{"author_link":"\/author\/dukope\/","author_name":"dukope","author_uid":"11080","comments":[{"author_name":"kutuup1989","author_uid":"8490","time":"Apr 23, 2012 @ 12:23am","epoch":1335140280,"text":"Wow! That was fun! Very challenging too!"},{"author_name":"unicornpooping","author_uid":"12751","time":"Apr 23, 2012 @ 2:26am","epoch":1335147660,"text":"Wow, really! That's was awesome! Different every time too. Well done. Very well done. :-)"},{"author_name":"KhaoTom","author_uid":"7425","time":"Apr 23, 2012 @ 2:46am","epoch":1335148860,"text":"Super work!"},{"author_name":"Pitzik4","author_uid":"8883","time":"Apr 23, 2012 @ 2:59am","epoch":1335149640,"text":"The link just leads me to a page with some information about the game ans some other links... It sounds fun, though."},{"author_name":"Pitzik4","author_uid":"8883","time":"Apr 23, 2012 @ 3:07am","epoch":1335150120,"text":"Oh, I made it to the SWF file directly, but my screen isn't tall enough for it... In fact, it amazes me that anybody's screen is tall enough for it..."},{"author_name":"Pitzik4","author_uid":"8883","time":"Apr 23, 2012 @ 3:21am","epoch":1335150960,"text":"I finally managed to play it. It's a really great game concept! The only problem with it is that at the end, when you shoot the saboteurs, both times I played I missed and hit a bystander and one person got away. (Sorry for commenting 3 times in a row, I can imagine that being annoying...)"},{"author_name":"zazery","author_uid":"2362","time":"Apr 23, 2012 @ 4:08am","epoch":1335153780,"text":"Absolutely loved the game. The audio, animation, and graphics are superb. At first I found myself wanting to go back to the first screen with the story to see who the first and last person in the chain but then I realized the story tells you at the appropriate hour."},{"author_name":"dukope","author_uid":"11080","time":"Apr 23, 2012 @ 7:00am","epoch":1335164100,"text":"Thanks to everybody for the comments. Pitzik4, I didn't even think about the height but you're right. It's 800 pixels tall, which is slightly too high for many screens. I'll probably make a post-compo version that's either half-rez or a little shorter."},{"author_name":"orangepascal","author_uid":"12805","time":"Apr 23, 2012 @ 7:53am","epoch":1335167280,"text":"best I played so far.. very nice!"},{"author_name":"chartinboy","author_uid":"5199","time":"Apr 23, 2012 @ 7:59am","epoch":1335167640,"text":"Really fun to play, I enjoyed this one! Doesn't really have anything to do with the theme as far as I can tell, but a fun play nonetheless."},{"author_name":"jonbro","author_uid":"1187","time":"Apr 23, 2012 @ 8:43am","epoch":1335170280,"text":"very cool. It was a bit hard to see some of the characters, as they got covered up by the ones in front of them. I also forgot who the 6th person in the chain was which caused problems at the end. Amazing graphics for a weekend project!"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 23, 2012 @ 9:32am","epoch":1335173220,"text":"Quite interesting and brainy concept!"},{"author_name":"Nocturne","author_uid":"4311","time":"Apr 23, 2012 @ 11:59am","epoch":1335182040,"text":"Great idea and quite well done."},{"author_name":"fishbrain","author_uid":"3007","time":"Apr 23, 2012 @ 12:20pm","epoch":1335183300,"text":"Very clever... nice flavour\/style... and enjoyed the twist on the theme.\r<br\/>great job!"},{"author_name":"thristhart","author_uid":"3164","time":"Apr 23, 2012 @ 12:49pm","epoch":1335185040,"text":"Innovation: 5\/5 - Extremely clever! I love this.\r<br\/>Fun: 3\/5 - It was quite fun while it lasted - I was almost tempted to pull out a pad and take notes! - but it doesn't have much replay value.\r<br\/>Theme: 3\/5 - I presume the connection to the theme is &quot;It's a small world after all&quot; but it's not communicated well enough. Certainly a clever take, though.\r<br\/>Graphics: 4\/5 - Pretty, and functional. The game relies heavily on visual differentiation between targets, sometimes unsuccessfully.\r<br\/>Audio: N\/A - Not on a computer with audio, so not rating.\r<br\/>Humor: N\/A - Did not see any attempts at humor, so not rating.\r<br\/>Mood: 4\/5 - A rather profound noir mood. Works well."},{"author_name":"PapyGaragos","author_uid":"7971","time":"Apr 23, 2012 @ 2:18pm","epoch":1335190380,"text":"great entry"},{"author_name":"Zyll","author_uid":"4916","time":"Apr 23, 2012 @ 3:59pm","epoch":1335196440,"text":"Challenging and fun. I like that you have to think."},{"author_name":"Zed","author_uid":"4687","time":"Apr 23, 2012 @ 5:22pm","epoch":1335201420,"text":"Very clever. Very, very clever. Really enjoyed it."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 23, 2012 @ 6:29pm","epoch":1335205440,"text":"It's a very clever use of the concept, even if I can never click the right people fast enough at the end."},{"author_name":"graytest","author_uid":"11705","time":"Apr 23, 2012 @ 7:52pm","epoch":1335210420,"text":"Great fun! I manage to always miss at least one of the guys in the end though (poor bystanders).. Looks great too!"},{"author_name":"rawbits","author_uid":"5167","time":"Apr 23, 2012 @ 8:02pm","epoch":1335211020,"text":"I really bad at memorising things. It's good you can go back and compare the groups but for me it isn't easy to remember them at the end.\r<br\/>\r<br\/>Very nice concept and good game!"},{"author_name":"KunoNoOni","author_uid":"6464","time":"Apr 23, 2012 @ 10:15pm","epoch":1335219000,"text":"Very nice game, I love the graphics. Good Job!"},{"author_name":"KevinZuhn","author_uid":"8695","time":"Apr 23, 2012 @ 10:46pm","epoch":1335220860,"text":"It's a good visual puzzle and a quick jolt to the brain! I can't tell if it's timed or not, since I never seem to stop the bomb going off.\r<br\/>I wonder what this game would have been like if it was alchemical instead!"},{"author_name":"Sestren","author_uid":"10343","time":"Apr 24, 2012 @ 3:09am","epoch":1335236640,"text":"Very solid, well-rounded game. The graphics and sound serve the concept very well, and the atmosphere is superb. Plus, I love any game where deduction is involved. It might be considered a tenuous connection to the theme, but I'm still giving Theme four (4) stars for being a unique and justified interpretation on the concept of a &quot;tiny world.&quot;"},{"author_name":"davidpeter","author_uid":"3323","time":"Apr 24, 2012 @ 5:13am","epoch":1335244080,"text":"Very well done, smooth game. Nice work!"},{"author_name":"Misfit","author_uid":"10677","time":"Apr 24, 2012 @ 1:35pm","epoch":1335274200,"text":"Great graphics and audio, Good job!"},{"author_name":"TenTonToon","author_uid":"11273","time":"Apr 24, 2012 @ 1:46pm","epoch":1335274860,"text":"Excellent, overall! And probably the most interesting use of the theme so far!\r<br\/>Congratulations!"},{"author_name":"dukope","author_uid":"11080","time":"Apr 24, 2012 @ 3:19pm","epoch":1335280440,"text":"Thanks again everyone! \r<br\/>I added a fixed version that corrects an unfortunate bug with the end-game win\/fail check. It was basically random before. Now you've gotta kill all the saboteurs to win. As intended."},{"author_name":"gingerbeast","author_uid":"11315","time":"Apr 24, 2012 @ 6:34pm","epoch":1335292140,"text":"Loved it! Great idea :)"},{"author_name":"Khayet","author_uid":"9592","time":"Apr 24, 2012 @ 7:25pm","epoch":1335295200,"text":"Wow, what a great game.\r<br\/>The shooting could have been more purpseful maybe - I didn't enjoy killing innocents because I'm too bad at aiming. \r<br\/>Nevertheless, I love the fact that it plays different every time you play it, actually reminds me of cluedo and that's a good sign. Graphics and Audio(!) are great mood-setters. \r<br\/>Very nicely done :-)"},{"author_name":"bburbank","author_uid":"1159","time":"Apr 24, 2012 @ 7:53pm","epoch":1335296880,"text":"oh man completely fantastic."},{"author_name":"mimshwright","author_uid":"1674","time":"Apr 25, 2012 @ 1:39am","epoch":1335317640,"text":"where's the source code?"},{"author_name":"tequibo","author_uid":"5180","time":"Apr 25, 2012 @ 3:25pm","epoch":1335367200,"text":"Very much enjoyed it. One of the best games I've seen so far on current Ludum Dare.\r<br\/>Very nice idea and execution."},{"author_name":"bompo","author_uid":"7570","time":"Apr 25, 2012 @ 5:45pm","epoch":1335375600,"text":"Very good! Nice and polished!"},{"author_name":"dncc","author_uid":"4016","time":"Apr 25, 2012 @ 8:38pm","epoch":1335385980,"text":"Great little game, guess who\/cluedo inspired but found it relatively easy to figure out. Loved the shooting section but unforgiving on my bad aim! Poor innocents :)"},{"author_name":"LukeRissacher","author_uid":"10956","time":"Apr 26, 2012 @ 2:26am","epoch":1335406860,"text":"Cool - great sounds, gave a good sense of period &amp; place. Was tempted to write things down but glad I didn't, was a good memory exercise. Finally succeeded on my 3rd try."},{"author_name":"leafo","author_uid":"4321","time":"Apr 26, 2012 @ 6:09am","epoch":1335420240,"text":"Really cool concept! I like shooting them at the end :)"},{"author_name":"seigenblues","author_uid":"11657","time":"Apr 26, 2012 @ 4:14pm","epoch":1335456540,"text":"awesome stuff!"},{"author_name":"wademcgillis","author_uid":"3444","time":"Apr 26, 2012 @ 10:41pm","epoch":1335479760,"text":"Excellent."},{"author_name":"alexlarioza","author_uid":"3079","time":"Apr 27, 2012 @ 10:37pm","epoch":1335565920,"text":"Loved it! It isn't your typical platformer or top-down game you see during LDs. It's also quite challenging, great work!"},{"author_name":"Draknek","author_uid":"741","time":"Apr 28, 2012 @ 6:20pm","epoch":1335636900,"text":"Neat concept!\r<br\/>\r<br\/>I found the actual clicking on people to be occasionally annoying (they're moving and there's lots of bystanders around)."},{"author_name":"Oye Beto","author_uid":"7933","time":"Apr 28, 2012 @ 10:46pm","epoch":1335652860,"text":"I'm not into the game mechanic but I see it's a good concept. Pixel art is pretty good, the graphic aspect looks carefully done. Sound effects are used very well according to every game situation."},{"author_name":"gritfish","author_uid":"10705","time":"Apr 29, 2012 @ 3:52am","epoch":1335671220,"text":"I think my best was 4\/5. Brilliant game. Was there more to the connections than proximity? Sometimes the closest person isn't always guilty."},{"author_name":"Vilborg","author_uid":"4884","time":"Apr 29, 2012 @ 10:51pm","epoch":1335739560,"text":"Even though my browser has Flash Player installed and updated, the game is missing in leiu of a &quot;Get Flash Player&quot; button.  Guess I can't play it."},{"author_name":"R3ason","author_uid":"6105","time":"Apr 30, 2012 @ 3:41am","epoch":1335756960,"text":"Great game! Really liked the graphics and the way the characters stand out from the bystanders.  Unfortunately, I ended up eliminating several innocent bystanders :-\/  Question: are the saboteurs randomly decided each round? If so, this would greatly enhance the replay value! Overall, fun game; thanks!"},{"author_name":"dukope","author_uid":"11080","time":"Apr 30, 2012 @ 4:49am","epoch":1335761040,"text":"Vilborg, someone else has mentioned that problem. I thought using swfobject.js was supposed to make it easy :(. Can you tell me which browser\/OS you have? I'll try to get it fixed.\r<br\/>\r<br\/>gritfish: The groups of people are defined by proximity. Except for the first and last screen, each group has a &quot;visiting&quot; saboteur from another group. Hopefully that answers your question.\r<br\/>\r<br\/>R3ason: Yup the saboteurs and groups are randomly selected each round."},{"author_name":"dokidoki","author_uid":"12261","time":"Apr 30, 2012 @ 4:54am","epoch":1335761340,"text":"Very very cool &amp; novel.  Awesome job for 48h."},{"author_name":"Eelfroth","author_uid":"7288","time":"Apr 30, 2012 @ 12:27pm","epoch":1335788520,"text":"The first time I played, I accidentally shot an innocent bystander. The second time, I cheated by taking notes, and accidentally shot an innocent bystander.\r<br\/>I loved the concept, graphics, mood and gameplay. The only thing is, I wish it was longer (wich is just another way of saying how much I enjoyed this)."},{"author_name":"vigrid","author_uid":"10441","time":"Apr 30, 2012 @ 9:49pm","epoch":1335822240,"text":"It's how LinkedIn should work. You get 5 bullets and network connections. Interesting concept, and it's more fun, because the theme interpretation is not direct. Reminds me a bit of Cluedo game."},{"author_name":"Pavel Dlouhy","author_uid":"8583","time":"May 1, 2012 @ 12:58pm","epoch":1335876780,"text":"It is not my cup of coffee but it is nice and well done!"},{"author_name":"Thotep","author_uid":"12581","time":"May 2, 2012 @ 8:52pm","epoch":1335991620,"text":"Fun, challenging, good looking... but missing the theme in my opinion."},{"author_name":"azurenimbus","author_uid":"12119","time":"May 3, 2012 @ 2:46am","epoch":1336012860,"text":"Absolutely fantastic game. And gorgeous! I saved it and will definitely play more after Ludum Dare! Good job, sir!"},{"author_name":"character","author_uid":"12424","time":"May 3, 2012 @ 7:55pm","epoch":1336074600,"text":"This was so good! I can't write anything bad about it other than I want more!"},{"author_name":"23","author_uid":"4678","time":"May 7, 2012 @ 11:30am","epoch":1336389900,"text":"Really great stuff - enjoyed this. The mechanic is really clever, and while it feels a bit shallow here, I'd love to see it expanded on. \r<br\/>\r<br\/>One thing is that even with the improved version this is uncomfortably large on my humble 1280x800 laptop screen, which is a pity since the sprites are beautiful."},{"author_name":"tripleVisionGames","author_uid":"12495","time":"May 7, 2012 @ 7:18pm","epoch":1336417980,"text":"Fantastic! Love the graphics and the game is really great (shame I can't shoot though even though I just about managed to work out who it is). Saved in my favourites for further replays :D"},{"author_name":"Puzzlem00n","author_uid":"11003","time":"May 10, 2012 @ 1:43am","epoch":1336613880,"text":"Not bad, man. It makes a sweet little distraction."},{"author_name":"d_durham","author_uid":"11520","time":"May 13, 2012 @ 8:28pm","epoch":1336940580,"text":"Really great. Had seen this game around but only just played it - nice idea, very enjoyable and looks great too."},{"author_name":"dukope","author_uid":"11080","time":"May 14, 2012 @ 5:11am","epoch":1336971960,"text":"Wow, tied for 13th overall! Thanks for the great comments and thanks for voting everyone!"}],"images":["ld23\/11080-fc38bb96ed877c436bc497e11061bb65.jpg","ld23\/11080-9e776d5c4d110f8181b97a3c8f22cb13.jpg"],"links":[{"url":"http:\/\/pope.jeffsys.net\/play.php?g=six&amp;f=1","text":"Web (Compo Version)"},{"url":"http:\/\/pope.jeffsys.net\/play.php?g=six","text":"Web (Fixed Version)"},{"url":"http:\/\/pope.jeffsys.net\/index.php#six","text":"Source+Info"}],"metadata":{"g_key":"31239","g_author":"11080","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31269","g_title":"6 Degrees of Sabotage","g_status":"UCHK1","g_place":"13","g_commentcount":"58","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11080-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11080-shot1.png-eq-900-500.jpg"],"text":"---------------------------------------\r\n6 Degrees of Sabotage\r\n---------------------------------------\r\nOne hour ago, a bomb exploded at the mayor's rally.\r\n\r\nWe have gathered intelligence that implicates the Clockmaker as the mastermind behind the attack. However, the Gambler was seen placing the bomb at the rally. We believe the Clockmaker does not personally know the Gambler.\r\n\r\nThere is a network of saboteurs disguised among groups of innocent citizens. Bomb instructions were passed between multiple pairs of saboteur acquaintances.\r\n\r\nReview the security tapes from today to track the note and uncover the saboteurs.\r\n---------------------------------------\r\n\r\nThis game is based on the concept of six degrees of separation, also known as a small-world network. I wanted to show how short connections between acquaintances can lead to long chains. Making a large world much smaller.\r\n\r\nActually what I really wanted to show was the completely different and totally bitchin concept I worked out for Alchemy. Oh well. Hopefully this hits the Tiny World theme well enough. Enjoy.\r\n\r\n---------------------------------------\r\nUPDATE\r\n---------------------------------------\r\nThe fixed version has the following changes:\r\n- Fixes the end-game success\/fail check to actually work properly. (Pro-tip: \"for each\" on a string doesn't iterate through its characters in AS3)\r\n- Reduces the swf height a bit to fit better on smaller screens\r\n- Fixes a typo: ELMINATED -> ELIMINATED\r\n<\/p>","title":"6 Degrees of Sabotage"}