Cereal Killer by J0hnjwj
Defeating this game is a true feat of skill. It's brutal and only the truly skilled and patient will be able to master it... With 3 stages and a boss fight, you'll be busy for a while...
Made for the 48 hour compo. Sound was created using SFXR, all sprites and backgrounds were created by me. A timelapse video may be posted soon. In the meanwhile, enjoy the game!
the intro can be skipped with SPACE, just so everyone knows...
Made for the 48 hour compo. Sound was created using SFXR, all sprites and backgrounds were created by me. A timelapse video may be posted soon. In the meanwhile, enjoy the game!
the intro can be skipped with SPACE, just so everyone knows...
| Windows | http://speedy.sh/JJwYY/Cereal-Killer.zip |
| Source | http://bayfiles.com/file/8mHZ/XJqT8X/cereal33.gmk |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=6578 |
Ratings
| Coolness | 48% | 651 |
| Overall | 2.85 | 502 |
| Audio | 1.88 | 643 |
| Fun | 2.93 | 370 |
| Graphics | 2.78 | 492 |
| Humor | 3.42 | 61 |
| Innovation | 3.19 | 319 |
| Mood | 2.72 | 404 |
| Theme | 2.59 | 638 |
LsD store, the cereal jokes, only the sounds was missing. This game is cerealisly the best game ;p
"LsD-mart", lol!
The scaling of the graphics isn't too good but I guess it adds to the overall theme.
You might want to do something more with the game over screen though, it's a bit plain.
The animations for pushing and pulling the trolley worked well. I also really liked the idea of building up momentum with the trolley, but the camera seemed to jump around a little, and a few times I seemed to die when I jumped on the enemy.
It's a pretty standard platform game but with the addition that the level is round. As far as I can tell from playing a couple of minutes, this doesn't change the gameplay, but it looks very cool.
The collision handling could be improved. The whole screen jerks around when you hit a wall. I'd also like less inertia to make the player a bit easier to control.