was no indication that the food or sleep did anything. I guessed that I needed to sleep between, and eat before exercising based on the initial dialogue. With that said, the mood was great and I like what you did with such a limited set of pixels - minimalist-chic. It was pretty polished. You chose your scope well."},{"author_name":"Hazard","author_uid":"7512","time":"May 1, 2012 @ 4:10pm","epoch":1335888300,"text":"I liked the mood a lot and was really looking forward to what happens next while playing. But i was a bit disappointed by the rather bland ending after 3 days of doing the same without anything really happening. Some twist after a few days would have turned it into a better experience."},{"author_name":"azurenimbus","author_uid":"12119","time":"May 2, 2012 @ 8:59pm","epoch":1335992040,"text":"I was actually deeply moved by your game. The mood, the music, the way Hank moves so slowly, all combined to create a very believable experience. \r<br\/>\r<br\/>It was short, but really cool. Congrats."},{"author_name":"gregdevice","author_uid":"8124","time":"May 3, 2012 @ 4:46pm","epoch":1336063260,"text":"Too bad, can't figure out how to escape. Fun to play with."}],"images":["ld23\/11938-dffb09111988bef092c17d34b36df723.jpg","ld23\/11938-3f1b640462c3c8e8575d6ee5aaea01f4.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/74956881\/flash\/Cage\/Cage.swf","text":"Web"},{"url":"http:\/\/dl.dropbox.com\/u\/74956881\/flash\/Cage\/src.rar","text":"Source"}],"metadata":{"g_key":"30976","g_author":"11938","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31006","g_title":"Cage","g_status":"UCHK1","g_place":"292","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11938-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11938-shot1.jpg-eq-900-500.jpg"],"text":"Description:\r\n\"Hello, my name is Hank. This is my cage, my tiny world\". You will have to help little hamster whose name is Hank. He is a domesticated animal. But he has always been a free soul. You will have to get Hank his precious freedom.\r\n\r\nTools used:\r\n - FlashDevelop\/ActionScript3 - coding.\r\n - Adobe Photoshop - graphics.\r\n - Reaper\/FL Studio 8 - music and sounds.\r\n\r\nControls:\r\n - arrow key - moving.\r\n - space - sleep\/eat\/exercise or show house inside\/outside.\r\n - 'i' - show\/hide information about game.\r\n<\/p>","title":"Cage"}