Give me Six by SpiritJZL
Hello there! I am SpiritJZL:)
Welcome to my 3rd LD. I have to say every time the theme is not fit to my preparation...but finally got it done, a six-in-a-row game. You may be familiar with five-in-a-row, but five is far too easy for my game, so I raised to 6
here is the instruction of my work:
1.This is a six-in-a-row game,who makes a row of six block with same color wins. All 4 direction count(↑↓,←→,↖↘,↙↗)
2.This is a 2-player game due to its very type, but 1 person play 2 roles is also kind of fun
3.Players will take turns to click the spheres around the map, then the sphere will change its color,1 in red, 1 in blue
4.The color of every block depends on 4 sphere of its corner,
if red>blue , show red,
if red
if red=blue , show yellow(yellow won't affect game resault)
5.Again,who makes a row of six block with same color wins.
You can find the instruction in game too, finally I have to say UE4 is not suitable for small games like this, for the file size is too large(105Mb uncompressed).What's in it?
15Mb for the game content I created,37Mb for the engine file, 38Mb for the system setup file, and 80Mb for the PhysX!!!!(luckily I found 70Mb of PhysX is pdb and deleted them)
That's all, in Chinese '6' could mean "good at". So, How 6 could you be in my game?
Source project is packed in the 7z file,you may need UE4.11.1 to open it
Welcome to my 3rd LD. I have to say every time the theme is not fit to my preparation...but finally got it done, a six-in-a-row game. You may be familiar with five-in-a-row, but five is far too easy for my game, so I raised to 6
here is the instruction of my work:
1.This is a six-in-a-row game,who makes a row of six block with same color wins. All 4 direction count(↑↓,←→,↖↘,↙↗)
2.This is a 2-player game due to its very type, but 1 person play 2 roles is also kind of fun
3.Players will take turns to click the spheres around the map, then the sphere will change its color,1 in red, 1 in blue
4.The color of every block depends on 4 sphere of its corner,
if red>blue , show red,
if red
5.Again,who makes a row of six block with same color wins.
You can find the instruction in game too, finally I have to say UE4 is not suitable for small games like this, for the file size is too large(105Mb uncompressed).What's in it?
15Mb for the game content I created,37Mb for the engine file, 38Mb for the system setup file, and 80Mb for the PhysX!!!!(luckily I found 70Mb of PhysX is pdb and deleted them)
That's all, in Chinese '6' could mean "good at". So, How 6 could you be in my game?
Source project is packed in the 7z file,you may need UE4.11.1 to open it
| Windows | https://spiritjzl.itch.io/give-me-six |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=54893 |
Ratings
| Coolness | 93% | 2 |
| Overall | 3.20 | 476 |
| Fun | 3.22 | 412 |
| Graphics | 2.49 | 749 |
| Humor | 1.91 | 563 |
| Innovation | 3.40 | 292 |
| Mood | 2.51 | 700 |
| Theme | 2.46 | 869 |
Would have loved to not download the source along with the game because I'm on AU internet ;)
Hmmm for some reason I chose after playing normally for a couple of times to try and color all the dots without any one winning .
I did it , but I weren't told it's a draw :P
(A more interesting challenge would have been to color all the board in yellow :) )
Nice game for sure , I liked the symmetrical patterns that results too.
I would also appreciate it if you have time to check out our game as well!