{"author_link":"\/author\/fishbrain\/","author_name":"fishbrain","author_uid":"3007","comments":[{"author_name":"m4c0","author_uid":"9984","time":"Apr 22, 2012 @ 8:07pm","epoch":1335124920,"text":"Great game! Needs some balancing (it's hard to &quot;hit&quot; a refugee and aliens should die in blackholes), but the concept is great!"},{"author_name":"jami","author_uid":"12154","time":"Apr 23, 2012 @ 8:59pm","epoch":1335214440,"text":"Interesting game! Quite hard to catch refugees though..."},{"author_name":"fishbrain","author_uid":"3007","time":"Apr 23, 2012 @ 11:14pm","epoch":1335222540,"text":"Cheers for the feedback...\r<br\/>Good use of side thrust (Z, X) makes it easier to collect them."},{"author_name":"Raptor85","author_uid":"7131","time":"Apr 24, 2012 @ 6:07pm","epoch":1335290520,"text":"very difficult to pilot with so many planets &quot;gravity&quot; pulling you each and every way as they fly by, cool concept but it's kinda hard to play due to that."},{"author_name":"chinchang","author_uid":"4201","time":"Apr 24, 2012 @ 6:19pm","epoch":1335291240,"text":"sometimes the bullets just stuck on the screen if dat wasnt intentional...more polish can make it playable."},{"author_name":"fishbrain","author_uid":"3007","time":"Apr 24, 2012 @ 6:22pm","epoch":1335291420,"text":"yeah, cheers... the bullets where fine, and somehow I managed to slip a bug into the game at the last minute :( grr... never-mind."},{"author_name":"Zillix","author_uid":"2460","time":"Apr 25, 2012 @ 6:30am","epoch":1335335100,"text":"Neat idea! I was entertained by how much gravity influenced the bullets"},{"author_name":"Kassoon","author_uid":"5418","time":"Apr 26, 2012 @ 4:53am","epoch":1335415680,"text":"Pretty neat! I love gravitational mechanics when they're used outside of puzzle games. Bullets would sometimes freeze in place, and I probably would have stuck with it longer if there was a feeling of progression beyond score. Game's got potential!"},{"author_name":"dukope","author_uid":"11080","time":"Apr 26, 2012 @ 9:37am","epoch":1335432720,"text":"Interesting concept with the intermingling gravity. Was pretty hard to rescue the people though. Mostly they just zoom right into a nearby planet."},{"author_name":"De10ter","author_uid":"8352","time":"Apr 28, 2012 @ 9:48pm","epoch":1335649380,"text":"I liked it.\r<br\/>Was a bit too difficult for my taste but I liked the inclusion of gravity and a goal to classic asteroids.\r<br\/>Fail to see the theme in it though."},{"author_name":"fishbrain","author_uid":"3007","time":"Apr 29, 2012 @ 11:20pm","epoch":1335741300,"text":"Thanks for the feedback!\r<br\/>\r<br\/>@De10ter\r<br\/>The key concept of this game is the multiple interacting gravity fields - this was the very, and very literal interpretation of the theme &quot;tiny world&quot;.\r<br\/>\r<br\/>Of course, as happens, the original idea for the game gets a little creatively mashed-up along the way. Originally I had the refugees standing ON the surface of the little planets, but this made the gameplay too difficult.\r<br\/>\r<br\/>It was also originally meant to be a little more &quot;puzzle-like&quot;; generally slower animation and movement, perhaps plotting a course arc through the drifting planets; but as it came together, it seemed to suit more of an arcade style.\r<br\/>\r<br\/>It seems I often have the difficulty of my games a little too high by most standards - but I don't really like easy games. Simple games perhaps, yes, but not easy in terms of challenge. And so, I'd much rather it be too hard than too easy.\r<br\/>\r<br\/>I feel there is a lot of scope to tweak parameters here, so I'm happy with the general mechanics and ideas behind it.\r<br\/>\r<br\/>Cheers,"},{"author_name":"fishbrain","author_uid":"3007","time":"Apr 29, 2012 @ 11:21pm","epoch":1335741360,"text":"* this was the very _first_, and very literal interpretation"},{"author_name":"Valeour","author_uid":"2679","time":"May 12, 2012 @ 12:59pm","epoch":1336827240,"text":"Controls were a bit flimsy at times, especially with shooting. The camera could have looked forward a bit more, it was hard to see what was coming. Fun though."}],"images":["ld23\/3007-8ee502c1f2c973c87f58f5a6b7cab50e.jpg","ld23\/3007-391400faedf2191ef15f03dd776270cd.jpg","ld23\/3007-3661c1cdb0eabc4be1f47163ac7f3893.jpg"],"links":[{"url":"http:\/\/www.pellenproductions.com\/LD23\/","text":"WEB"},{"url":"http:\/\/www.pellenproductions.com\/LD23\/LD23.zip","text":"Source"}],"metadata":{"g_key":"31078","g_author":"3007","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31108","g_title":"Interplanetary Rescue","g_status":"UCHK1","g_place":"439","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/3007-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/3007-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/3007-shot2.jpg-eq-900-500.jpg"],"text":"Deftly pilot between planets and rescue the floating refugees.<\/p>","title":"Interplanetary Rescue"}