Twice Upon A Time by DainVadda
here is our unfinished game. for the three of us was it the first participation at ludum dare.
it's about solve quests by timetravelling. in a tiny world... aehm... room.
let us know what you think about it.
Edit:
We managed to port the game to Windows. The new Mac version supports Fullscreen (press F) and should fix some minor instabilities.
Requirements (Windows):
- OpenGL 3.2 capable graphics card and drivers
- Tested on Windows XP only
Requirements (OS/X):
- Mac OS X 10.6+
it's about solve quests by timetravelling. in a tiny world... aehm... room.
let us know what you think about it.
Edit:
We managed to port the game to Windows. The new Mac version supports Fullscreen (press F) and should fix some minor instabilities.
Requirements (Windows):
- OpenGL 3.2 capable graphics card and drivers
- Tested on Windows XP only
Requirements (OS/X):
- Mac OS X 10.6+
| OS/X | http://dl.dropbox.com/u/16186852/Twice%20Upon%20A%20Time.zip |
| OS/X (post contest) | http://bit.ly/JIJFcP |
| Windows (post contest) | http://bit.ly/IzbKRB |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=12428 |
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 2.91 | 151 |
| Audio(Jam) | 2.86 | 126 |
| Fun(Jam) | 2.52 | 178 |
| Graphics(Jam) | 3.54 | 96 |
| Humor(Jam) | 2.24 | 136 |
| Innovation(Jam) | 3.17 | 96 |
| Mood(Jam) | 2.78 | 131 |
| Theme(Jam) | 2.43 | 203 |
We will also try to record a video during the weekend for those of you still unable to run the game.
Neat game, nice setting of mood. Enjoyed the graphics and sound, and the small puzzles.
Definitely you could have something great if you keep working at this
Also, is the player really supposed to look that retarded?
We are using open libraries only (OpenGL, OpenAL, libpng,...). I think it would be no problem to port to linux. But I do nat have a working linux machine at the moment,
But why did you even upload it if it's not finished? :-/
- In锚s Almeida from Evil Sandwich Studios
It played fine for me, except a crash to desktop if I moved down, off the bottom of the screen.