tr-3012 by heuermh
Adrift in space, only a tiny world remains: a few industrial robots and a broken musical instrument.
WASD or IJKL or arrow keys -- move
ZX or comma forward slash or space bar control -- action
In addition to the download links above, a Windows windowed version is available at
http://dl.dropbox.com/u/66195142/tr3012-windows-windowed.zip
The source is available in all downloads.
tr-3012.
Copyright (c) 2012 Michael Heuer.
tr-3012 is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
tr-3012 is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with tr-3012. If not, see .
WASD or IJKL or arrow keys -- move
ZX or comma forward slash or space bar control -- action
In addition to the download links above, a Windows windowed version is available at
http://dl.dropbox.com/u/66195142/tr3012-windows-windowed.zip
The source is available in all downloads.
tr-3012.
Copyright (c) 2012 Michael Heuer.
tr-3012 is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
tr-3012 is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with tr-3012. If not, see
| OS/X fullscreen | http://dl.dropbox.com/u/66195142/tr3012-fullscreen-osx.zip |
| OS/X windowed | http://dl.dropbox.com/u/66195142/tr3012-windowed-osx.zip |
| Linux fullscreen | http://dl.dropbox.com/u/66195142/tr3012-linux-fullscreen.tar.gz |
| Linux windowed | http://dl.dropbox.com/u/66195142/tr3012-linux-windowed.tar.gz |
| Windows fullscreen | http://dl.dropbox.com/u/66195142/tr3012-windows-fullscreen.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=1864 |
Ratings
| Coolness | 42% | 736 |
| Overall | 2.42 | 767 |
| Audio | 3.05 | 203 |
| Fun | 1.83 | 842 |
| Graphics | 2.25 | 742 |
| Humor | 1.75 | 670 |
| Innovation | 3.46 | 188 |
| Mood | 2.56 | 518 |
| Theme | 1.73 | 880 |
just fyi, the sound format you used does not work across all platforms in java, it's an unsupported extension.
It still runs otherwise but i honestly have no idea what to do, i can move things around but no idea.
What platform are you on? I hadn't seen any problems when testing OSX 10.6, Windows XP, and linux mint alsa + jack.
I'm using Beads for audio (which in turn appears to use Tritonus) through Processing.
http://www.beadsproject.net/
http://www.tritonus.org/
http://www.processing.org/
I had very little idea what was going on, all I eventually realised was that you seem to be effectively making loops by setting the robots on paths. I think in order for that to work though, it needs a lot more GUI elements, otherwise the player gets very confused, very quickly.
Very cool, on the whole though. The innovation, nice audio and nice graphics certainly helped
@dukope: Could you let me know your hardware specs + java version? I tested OSX on a MacBook Pro and an older MacBook and it worked well enough.
@Raptor85: Following up, I tried switching to the PulseAudio drivers on linux mint and while the sound still played it did break up/get crackly.
I am not altogether happy with the performance of the audio library I am using (Beads), though chances are good I am not using it in the most efficient way.
Thus in a future version of tr-3012 I will be removing the sample playing functionality from the game itself and will instead send MIDI & OSC events to an external program for rendering the audio.
@Monkey Armada, @noddy2006, @dagothig, @spilth, @SidetrackGames, @liger13: Since this is more of a toy/instrument and less a game, I thought that the element of discovery might make it more interesting. The trade-off is that people may be confused/frustrated; thanks for your feedback.
@R3ason: Yeah, that is pretty much the point. I have always wanted to try non-traditional ways of sequencing drum machines/other electronic music.
Exception in thread "Thread-1" java.lang.IllegalArgumentException: Line unsupported: interface SourceDataLine supporting format PCM_SIGNED 44100.0 Hz, 16 bit, stereo, 4 bytes/frame, big-endian
at com.sun.media.sound.DirectAudioDevice.getLine(DirectAudioDevice.java:157)
at beads.JavaSoundAudioIO.setupOutputJavaSound(Unknown Source)
at beads.JavaSoundAudioIO.access$100(Unknown Source)
at beads.JavaSoundAudioIO$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:662)