Tiny Droplet by jvanbaarsen

[raw]
made by jvanbaarsen for LD23 (COMPO)
You play a drop of water, named Droplet, that fell out of a bucket.. You've heard a lot of stories about the big sewer system!
Now you are free from the bucket, you try to reach the sewer entrance..
Help Droplet to reach his destiny

Credits:
- Flashpunk
- Matt Tuttle (Flashpunk simple physics)
- Gimp
- CFXR

Ratings

Coolness 68% 3
Overall 2.70 604
Audio 1.84 652
Fun 2.50 607
Graphics 2.95 394
Humor 1.70 690
Innovation 1.72 878
Mood 2.32 650
Theme 2.39 730

Feedback

karnakgames
22. Apr 2012 · 21:36 UTC
I love these typical platformers: grab the coin, go to the exit, jump :D
My only concern is that the movement is too sensitive.
Shackelford
23. Apr 2012 · 04:24 UTC
Fun game, but I think the controls are a bit too sensitive. The droplet is very loveable :P
23
23. Apr 2012 · 12:33 UTC
Nice graphics - very lively.

The jump feels really heavy, and the character moved so fast I didn't feel like I had much control. Maybe you could make a version with half the frame rate?

Also, it's a minor detail, but it'll be nice to be able to use the keyboard on the level select.

Thanks for the game!
mess110
23. Apr 2012 · 12:33 UTC
oh noes my tiny droplet burned.
Nocturne
23. Apr 2012 · 12:33 UTC
This could have been a lovely platformer, as it looks good and seems to be well made... But the really poor controls have made me give up after only a few minutes. Tapping a key makes you move a tiny amount yet hold it for a millisecond to long and and you shoot off! If more care had been taken with the controls I'm sure I would have loved this...
Endurion
23. Apr 2012 · 12:35 UTC
Nice little game, but the controls are very sensitive. It's nearly impossible to safely land between two spikes.
Gave up on stage 3 ;)
pbdiode
23. Apr 2012 · 12:38 UTC
Great job! fun to play, controls a little sensitive, background music would have been nice.
Suese
23. Apr 2012 · 12:40 UTC
Good job.

I almost rage-quit before completing level 2, because level 2 was well-done. This game could be greatly improved by a few simple things 1. Slower FPS 2. Less sensitive controls, 3. Music!

p.s. I did find it a little concerning that the droplet of water was interested in coins... character animation and the bucket graphic were great touches.
berkano
23. Apr 2012 · 12:40 UTC
Ah I remember playing the early version during the dare... Final game came together really well! Graphics are nice and tight. The traps are a bit punishing though, agree with the commenter below about controls being too sensitive. I only got to level 3...
Ergo
23. Apr 2012 · 12:56 UTC
The controls are a bit sensitive, but it actually made for a nice challenge! :D
The sound effects were okay, but the lack of any music made it a bit bleak.
Graphics we're also okay, but the fire animation is a bit too choppy (variably choppy, which looks really odd with lots of fire tiles around).

But overall it's a pretty fun game! :D
vitor.navarro
23. Apr 2012 · 14:51 UTC
Interesting but just a little to much sensitive on jumping. Where is the music?
Furthermore I like the game congrats...
lapogo
24. Apr 2012 · 00:01 UTC
Jumping is a bit awkward, and if the coins are gonna give you points just make it so you can get to the end without collecting them. maybe the game could be score/star based.
Gornova
24. Apr 2012 · 13:01 UTC
nice game for 48 hours, if you have time could try to improve it (try also Advanced Platform Engine, search in flashpunk forum, for gravity stuff
drZool
24. Apr 2012 · 18:34 UTC
Ran too fast for my computer, rendering it pretty unplayable.
chinchang
24. Apr 2012 · 18:45 UTC
dat droplet sprite was really cute but a lil quick. Your feedback system and details in the level were good too. lil physics more and a bkg music wud make it fun to play.
quill18
24. Apr 2012 · 18:48 UTC
As others have said, the movement is a little intense for me, but I could definitely see myself playing a version 1.1 of this on Kongregate or something! Nicely done.
Pedro de Quadros
25. Apr 2012 · 02:17 UTC
Controls are too sensitive, but otherwise I liked it.
eburn184
25. Apr 2012 · 02:48 UTC
Wow, that is some intense gravity. Fun little platformer. Nice job!
marudziik
25. Apr 2012 · 20:42 UTC
What others said. It's a very good first LD entry.
seagaia
25. Apr 2012 · 23:25 UTC
The jumping is awkward and things feel empty without sound. But it's a good start for your first LD!
robbiehunt
27. Apr 2012 · 03:55 UTC
Other people are saying this is your first LD so - yay! I'm also in the "first LD" club!

Loved this game, dude! The animation was great, loved the way health was handled and found the damage animation to be quite cool.

A soundtrack would be been awesome!

Good job! Keep doing what you're doing, it's working!
philhassey
06. May 2012 · 13:59 UTC
Pretty good, but the movement was a bit crazy :) Nice animations though!
Sodaware
11. May 2012 · 14:15 UTC
As others have said, the movement is way too sensitive. Otherwise it's a fun little game, although I would have liked to have seen a few more gameplay elements. I liked the graphics though - very cute :)