Solenopsis Invicta by CoffeeOnimal
It's ugly, and there's no sounds or music. I just ran out of steam. But it's a complete game in all other respects. So I'm happy with that.
Also, the Preloader isn't working, so just give it a few minutes.
There's a Timeline/Journal of sorts at my blog here, http://bit.ly/JfctIh
Also, the Preloader isn't working, so just give it a few minutes.
There's a Timeline/Journal of sorts at my blog here, http://bit.ly/JfctIh
Ratings
| Coolness | 100% | 1 |
| Overall | 1.91 | 876 |
| Audio | 1.15 | 763 |
| Fun | 1.50 | 884 |
| Graphics | 2.18 | 770 |
| Humor | 1.40 | 780 |
| Innovation | 2.17 | 758 |
| Mood | 1.64 | 853 |
| Theme | 2.82 | 535 |
I had -26 ants, and then I won. So that was cool.
The bird added an awesome sense of "OH SHIT GET OUT OF THE WAY" to the 'day in the life of an ant' simulator.
The negative bug is an interesting little case, also why it's not resetting when you start over will likely occupy my time for the next few days.
I'm glad the bird is a great success. I wanted a sense of urgency to the whole thing and this seems to have worked. I'm planning on a few variations of this for the post-compo version.
Looks like a good start and a cool concept but like others have said it was very hard to actually figure out how to play. Love the idea though and would be great to see this complete.
If you worked a bit just on giving the user feedback (for instance, how can you tell which ants are farming?) and add a layer of polish you're on your way to a unique and fun action/strategy game.
If there were 1. a warning where/when the bird is going to strike and 2. a way to gather ants after they're farming, the game would feel more "fair", I think.
I've also been working on some new feedback for the farming ants and the queen ant growth stages to address the feedback issues.
@DaveDobson the "trail of pheromone crumbs" was the original mechanic but I was having difficulty managing them and getting the dumb ants to follow a trail, so I went with the current scheme to get it working. But I also wanted to put in an "attack" pheromone in the event of termites invading, or an ant-eater. So, I'm playing around with my options at this point and hope to release an improved version soon!
Thank you everyone for playing and giving feedback! I love this community!