{"author_link":"\/author\/jmaasing\/","author_name":"jmaasing","author_uid":"10838","comments":[{"author_name":"Sheep","author_uid":"5959","time":"Apr 23, 2012 @ 7:56am","epoch":1335167460,"text":"It doesn't work?\r<br\/>I downloaded the windows zip, unpackaged it, clicked on MicrobeJump.exe, and it did nothing?"},{"author_name":"CherryNukaCola","author_uid":"4966","time":"Apr 23, 2012 @ 8:22am","epoch":1335169020,"text":"Worked for me - maybe you need java?\r<br\/>Anyways, I found the controls to be a bit tricky to get to at first, but once I got the hang of it it was pretty fun. Some more feedback for the player (animations, sounds, etc) would be great. ^_^ Also, I found the feeling of the rain drops 'falling down' wasn't quite sold to me - could maybe fixed by having non-jumpable raindrops falling down faster...?? Also, I loved the camera work! Cheers!"},{"author_name":"V0ID","author_uid":"8184","time":"Apr 23, 2012 @ 8:49am","epoch":1335170640,"text":"Had problems understanding how to control it, too. It seems you have to hold-left-click onto a rain drop and while that pressing a or p.\r<br\/>I also like the looks and the camera. \r<br\/>As the author mentioned himself in the jMonkeyEngine forum the fun lacks &quot;a bit&quot; due to time issues^^"},{"author_name":"Sheep","author_uid":"5959","time":"Apr 23, 2012 @ 9:10am","epoch":1335171900,"text":"Oh never mind, it works. For some reason the screen opened behind other screens. So I couldn't see it :P"},{"author_name":"jmaasing","author_uid":"10838","time":"Apr 23, 2012 @ 9:16am","epoch":1335172260,"text":"Exactly, you have to point at a drop then hold down the mouse button, while still holding down the mouse button you can press a or p (or space) to jump.\r<br\/>\r<br\/>And I agree completely, it isn't that much fun and certainly lacks feedback of all sorts (like sound) :-) Thank you for taking the time to both try it out and comment!"},{"author_name":"@daniel_sundberg","author_uid":"11129","time":"Apr 23, 2012 @ 10:04am","epoch":1335175140,"text":"I think it awesome :D Works well on OSX. Hard to predict the jumps."},{"author_name":"Tumaini","author_uid":"11729","time":"Apr 23, 2012 @ 11:38am","epoch":1335180780,"text":"Nice but very difficult! :)\r<br\/>Or maybe it's me who's bad at aiming.\r<br\/>I managed to jump to another droplet once and got a whooping score of 239!"},{"author_name":"Skully","author_uid":"10876","time":"Apr 23, 2012 @ 11:57pm","epoch":1335225120,"text":"Found it really difficult to calculate the jumps, felt like there needed to be a variation in the power behind a jump plus maybe a different\/more of a guide to the jump trajectory.\r<br\/>Loved the concept though and the visuals"},{"author_name":"oldtopman","author_uid":"5874","time":"Apr 23, 2012 @ 11:58pm","epoch":1335225180,"text":"Pros: Gameplay is solid\r<br\/>Cons: Nothing really\r<br\/>Suggestions: Perhaps more complex gameplay with arcs as you jump, and some generic rainforest tracks are in order.\r<br\/>\r<br\/>Score:4\/5"},{"author_name":"OPifexEntertainment","author_uid":"6877","time":"Apr 24, 2012 @ 12:48pm","epoch":1335271380,"text":"Nice job on this! Its fun for a good while, mostly because its challenging as all heck!"},{"author_name":"netmute","author_uid":"11213","time":"Apr 25, 2012 @ 11:59am","epoch":1335354840,"text":"What a great idea! Aiming for the other raindrops is pretty hard thought, I missed them most of the time.\r<br\/>Anyway, cool concept!"},{"author_name":"Jezzamon","author_uid":"10217","time":"Apr 27, 2012 @ 11:36am","epoch":1335526260,"text":"Interesting game, although quite hard. Maybe bring all the drops closer, or make them larger, so it's easier to get up. The graphics were kinda cool, although very lacklustre. Adding a bit of colour and stuff would be good. Also powerups would be fun. :D\r<br\/>\r<br\/>Anyways as far as a 48 hour game, it's pretty good, but you needed to focus more on the gameplay and making it more fun."},{"author_name":"dansludumdare","author_uid":"10841","time":"May 1, 2012 @ 5:56am","epoch":1335851460,"text":"6 fps. Doesn't seem like it needs such a computation intensive way of doing graphics."},{"author_name":"wademcgillis","author_uid":"3444","time":"May 1, 2012 @ 2:58pm","epoch":1335883980,"text":"It's bloody difficult to aim. :("},{"author_name":"Martin Vilcans","author_uid":"10862","time":"May 2, 2012 @ 12:50pm","epoch":1335962700,"text":"Pretty fun for a while, but frustrating as it's so hard. Even having sat beside you while you coded this, I found the controls confusing. Getting close to the ground you can always try a &quot;panic jump&quot; and just hope you catch a drop. Which you never do. I'm not sure how to solve the problem that you can never catch a drop other than aiming very precisely. More drops would help perhaps?"},{"author_name":"jmaasing","author_uid":"10838","time":"May 2, 2012 @ 6:58pm","epoch":1335984780,"text":"I agree, it is very hard to aim since you have almost no feedback on direction, strength and so on. The jumps needs to be more predictable and &quot;feel&quot; more natural.\r<br\/>Currently refactoring the code, hope to produce a second version (out of competition) since I want to get it right :-) I'll announce it on http:\/\/jmonkeyengine.org\/groups\/free-announcements\/forum when it is done.\r<br\/>\r<br\/>Thank you all for rating and commenting!"},{"author_name":"MadGnomeGamer","author_uid":"10251","time":"May 3, 2012 @ 12:45am","epoch":1336005600,"text":"It crashed!"},{"author_name":"jedilemons","author_uid":"6256","time":"May 3, 2012 @ 4:54pm","epoch":1336063740,"text":"It's difficult, but addictive! I was playing it for a while and I'm terrible at aiming evidently xD :)"},{"author_name":"TenTonToon","author_uid":"11273","time":"May 7, 2012 @ 5:01am","epoch":1336366560,"text":"Very nice concept! As it is right now, it's not that playable - as you yourself said, it's really lacking feedback for the player to be able to know what to do and how to do it (maybe just aim from a sort of first person perspective?). But I found the idea very intriguing. I hope you manage to smooth the experience in a post-compo version.\r<br\/>\r<br\/>One to keep an eye on!"},{"author_name":"robcozzens","author_uid":"10944","time":"May 8, 2012 @ 6:23am","epoch":1336457880,"text":"Pretty tricky to control. Cool idea though."},{"author_name":"BlackBulletIV","author_uid":"3915","time":"May 12, 2012 @ 9:20am","epoch":1336814100,"text":"Most of the time I missed the raindrops; it's very hard to hit them. It took me a while to work out that I was supposed to aim in the first place."},{"author_name":"JellyFame","author_uid":"12511","time":"May 13, 2012 @ 3:56pm","epoch":1336924260,"text":"Cool concept, missing gameplay :("}],"images":["ld23\/10838-0e97db230d52396786a646d9e87533b1.jpg"],"links":[{"url":"http:\/\/www.zoom.nu\/ludumdare23\/MicrobeJump-Windows.zip","text":"Windows"},{"url":"http:\/\/www.zoom.nu\/ludumdare23\/MicrobeJump-MacOSX.zip","text":"OS\/X"},{"url":"http:\/\/www.zoom.nu\/ludumdare23\/MicrobeJump-Linux.zip","text":"Linux"},{"url":"https:\/\/sites.google.com\/a\/zoom.nu\/welcome\/ludumdare23","text":"Source"}],"metadata":{"g_key":"31177","g_author":"10838","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31207","g_title":"Microbe jump","g_status":"UCHK1","g_place":"822","g_commentcount":"22","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/10838-shot0.png-eq-900-500.jpg"],"text":"You are a tiny microbe.\r\nYou survive in tiny rain drops.\r\nClick and hold on a rain drop. Press Space (or A or P) to jump.\r\nJump microbe, jump, if you hit the ground you die.\r\nThere is no other goal than to get higher.\r\n\r\nNo sound in the game.\r\nRequires Java 6 and Graphics card supporting OpenGL 2.<\/p>","title":"Microbe jump"}