Gods Inc. by BlackDogg
(! I added a new build with a 2x screen size, use it if you play on a big screen :) (640x360 normal size, 1280x720 for this 2x version) !)
Hi everyone, here is my take on LD#23.
My game is called Gods Inc. and you'll act as a God on mission on multiples planets. The main mission will be to help Tribes here giving them food, and sometimes let them evolve also. Each planet bring different situation and objectives.
Hope you'll enjoy it !
My timelapse for the weekend is avalaible here :
https://vimeo.com/40899783
And here is the postmortem of the project :
http://www.ludumdare.com/compo/2012/04/24/gods-inc-post-portem/
Hi everyone, here is my take on LD#23.
My game is called Gods Inc. and you'll act as a God on mission on multiples planets. The main mission will be to help Tribes here giving them food, and sometimes let them evolve also. Each planet bring different situation and objectives.
Hope you'll enjoy it !
My timelapse for the weekend is avalaible here :
https://vimeo.com/40899783
And here is the postmortem of the project :
http://www.ludumdare.com/compo/2012/04/24/gods-inc-post-portem/
Ratings
| Coolness | 69% | 3 |
| Overall | 3.50 | 141 |
| Audio | 3.54 | 69 |
| Fun | 2.76 | 455 |
| Graphics | 4.10 | 47 |
| Humor | 2.47 | 312 |
| Innovation | 3.21 | 303 |
| Mood | 3.24 | 146 |
| Theme | 3.95 | 43 |
Realisation is good and the game is fully playable.
Good job !
Question : There is sometimes two tribes on the planet and I seems to me that I can interact with only one of them. Is it true? Or did I miss something?
I like the graphisms too but I had found difficult to see the different feedbacks or texts in this tiny windows ( I have played on the web)! Therefore, it was more difficult to imerge myself into this tiny universe but anyway, i achieved to do it! A nice work and game!
graphics are very lovely and the concept is great
it's not very difficult but that's okay - a very relaxing experience, perfectly supported by the audio
With that said, the game seems to have a really interesting mechanic!
I like how you basically turned the whole resources/land management kind of game into one where you're managing stuff over a globe. I also think it was a good idea to introduce a new mechanic or an addition every level so the player remains hooked.
I think if you could try going for some different or game changing mechanics, that would really keep the player hooked for a long time. Like, for as long as I played, nothing was introduced that was harmful to me. Maybe some asteroids come sometimes and I need to rotate the earth so that it doesn't hit the shelter while at the same time carrying food and resources? THAT would be pretty epic!
Overall good job with the game!
The only thing that confused me was that sometimes I didn't know which tribe was mine and which was the faceless Other that I needed to steal food from. But it was fun!