{"author_link":"\/author\/waffenwars\/","author_name":"Waffenwars","author_uid":"11573","comments":[{"author_name":"chartinboy","author_uid":"5199","time":"Apr 23, 2012 @ 8:05am","epoch":1335168000,"text":"Hm...very odd! No, it's fun, and I think with some more work this could actually be a really good game. Well done."},{"author_name":"SidetrackGames","author_uid":"12036","time":"Apr 23, 2012 @ 8:12am","epoch":1335168420,"text":"Very nice visual touch on this!"},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 23, 2012 @ 8:14am","epoch":1335168540,"text":"This looks amazing! Unfortunately it is pretty confusing. Under normal circumstances it might be fine, but I'm trying to play a LOT of games right now."},{"author_name":"Nocturne","author_uid":"4311","time":"Apr 23, 2012 @ 11:54am","epoch":1335181740,"text":"Loved this. It's nicely presented and quite fun to play, although I do think that the difficulty needs balanced a bit. The idea itself could be expanded upon with more cells to do different things and different types of pathogens too."},{"author_name":"stromchin","author_uid":"12316","time":"Apr 23, 2012 @ 11:56am","epoch":1335181860,"text":"I love the visuals"},{"author_name":"sdwil2k5","author_uid":"12014","time":"Apr 23, 2012 @ 12:12pm","epoch":1335182820,"text":"wow, rts cellular automata tower defence, now I've seen everything. I was a little confused at the start (I did read the instructions, but I'm the learn by doing type), so I was plodding along building resource blocks getting into the groove, when OMG! Pathogens!! clickclickclick clickclick clickclickclick, what did the instructions say?? clickclickclickclickclick.\r<br\/>\r<br\/>Maybe a tutorial mode would help us mortals out a little :) Don't get me wrong, I liked it and scored accordingly. Nicely done.\r<br\/>\r<br\/>I'll be coming back to this one to play again later when I've got more time to learn it."},{"author_name":"MaskedPixel","author_uid":"4973","time":"Apr 23, 2012 @ 12:12pm","epoch":1335182820,"text":"When I right click the web version, it causes the context menu to come up instead of upgrading the adjacent cell.\r<br\/>\r<br\/>Also, I don't really know what the game is. What is the win condition?  Am I supposed to just continue building the immune system.  And why am I upgrading blocks?\r<br\/>\r<br\/>The idea is good.  The graphics are nice.  The audio is pretty good too.  I just don't _why_ I am doing any of this.\r<br\/>\r<br\/>Excellent first entry for ld.  Keep it up!"},{"author_name":"V0ID","author_uid":"8184","time":"Apr 23, 2012 @ 3:04pm","epoch":1335193140,"text":"Most of your questions are answered in the introduction ; )\r<br\/>\r<br\/>I somehow missed how to influence what special blocks spawns. If you click at resource blocks at the edge a wall is spawned if the resource block is more surrrounded you get a slow block. But how to get a defense block?"},{"author_name":"AlwaysGeeky","author_uid":"11531","time":"Apr 23, 2012 @ 8:07pm","epoch":1335211320,"text":"Good visuals."},{"author_name":"Wyzfen","author_uid":"87","time":"Apr 23, 2012 @ 8:15pm","epoch":1335211800,"text":"Wow, tough game. I keep dieing :) Looks and sounds good."},{"author_name":"Waffenwars","author_uid":"11573","time":"Apr 23, 2012 @ 8:23pm","epoch":1335212280,"text":"MaskedPixel: Sorry about that, I guess the only solutions is to play it full screen or download the windows version.\r<br\/>\r<br\/>V0ID: you need to surround a block with available resources (the blue type, white means a resource is being used), and right click a shield block to upgrade it to a defensive block.\r<br\/>\r<br\/>I'm sorry about the steep learning curve people. The next thing I would have liked to do was create more levels to gradually introduce players to all the concepts, but alas I ran out of time, and instead hastily created the instruction images at the beginning.\r<br\/>\r<br\/>Thanks for playing the game!"},{"author_name":"mimshwright","author_uid":"1674","time":"Apr 23, 2012 @ 8:52pm","epoch":1335214020,"text":"Looks interesting and I love that it's kind of a puzzle\/tower defense. But i find it very confusing."},{"author_name":"jeroenimooo","author_uid":"9361","time":"Apr 23, 2012 @ 8:54pm","epoch":1335214140,"text":"I had some problems with controls sometimes, but when i got it i turned out to be a fun game, Well done and congratz on first ludum dare!"},{"author_name":"Mach60KAS","author_uid":"5788","time":"Apr 23, 2012 @ 9:21pm","epoch":1335215760,"text":"I enjoyed the game: interesting both to look at and play! However, I have to admit that it is a slightly complex game at first, but once you've got the hang of it it's an interesting strategy game."},{"author_name":"V0ID","author_uid":"8184","time":"Apr 23, 2012 @ 10:43pm","epoch":1335220680,"text":"Thanks for the explanation. Did now well-rate your game. The other posts here already tell you why ; )"},{"author_name":"bastiandantilus","author_uid":"4126","time":"Apr 25, 2012 @ 6:30pm","epoch":1335378300,"text":"Nice to rate a game high for Audio and Mood. Loses a few points for not being that fun... the antigens do too much damage, sometimes they seem to hit a wall yet still do a lot of damage. And the defense cells seem almost useless."},{"author_name":"R3ason","author_uid":"6105","time":"Apr 26, 2012 @ 7:48am","epoch":1335426180,"text":"Interesting! Nice take on a biology subject; reminds me a bit of tron if it took place inside the human body.  Thanks for the fun li'l game!"},{"author_name":"Topaz","author_uid":"10594","time":"Apr 26, 2012 @ 7:54am","epoch":1335426540,"text":"Really nice graphics! And great first entry! :D"},{"author_name":"robbiehunt","author_uid":"10796","time":"Apr 27, 2012 @ 3:00am","epoch":1335495300,"text":"Another commenter already pointed this out: but this really is like biological reimagining of Tron - I dig it!\r<br\/>\r<br\/>As others have said - it seems to skew a little on the hard side, or may just have instructions that are slightly unclear on a few things.\r<br\/>\r<br\/>But you really do have something here! The graphics as they are are great, as is the sound - if you could tweak that gameplay a little you'd have a real title! No joke - imagine this game with touch-controls on iOS or Android?\r<br\/>\r<br\/>Bank.\r<br\/>\r<br\/>Hell - consult your friend that knows biology - if this game was semi-accurate you'd have biology nerds all over the world downloading the game JUST to show their other biology nerd friends.\r<br\/>\r<br\/>\r<br\/>Good job on the theme - and also, thanks for making a Unity game that isn't a million pixels by a trillion pixels."},{"author_name":"Hegemege","author_uid":"11022","time":"Apr 27, 2012 @ 6:30pm","epoch":1335551100,"text":"The instructions could've been slightly better, to tell how many resources are needed for each type, that I cant really think of any other negative thing about this game. The graphics and sound made the mood for the game, fascinating theme interpretation and like said already: cellular automation tower defence? Hell yeah! :D"},{"author_name":"jwolf","author_uid":"11073","time":"Apr 27, 2012 @ 6:40pm","epoch":1335551700,"text":"Neat game, although rather difficult.  As others have said, the cell types could use a bit more info on what the requirements are."},{"author_name":"Benjamin","author_uid":"2952","time":"Apr 27, 2012 @ 7:51pm","epoch":1335555960,"text":"The ressource use system for building is clever. Very interesting to play, but the game is difficult, the defense tower are not accurate enough."},{"author_name":"lorancou","author_uid":"8588","time":"Apr 27, 2012 @ 8:58pm","epoch":1335559980,"text":"That's one very good-looking game!"},{"author_name":"Codexus","author_uid":"187","time":"Apr 27, 2012 @ 8:59pm","epoch":1335560040,"text":"Nice concept but building is slow and the attacks relentless so it's hard to actually build something that doesn't get immediately destroyed."},{"author_name":"chinchang","author_uid":"4201","time":"Apr 27, 2012 @ 9:01pm","epoch":1335560160,"text":"amazing visuals! nice job."},{"author_name":"bytegrove","author_uid":"11939","time":"Apr 27, 2012 @ 9:42pm","epoch":1335562620,"text":"I like thre Tron-esque art style! However, the gameplay is a little too hard for my tastes though. The destruction spreading seems a little too harsh, especially at the very beginning of the game. Maybe add weaker enemies in the beginning which doesn't make as much damage?"},{"author_name":"Lidfrid","author_uid":"12884","time":"Apr 28, 2012 @ 8:44am","epoch":1335602340,"text":"A good entry! You say that it would be a neverending story! :)\r<br\/>In the web version is impossible to right-click, though."},{"author_name":"Evil Cult","author_uid":"8607","time":"Apr 28, 2012 @ 8:47am","epoch":1335602520,"text":"[Comments and ratings from this account come from various team members]\r<br\/>Cool twist on TDs. I like the concept but the learning curve is pretty steep. I think this game could benefit a lot from multiple levels that builds up the gameplay as you progress. Would love to see this after a bit more work on it!\r<br\/>Heh. Just read your previous comment after writing that. Looks like you are completely on the ball!"},{"author_name":"cakemonitor","author_uid":"5357","time":"Apr 28, 2012 @ 10:26am","epoch":1335608460,"text":"The learning curve was too steep for me, I read the intro screens three times but I still couldn't work out how to build  any upgrades other than the green squares, then I couldn't work out why some attacks lead to my blocks being destroyed in a chain reaction while other attacks didn't. Also I left it running for a while and there didn't seem to be any clues to whether I was winning or losing! ... In short, this is definitely a game which requires a tutorial!! However, this is a great game and has excellent graphical and audio quality and a really nice approach to the theme. Good work :)"},{"author_name":"summaky","author_uid":"1885","time":"Apr 28, 2012 @ 10:52am","epoch":1335610020,"text":"It is too confusing for me, which makes it not very fun to play.  The visuals are impressive and the idea is good; it fits the theme well."},{"author_name":"RHY3756547","author_uid":"7339","time":"Apr 29, 2012 @ 2:58pm","epoch":1335711180,"text":"Cool, the visuals are superb and the concept is interesting. Nice work!"},{"author_name":"azurenimbus","author_uid":"12119","time":"May 2, 2012 @ 10:55pm","epoch":1335999000,"text":"Really liked the mood and the visuals."},{"author_name":"ghRibacki","author_uid":"7839","time":"May 5, 2012 @ 12:13am","epoch":1336176480,"text":"I loved the concept, but it's too hard!\r<br\/>Right click on Windows was annoying, kept opening the context menu...\r<br\/>I was kind of overwhelmed by the rules on the beginning, I guess it would be easier if they appeared progressively during the game.\r<br\/>Overall, very good! Congratulations on your first LD. =)"},{"author_name":"JellyFame","author_uid":"12511","time":"May 13, 2012 @ 9:07pm","epoch":1336942920,"text":"Grat graphics and mood.\r<br\/>Confusing concept."}],"images":["ld23\/11573-0f6779adf971f6509b55ecb766eba213.jpg"],"links":[{"url":"http:\/\/www.olegr.com\/LudumDare\/Immune_StandAloneBuild.rar","text":"Windows"},{"url":"http:\/\/www.olegr.com\/LudumDare\/WebPlayer.html","text":"Web"},{"url":"http:\/\/www.olegr.com\/LudumDare\/Source.rar","text":"Source"}],"metadata":{"g_key":"31271","g_author":"11573","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31301","g_title":"Immunity","g_status":"UCHK1","g_place":"325","g_commentcount":"34","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11573-shot0.jpg-eq-900-500.jpg"],"text":"Read the instructions carefully! Use the mouse to control (there's only one level in the game). Thanks for playing my LD#23 entry, it's my first one, so be gentle.<\/p>","title":"Immunity"}