Tinysoft by wurstknifte

[raw]
made by wurstknifte for LD23 (JAM)
This game is the sadly product of a project with to much to do and not enaugh time. Even the jam was not long enaugh.
So, enjoy a complete, dynamic game engine and a unfinished game.

The game is something like Half-Life in RPG Maker 2K style.
A scientist, Issac Gates, tries to create Tinysoft by building a shrinking ray. Of course something goes wrong and all people die, or something like this. This is the part where I stopped do work on the story.

Ratings

Coolness 57% 3
Overall(Jam) 2.03 248
Audio(Jam) 1.83 187
Fun(Jam) 1.87 241
Graphics(Jam) 2.31 220
Humor(Jam) 2.05 162
Innovation(Jam) 1.90 240
Mood(Jam) 2.45 179
Theme(Jam) 2.10 236

Feedback

Syntaxide
23. Apr 2012 · 20:10 UTC
I liked the Half Life theme. Movement felt a bit awkward, in that you kept moving quite a bit after releasing a key. Otherwise nice engine. You should continue to work on levels even though the jam is over.
Zyll
23. Apr 2012 · 20:12 UTC
Great start.
thatshelby
23. Apr 2012 · 20:13 UTC
Not much game here. I agree that the movement was weird, but I understand why it was there. A beeping noise kept playing after I quit and had to re-boot my computer.
vigrid
23. Apr 2012 · 20:21 UTC
Reminds me of HL a lot. This engine has potential, the game had quite nice feel to it, too.
Jonathan Whiting
24. Apr 2012 · 06:06 UTC
A lesson for next time is if you only have 48/72 hours, half-life the rpg is probably not the best choice!

Reading messages with space and closing with enter was rather frustrating. Still, every hung together pretty well tech wise.
Zamando
24. Apr 2012 · 10:28 UTC
The beeping sound in the end kept on going when i closed the game. I got rid of it by killing java in the task manager.
Not much of a game, and interacting with things but then closing the text that pops up with a different key is annoying.
JesterBLUE
25. Apr 2012 · 01:30 UTC
Tried to play but it was too much for my computer (2ghz .5 gb ram winxp) too bad. I liked the snippets of music I could hear though.
johnfn
27. Apr 2012 · 07:10 UTC
Nice start here. I got stuck in one of the rooms and couldn't interact with anything for some reason. Not sure if I made a mistake or not. Perhaps you should have some indicator on top of interactable items.

Despite what everyone else was saying, I was feeling more metroid-vibes from this one. The thing about a problem in sector 2 was giving me flashbacks :-)
moop
29. Apr 2012 · 08:31 UTC
Good start.
Please fix the bug were the sound continues after I quit.
Evil Cult
29. Apr 2012 · 08:52 UTC
[Comments and ratings from this account come from various team members]
Don't want to be one of -those- people but it's spelled 'enough' not 'enaugh' (just nitpicking sorry). Sad to see that you ran out of time with this, hope it goes better next time! A couple of things I noticed when playing the game was that the menu controls were arrows keys only but the in game movement was with WASD. Likewise the interactions were with space but closing them with enter. I think that the game could benefit from more consistent controls. Sorry I don't have much more positive to say but there isn't too much of a game here yet to really comment on.
Jezzamon
01. May 2012 · 08:18 UTC
Interesting, although clearly next time you have to focus on TIME.

When the game ended, the sound kinda glitched out for me (ie beeping about a minute after I closed the game), FYI

And yeah the movement seemed quite clunky.
Alexandre
01. May 2012 · 08:48 UTC
Maybe a bit too ambitious, it's sad that you ran out of time!
The controls feel strange (movement is not very precise, and using enter after space is not intuitive).
I also had the sound continue playing after I quit the game.
stromchin
01. May 2012 · 09:22 UTC
too bad you ran out of time
geekygenius
03. May 2012 · 00:05 UTC
The beeping at the "To be continued" scared the shit out of me.
robcozzens
08. May 2012 · 06:28 UTC
Interesting idea. Not really my cup of tea.
machinas
10. May 2012 · 06:23 UTC
when i hit the red button, it says 'to be continued' and then my computer makes infinite beeping noises even if i close the browser. finally stopped when i killed java in the task manager.
galman
12. May 2012 · 11:46 UTC
Nice game engine.
Sadly not such a game :-(
Make A Game
12. May 2012 · 11:47 UTC
Same as Zamando and the scrolling should start way before you reached the corner of the screen.
Valeour
12. May 2012 · 12:38 UTC
Definitely worth working on afterwards, don't give up on it!
Tom 7
13. May 2012 · 23:23 UTC
This played the opening screen for me but then the game itself never loaded. :( Chrome on Windows.