Poor Pluto's Revenge by derosa
Wow, I can't believe I did it!
A really simple game, but I'm very happy with the idea although I could only work about 20 hours on it. I think the playability is not as good as I'd like and the difficulty is not well balanced. Oh, well... :)
You are Pluto in his way to defeat an evil astronomer to get his real planet title back! Engage the asteroids with your gravitatory field and shoot them back.
Made using:
* Unity3D and RagePixel.
* Inkscape
* Gimp
* bfxr
* Autotracker-bottomup - Incredible!
A really simple game, but I'm very happy with the idea although I could only work about 20 hours on it. I think the playability is not as good as I'd like and the difficulty is not well balanced. Oh, well... :)
You are Pluto in his way to defeat an evil astronomer to get his real planet title back! Engage the asteroids with your gravitatory field and shoot them back.
Made using:
* Unity3D and RagePixel.
* Inkscape
* Gimp
* bfxr
* Autotracker-bottomup - Incredible!
Ratings
| Coolness | 100% | 1 |
| Overall | 3.13 | 341 |
| Audio | 2.85 | 282 |
| Fun | 3.29 | 173 |
| Graphics | 2.73 | 529 |
| Humor | 3.60 | 36 |
| Innovation | 3.09 | 362 |
| Mood | 2.74 | 387 |
| Theme | 3.59 | 142 |
If I had a complaint, it would be that the controls aren't as responsive as I'd like.
I'm on a Mac that has that small cordless keyboard...
After I got past that, it was cute and funny, if not a little simplistic. Maybe tweak the AI to fire spreads instead of always in a straight line.
A bit too easy and a bit too short but quite humerous and fun to play. The capturing the the asteroids works well. Great work for the 20 hours you got to work on it.
Jupiter's big red eyes made me laugh in the nerdiest of ways.
Hope you find a chance to add more complexity to it post-compo as I'd like to see some non-absorbable shots in the mix which would help up the difficulty somewhat.
Made Pluto become a planet again, (at least in my mind anyway) huzzah!
Final boss was the icing on the cake!
I feel like there might also be some merit in penalizing the player for hoarding shots, or perhaps limiting the number of orbiting bodies you can have.
i give it a fair rating.
The shooting mechanic is a great idea. Also, I think the game would work really well as an educational game for children learning the planets of the solar system, providing the planets were in the right order from the sun - you could have an asteroid belt level before Jupiter, and maybe you'd have to fight the planets' moons before reaching each boss, who could have different attacks etc. to make them easier to remember.
This was really fun, great concept and pretty cool graphics for the planets and Neil. I haven't played the post-compo yet, so I don't know what you did, but I absolutely suggest making it harder and making the some of the plants move while shooting. It's gonna make it much harder to catch the asteroids and a lot more fun!
Great job overall!