{"author_link":"\/author\/lansiir\/","author_name":"oldtopman","author_uid":"5874","comments":[{"author_name":"oldtopman","author_uid":"5874","time":"Apr 23, 2012 @ 11:03pm","epoch":1335221880,"text":"Love the game, 5\/5, but the inability to vote on this entry prevents me from judging appropriately."},{"author_name":"Kvisle","author_uid":"3818","time":"Apr 23, 2012 @ 11:08pm","epoch":1335222180,"text":"Technical:\r<br\/>\r<br\/>It has a big problem with input --- I checked the source code.  You can't have two SDL_PollEvent loops -- when you do PollEvent, it discards the event.  Merge it into a single loop, and things will work smoothly.\r<br\/>\r<br\/>\r<br\/>The game:\r<br\/>\r<br\/>I managed to both lose and win - could be an interesting turn based online game - switch the graphics to something a bit more intimidating and you'd be ready. :)"},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 23, 2012 @ 11:18pm","epoch":1335222780,"text":"@Kvisle Yes, I noticed that, and did not find the cause until after the deadline. I'll definitely look into turning this into an online game and will contact you if I do so; although if you've seen the code you know that any improvements are a little ways away from now."},{"author_name":"RiamuDiMentis","author_uid":"9968","time":"Apr 23, 2012 @ 11:49pm","epoch":1335224640,"text":"404 not found for the windows distro"},{"author_name":"josefnpat","author_uid":"11249","time":"Apr 24, 2012 @ 12:14am","epoch":1335226140,"text":"Die Upvote, die!"},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 24, 2012 @ 12:18am","epoch":1335226380,"text":"@RiamuDiMentis\r<br\/>Thanks, fixed the link."},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 24, 2012 @ 12:19am","epoch":1335226440,"text":"@josefnpat\r<br\/>Yeah, I did the artwork before the storyline, so not all of it is in sync."},{"author_name":"Jungorend","author_uid":"4392","time":"Apr 24, 2012 @ 12:42am","epoch":1335227820,"text":"The blue arrow doesn't appear to do anything. It seems to just stand there as I move around and win the game."},{"author_name":"Truce","author_uid":"12082","time":"Apr 24, 2012 @ 12:42am","epoch":1335227820,"text":"Playing the windows version, and based on the above comments I'm not sure I'm playing the same game. There's a big grid with only one other arrow on it, you kill it and win. Is that what everyone else is seeing?\r<br\/>\r<br\/>Abstaining to vote until I know I'm playing the final version.  =)"},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 24, 2012 @ 12:57am","epoch":1335228720,"text":"@Truce\r<br\/>If you check the screenshot, that is indeed the game. It's not much, but it's my first graphical entry. If you have any more questions, I'm in the IRC, nick oldtopman."},{"author_name":"FireSlash","author_uid":"3130","time":"Apr 24, 2012 @ 2:02am","epoch":1335232620,"text":"The game rules are a bit unclear. I ended up figuring it out (I think) but they could be explained better.\r<br\/>\r<br\/>Also I couldn't get the game to actually close, had to murder it in task manager."},{"author_name":"Milo","author_uid":"2934","time":"Apr 24, 2012 @ 2:09am","epoch":1335233040,"text":"Definitely an interesting concept, but it'd be nice to have more. I love the graphic at the end."},{"author_name":"jeffz","author_uid":"4842","time":"Apr 24, 2012 @ 2:26am","epoch":1335234060,"text":"I rated you highest on audio, the gameplay could have used a bit more work."},{"author_name":"emveyh","author_uid":"8574","time":"Apr 24, 2012 @ 7:37pm","epoch":1335295920,"text":"so yeah, i think i won the game ... i don't know if it's just the windows version, but it's somekind of short and the enemy is doing nothing at all so it's pretty easy to win :) The best thing about this is the audio"},{"author_name":"howieV (binarygirl)","author_uid":"8824","time":"Apr 24, 2012 @ 7:39pm","epoch":1335296040,"text":"hehe i think i 'got it' great music :)"},{"author_name":"devwil","author_uid":"7526","time":"Apr 24, 2012 @ 9:32pm","epoch":1335302820,"text":"***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***\r<br\/>\r<br\/>When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.\r<br\/>\r<br\/>Please consider making a browser game next time."},{"author_name":"netguy204","author_uid":"5044","time":"Apr 24, 2012 @ 9:57pm","epoch":1335304320,"text":"Love the music. I left your game running for a good while and enjoyed the tune.\r<br\/>\r<br\/>Congrats also on finishing the compo with an actual game (which, I define as having a win condition, a loss condition, and some player influenced progression to one of those!)\r<br\/>\r<br\/>The controls were frustrating. More than half of the time, when I pressed a button, nothing happened. That non-responsiveness made it difficult to tell if I was making reasonable requests of my vicious red arrow.\r<br\/>\r<br\/>I appreciated the strategic component to the game. It took me a while to discover what orientations were effective and why I was getting killed. I didn't appreciate how hard it was to tell when bad things were happening though... I think an animation cue or a sound effect would have made discovering the right way to attach the evil blue arrow much more satisfying.\r<br\/>\r<br\/>The theme is really only present in the color-text. There's really nothing tiny or worldly about these arrows. It's also hard to point to a particular mood in the game though the color-text is certainly a quirky and amusing premise for a game--though the game itself doesn't REALLY relate (other than i'm controlling an arrow... i do get that.)\r<br\/>\r<br\/>Overall, I was frustrated but eventually entertained and I dig the music."},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 24, 2012 @ 10:46pm","epoch":1335307260,"text":"@devwil I feel your pain, fellow linux user here. Unfortunately, there is no way to compile for OSX without dropping a few hundred dollars at the Apple store, and web games aren't the moneymakers. I consider this practice for getting a game job (one day), or making my own, and web games just aren't there yet. Just look at the fact that I hear no music because people have to use flash to play their tunes! If downloading hundreds of entries is your problem, send me an email and I will be more than happy to mail you a hard drive to hold them.\r<br\/>\r<br\/>@netguy204 Yeah, I had this magnificent storyline, but it sorta falls apart when you have ten minutes left. Thanks for the detailed review!"},{"author_name":"Fireblend","author_uid":"10166","time":"Apr 25, 2012 @ 2:43am","epoch":1335321480,"text":"Uhm, I absolutely loved the epic ending! The gameplay could've used a bit more development, but the foundations were there :) good job!"},{"author_name":"Vic","author_uid":"7283","time":"Apr 25, 2012 @ 8:57am","epoch":1335343920,"text":"Beat it on my first try :)!\r<br\/>\r<br\/>The music is great, very well done! Hope to see you again next LD!"},{"author_name":"Catman","author_uid":"11589","time":"Apr 25, 2012 @ 9:05pm","epoch":1335387600,"text":"Funny! Love the arrow with a sword! :)"},{"author_name":"Norgg","author_uid":"5283","time":"Apr 26, 2012 @ 9:55am","epoch":1335433800,"text":"The server for downloads seems to be completely down at the moment, even by IP address.  Give me a shout on IRC when it's back up."},{"author_name":"tompudding","author_uid":"12467","time":"Apr 27, 2012 @ 9:25pm","epoch":1335561600,"text":"Excellent music, cool idea, and a Linux version, yay!"},{"author_name":"Andrew","author_uid":"5432","time":"Apr 30, 2012 @ 9:13pm","epoch":1335820080,"text":"Would be better with a field of blue arrows and navigating through them."},{"author_name":"Jedi","author_uid":"4799","time":"May 7, 2012 @ 7:58pm","epoch":1336420380,"text":"I just keep winning without thinking. On the third play, I tried to lose but couldn't. My opponent just sits there and counts down; I win even if I jump in front of him. I don't think it's working right for me :\/.\r<br\/>\r<br\/>The story seems like the kind of thing that major sleep deprivation brings about :)."},{"author_name":"barigorokarl","author_uid":"3036","time":"May 7, 2012 @ 8:51pm","epoch":1336423560,"text":"Haha, nice story. The concept might be interesting, keep working on that! Thumbs up for Linux version :-)"},{"author_name":"oldtopman","author_uid":"5874","time":"May 9, 2012 @ 8:43pm","epoch":1336595880,"text":"@Jedi: The storyline\/gameplay threw me for a loop. SDL_TTF was not as easy to use as I anticipated. And as for the storyline, I have no idea why it would seem like I was sleep deprived ;)\r<br\/>\r<br\/>The boss deals damage to everyone with in a square in any direction every other turn. The player has to point at the boss to deal damage."}],"images":["ld23\/5874-6d91446f9461b4017f66ba392fd27b82.jpg"],"links":[{"url":"http:\/\/topcraftia.no-ip.org\/games\/upvote\/upvote-lin32.tar.gz","text":"Linux x32"},{"url":"https:\/\/github.com\/oldtopman\/ld23-tophat\/","text":"Source"},{"url":"http:\/\/topcraftia.no-ip.org\/games\/upvote\/upvote-lin64.tar.gz","text":"Linux x64 "},{"url":"http:\/\/topcraftia.no-ip.org\/games\/upvote\/upvote-win32.zip","text":"Windows"},{"url":"http:\/\/topcraftia.no-ip.org\/games\/upvote\/upvote-mac.tar.gz","text":"OSX"}],"metadata":{"g_key":"31068","g_author":"5874","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31098","g_title":"UpVote","g_status":"UCHK1","g_place":"883","g_commentcount":"27","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/5874-shot1.png-eq-900-500.jpg"],"text":"!!!Due to a blackout, the DNS records are updating. Replace \"topcraaftia.no-ip.org\" with \"75.166.137.51\" if the site appears to be missing!!!\r\n\r\nThe working title for this game was TopHat, but I lacked time to do proper art, so the arrows were used instead. The music was created by atrk-bu. Thanks to raptor85 for the Windows compile. Thanks to netguy204, we now have an OSX build! More thanks to `zid from #naev on irc.freenode.net who cleaned up my code quite a bit. Check it out here: http:\/\/bit.ly\/Ib304M\r\n\r\nIf you do find a bug (gasp) send me an email or find me on irc, because the notifications are broken here. email: http:\/\/bit.ly\/JsZjIJ<\/p>","title":"UpVote"}