Mage Duel by Kitch
For centuries when mages would disagree, they would spend hours in boring and pointless debates that would last for sometimes years. To counteract this, they developed the "Trial Plane", a tiny world existing solely for the resolution of these conflicts.
The game is basically an artillery game. (You know, like Scorched Earth, or the game with the gorillas and bananas.) Two twists, its in real time and it uses your previous play throughs as opponents.
IMPORTANT NOTE #1 - The game uses your previous play throughs as your opponents. Therefore, you must play the game at least 2 times (The first time is against a dummy) to get the other mage firing back.
IMPORTANT NOTE #2 - The game is in XNA 4.0. If YOU DO NOT have XNA, you will need to use the install package or download XNA from the links below. If you ALREADY HAVE Xna installed on your machine, you can download the "RAW" link.
Up Arrow, Down Arrow, W, S - Change Power
Left Arrow, Right Arrow, D, A - Change Angle
1-7 - Cast Spells
.NET 4.0 DOWNLOAD
http://www.microsoft.com/download/en/details.aspx?id=24872
XNA 4.0 Redistrutable DOWNLOAD
http://www.microsoft.com/download/en/details.aspx?id=20914
Thanks for your time!
The game is basically an artillery game. (You know, like Scorched Earth, or the game with the gorillas and bananas.) Two twists, its in real time and it uses your previous play throughs as opponents.
IMPORTANT NOTE #1 - The game uses your previous play throughs as your opponents. Therefore, you must play the game at least 2 times (The first time is against a dummy) to get the other mage firing back.
IMPORTANT NOTE #2 - The game is in XNA 4.0. If YOU DO NOT have XNA, you will need to use the install package or download XNA from the links below. If you ALREADY HAVE Xna installed on your machine, you can download the "RAW" link.
Up Arrow, Down Arrow, W, S - Change Power
Left Arrow, Right Arrow, D, A - Change Angle
1-7 - Cast Spells
.NET 4.0 DOWNLOAD
http://www.microsoft.com/download/en/details.aspx?id=24872
XNA 4.0 Redistrutable DOWNLOAD
http://www.microsoft.com/download/en/details.aspx?id=20914
Thanks for your time!
| Windows (I already have XNA) | http://dl.dropbox.com/u/53659597/MageDuelRaw_LD23.zip |
| Windows (I don't have XNA) | http://dl.dropbox.com/u/53659597/MageDuelInstall_LD23.zip |
| Source | http://dl.dropbox.com/u/53659597/MageDuelSource_LD23.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7470 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.42 | 175 |
| Audio | 3.06 | 197 |
| Fun | 3.44 | 117 |
| Graphics | 3.38 | 215 |
| Humor | 3.31 | 76 |
| Innovation | 3.12 | 346 |
| Mood | 3.03 | 248 |
| Theme | 2.58 | 646 |
It is a really cool concept.
The aiming mechanic was a bit clunky, especially the limited spell power. Hitting the enemy when you're dug into a hole turned pretty much impossible, the background music was nice though.
I laughted quite hard at the qoutes you gave my mages :-)
@Danvil - Sounds like you need to increase your Power (Up arrow or W)
@edg3 - It takes a random play from the list of already played games. So, if you get bad rolls on your random gen, you can play the same one over and over.
@barigorokarl - Or is it practical because it clears the way? ; )
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
http://crankgaming.blogspot.de/2012/02/xna-to-monogame.html
Also, too bad the "how to play" page spoiled what was going to happen! It would have been much better if you encouraged the player to play more than one match in some other way =/
Anyway, I liked it a lot!
On a side note, given the nature of the game mechanics, I find the "AI tends to bury itself" comment rather amusing.
Thank you all for the comments... and schattenkind.net, thanks for the link. I will try and port it over.
Side note, the terrain seed should save with the play through, only mirrored. Didn't get a chance to test that as much as I'd like though.