Nix by rustybroomhandle

[raw]
made by rustybroomhandle for LD23 (COMPO)
Eeeeep! Ran out of time. I will package this into an installer another time. (and also actually finish it) In its current state it still serves as a nice little prologue to a story.

To run this, you need to install the OpenSLUDGE engine, which you can get at:

http://opensludge.sourceforge.net/download.html

On Windows you can just install the engine and then click Nix.slg to launch.

Regards,
Rusty B (Jaco)

jaco@screwylightbulb.com

EDIT: Changed the main Windows download link to an installer, but left the original ZIP there for Mac/Linux users who wish to run it directly using the SLUDGE engine - download link also provided.

EDIT2: Just added a Mac package. I don't have a Mac, but trying it anyway. The __MACOSX folder will be missing, so no icon, and no idea if it will even work. Feedback appreciated!

Ratings

Coolness 71% 3
Overall 2.61 669
Audio 1.06 788
Fun 2.42 645
Graphics 3.92 87
Humor 2.89 162
Innovation 2.19 749
Mood 2.75 377
Theme 2.81 540

Feedback

DoktorAce
23. Apr 2012 路 08:37 UTC
Cant run cause I have a mac
馃帳 rustybroomhandle
23. Apr 2012 路 09:20 UTC
There is a Mac client for OpenSLUDGE on that download link, you could try it.

I only flagged it at Windows since that's the easiest way to get it working. A bit weird since I built the whole thing on Linux. :P
馃帳 rustybroomhandle
23. Apr 2012 路 09:32 UTC
Windows installer now available: http://screwylightbulb.com/NixInstaller.exe
jeroenimooo
23. Apr 2012 路 11:58 UTC
My laptop supports no shaders :/ will try this when im home :)
Taugeshtu
23. Apr 2012 路 13:12 UTC
I like this intro. Wish to see a full game.
Suese
23. Apr 2012 路 15:24 UTC
I played through the adventure until a bug prevented me from going any further. This game felt very incomplete. Between the single background image, no music or sound effects, no challenge, it seems like it lacked any substance. The character animations were wonderful, but the game lacked a lot.

Thank you for this.
馃帳 rustybroomhandle
23. Apr 2012 路 21:37 UTC
Suese - thanks for the play/rate/review. :) Yeah, definitely some way to go before matching the original scope that was in mind. I would like to make it into a complete and cohesive experience after LD.
Hume
23. Apr 2012 路 21:59 UTC
This is in no way your fault, but the SourceForge page to download the OpenSLUDGE engine (for Mac) is returning 500 errors at the moment, so I can't play :(

This looks great. I bet it's a hassle, but if there's any way you could distribute a compiled executable for other platforms, I bet more people would rate.
JustinMullin
23. Apr 2012 路 22:01 UTC
Nice art! Very ambitious for a LD entry...I don't blame you for running out of time.
馃帳 rustybroomhandle
24. Apr 2012 路 10:14 UTC
Hume - I would very much like to, but I don't have a Mac unfortunately. And even though this was all built in Linux, I don't have much experience in putting together distributable software under Linux. I have some idea of the library requirements, but would likely just make a mess of it.
evilseanbot
24. Apr 2012 路 10:56 UTC
Managed to install the game, then about five error boxes popped up about my video card when I went to run it and it would not open.
artefon
25. Apr 2012 路 09:56 UTC
couldn't install on linux.
Monkey Armada
25. Apr 2012 路 10:29 UTC
I wish the game was more than an intro. I enjoyed the short experience though. Cool graphics and nice homage to point and click adventures. I also apreciate your sense of humor.
Nice start, I'd love to see the idea developed!
gritfish
25. Apr 2012 路 11:23 UTC
Was there no sound? Animations were great. Characters were cute. Controls worked well. Perhaps footprints would have been useful after the first encounter? Was expecting an item-collection fest, and then I clicked on the rock... :) I could see this becoming a more fully featured game.
馃帳 rustybroomhandle
25. Apr 2012 路 12:01 UTC
gritfish / Monkey Armada - No sound, and I definitely will be making it into a more complete experience, aiming for maybe a 2 to 3 hour time to completion. I aim to keep it a simple "interact with your environment to learn more about it and to advance the story" thing than to have any complex puzzles.

There is also a greater point/message to the story that I obviously did not get around to accomplishing.

Anyhoo, thanks for playing! :)
matthias_zarzecki
25. Apr 2012 路 17:02 UTC
Really nice aesthetic. I like how the navigation feels like in an old text-adventure.
BubuIIC
25. Apr 2012 路 18:54 UTC
Oh, this was quite short, such a great beginning. It looked really nice, the graphics and animations are great! :-)
Hope you get around to finishing it.
the8donut
25. Apr 2012 路 22:23 UTC
Loved the graphics. Very promising, would love to see how it turns out
Mach60KAS
25. Apr 2012 路 22:55 UTC
I thought the character model looked great! I thought the terrain looked a bit weird in places, especially compared to the cell-shaded characters. Still, relatively enjoyable. :)
AlwaysGeeky
26. Apr 2012 路 16:42 UTC
Good cel shading, and cartoony :)
roundcrisis
26. Apr 2012 路 17:59 UTC
Great looking :)
Moth
28. Apr 2012 路 06:28 UTC
That was a fun intro! I look forward to seeing this expounded upon.

First of all I think the character modeling is very nice; I really like the main character and thought the animation for his arm extending and picking up the rock was really cool in particular. I think the concept of playing as a rover is really cool! It's a really fun cartoony design in its colorfulness and the fact it has an eye. It really reminds me like a character design from the glory days of 3rd person adventure games.

Do you think you might fill this out with voice acting, as the project goes on? If you are, I'm sure you may have plenty of ideas for voice actors already, but if you give me a ring I'd be happy to pitch in my voice for a character!

Saw your sharp site too; looks like you have a nice team and some promising stuff on the way, so it's in my favorites now :)
nornagon
29. Apr 2012 路 08:09 UTC
Not rating because I hate installers.
samoojamies
29. Apr 2012 路 09:30 UTC
Cool looking art. Shame that it was so short.
epicSpeedTurtle
29. Apr 2012 路 09:43 UTC
The animation was so great, but that's the only thing. No music/sound, very short, uncompleted story, lack of interesting gameplay.
Dax
29. Apr 2012 路 17:27 UTC
Graphics are really nice, too bad when there is mountains in the foreground, you are over them.
馃帳 rustybroomhandle
29. Apr 2012 路 20:09 UTC
Dax: Yep, I did not have time to add in zbuffers. I'm continuing work on it though, and that's the first thing I have started to add in. Thanks for playing/commenting. :)
sebbu
30. Apr 2012 路 14:39 UTC
antialiasing didn't seems to work, reinstalling the game fixed the problem :o
jmaasing
01. May 2012 路 14:13 UTC
Worked fine on my Mac. Nice graphics and story, leaves you wanting to know what happens :-)
speciesUnknown
02. May 2012 路 22:49 UTC
Shame about the lack of music, that would have added mood to the game, although in its current unfinished state its not much of a game. Not a bad concept, although I think the theme was a bit weak in it.
Shigor
05. May 2012 路 21:13 UTC
Full points for art, extra humor points for the "spleen".
Too bad that you run out of time, because right now it's just pretty boring intro :/
tcstyle
06. May 2012 路 20:43 UTC
The graphics style is awesome. Unfortunately the masking of rocks isn't that great so at some areas this breaks the mood.
Some atmospheric sound would totally help.
** spoiler **
I just saw a tiny alien once but couldN't found it again.
Ben
10. May 2012 路 20:33 UTC
As echoed in the earlier comments, this looks like one of those "could have been awesome, not enough time" games. Good work, and I hope you make something awesome from this.
Thotep
11. May 2012 路 07:21 UTC
Animations are great, I liked the graphics as well. Sad that it's unfinished.