{"author_link":"\/author\/kaffeefleck\/","author_name":"Kaffeefleck","author_uid":"90556","comments":[{"author_name":"JoeManaco","author_uid":"6837","time":"Apr 19, 2016 @ 10:37am","epoch":1461061920,"text":"Nice. But I need more challenging levels :)"},{"author_name":"Verz","author_uid":"17978","time":"Apr 19, 2016 @ 11:45am","epoch":1461066000,"text":"Nice concept!! If it was a little bit longer it could make a great game. Good work tho :)"},{"author_name":"Inateno","author_uid":"19976","time":"Apr 19, 2016 @ 2:37pm","epoch":1461076320,"text":"was a little hard to find how it's work :\/"},{"author_name":"Larzan","author_uid":"10395","time":"Apr 19, 2016 @ 9:05pm","epoch":1461099600,"text":"I like the game mechanic idea a lot, you should make a few more levels."},{"author_name":"SeaMonsterGD","author_uid":"93186","time":"Apr 19, 2016 @ 10:13pm","epoch":1461103680,"text":"The game mechanic is really cool, I had some time trouble understanding wich shape was attracting me. Could make a great game with a few more levels"},{"author_name":"Jun &amp; Pate","author_uid":"60437","time":"Apr 20, 2016 @ 12:07am","epoch":1461110520,"text":"I agree that the concept is good, and you guys are on to something, but it needs a little challenge and refinement (which you already stated)."},{"author_name":"tjxx","author_uid":"39681","time":"Apr 20, 2016 @ 12:46am","epoch":1461112860,"text":"Short, but fun game, I liked it! Could use some more levels and the images failed to load for me. Nice job :)"},{"author_name":"RafaSKB","author_uid":"90983","time":"Apr 20, 2016 @ 2:13am","epoch":1461118080,"text":"I managed to beat it but I'm not exactly sure how the game works yet.. Also no shapeshifting"},{"author_name":"IvanFon","author_uid":"90594","time":"Apr 20, 2016 @ 2:15am","epoch":1461118200,"text":"This is an awesome concept! While a few more levels would be great for showing off a demo, this shows it off pretty well. I would love to see you expand on and polish this a bit more."},{"author_name":"TeamScripta","author_uid":"91554","time":"Apr 20, 2016 @ 3:14am","epoch":1461121740,"text":"Very intreging how you hooked up node to PS.  Love that this game is open source and you used Phaser.  Looking forward to what you do next time!"},{"author_name":"BitDare","author_uid":"91893","time":"Apr 20, 2016 @ 3:50am","epoch":1461123900,"text":"Nice game mechanic despite the lack of content. Everyone understands how limited time can feel :)"},{"author_name":"Wahooney","author_uid":"7116","time":"Apr 20, 2016 @ 5:15am","epoch":1461129000,"text":"Possibly a bit too short."},{"author_name":"ragnta","author_uid":"64481","time":"Apr 20, 2016 @ 8:06am","epoch":1461139260,"text":"It's too simple :( I missed the more challenging levels."},{"author_name":"cudabear","author_uid":"25773","time":"Apr 20, 2016 @ 3:28pm","epoch":1461165780,"text":"This is an awesome idea!  It's a shame you didn't make any more levels.  Still, a great game for learning a new engine and workflow.  Well done!"},{"author_name":"APantaloni","author_uid":"92148","time":"Apr 20, 2016 @ 4:19pm","epoch":1461168840,"text":"Nice concept :)"},{"author_name":"TheMightyTeam","author_uid":"92356","time":"Apr 20, 2016 @ 7:59pm","epoch":1461182040,"text":"The idea is ok, but more complexity is needed."},{"author_name":"kik0729","author_uid":"30623","time":"Apr 20, 2016 @ 8:42pm","epoch":1461184620,"text":"It's a neat concept"},{"author_name":"xandy","author_uid":"15304","time":"Apr 20, 2016 @ 8:48pm","epoch":1461184980,"text":"liked the idea once i got the controls but it was way too short"},{"author_name":"agilejoshua","author_uid":"39858","time":"Apr 20, 2016 @ 9:57pm","epoch":1461189120,"text":"Needs sooo many more levels... :) still good to submit forcing yourself to finish something."},{"author_name":"Arvydas","author_uid":"84596","time":"Apr 20, 2016 @ 10:40pm","epoch":1461191700,"text":"i really like the mechanic but.. 1 level? :("},{"author_name":"sepharoth213","author_uid":"39935","time":"Apr 20, 2016 @ 10:46pm","epoch":1461192060,"text":"Great effort, but not much of a workflow if there wasn't any work done with it."},{"author_name":"fin_nolimit","author_uid":"86340","time":"Apr 20, 2016 @ 11:57pm","epoch":1461196320,"text":"Cute little game!  I think this has a lot of potential!"},{"author_name":"Arskiainen","author_uid":"49620","time":"Apr 21, 2016 @ 5:21pm","epoch":1461258960,"text":"Interesting idea. The workflow sounds interesting. The game runs a bit short."},{"author_name":"SHLFStudios","author_uid":"20984","time":"Apr 25, 2016 @ 1:01am","epoch":1461545760,"text":"I like the idea of the shapes attracting you. If there was another shape and obstacles it could become a real complex game!"},{"author_name":"Phaix","author_uid":"38968","time":"Apr 25, 2016 @ 7:17am","epoch":1461568320,"text":"You need more levels, but its a start."},{"author_name":"talgautb","author_uid":"92835","time":"Apr 25, 2016 @ 7:48am","epoch":1461570180,"text":"just 1 lvl?)"},{"author_name":"Pythius","author_uid":"89991","time":"Apr 25, 2016 @ 12:26pm","epoch":1461586860,"text":"Everything was already said, I spent just the tme to learn how to win, then it repeats and it's already to easy...\r<br\/>Good entry, btw!"},{"author_name":"StrayCat","author_uid":"26727","time":"Apr 25, 2016 @ 4:46pm","epoch":1461602460,"text":"Good job to start, keep iterating and adding polish and levels :)"},{"author_name":"webadev","author_uid":"93130","time":"Apr 25, 2016 @ 5:32pm","epoch":1461605220,"text":"Nice idea but the rest... must keep going on work ont it ! :)"},{"author_name":"DevelopTech","author_uid":"92925","time":"Apr 25, 2016 @ 6:32pm","epoch":1461608820,"text":"Great effort.\r<br\/>\r<br\/>Even with the same mechanichs, maybe two or three more levels would save you the day"},{"author_name":"DivineOmega","author_uid":"62107","time":"Apr 25, 2016 @ 7:15pm","epoch":1461611400,"text":"Good idea and plays well, but needs more levels! :)"},{"author_name":"Black Horn Studios","author_uid":"50908","time":"Apr 26, 2016 @ 8:32am","epoch":1461659220,"text":"Great effort, i hope you can to continue learning"},{"author_name":"LoneStranger","author_uid":"203","time":"Apr 27, 2016 @ 2:45am","epoch":1461724800,"text":"Seems like it might have been better for an 'indirect control' theme, as the shapes didn't really add much to it. It's an interesting mechanic if fully explored, and perhaps there could be some twists to it to add depth."}],"images":["ld35\/90556-92d9689e2cdc8c81f8ad6b26c17553fd.jpg"],"links":[{"url":"https:\/\/www.burningtree.io\/games\/ld35\/","text":"Web"},{"url":"https:\/\/github.com\/burningtreeio\/LD35","text":"Source"},{"url":"https:\/\/www.burningtree.io\/tools\/devi\/","text":"  Workflow: Devi"},{"url":"https:\/\/www.burningtree.io\/tools\/devi-phaser\/","text":"  Workflow: Devi-Phaser"}],"metadata":{"g_key":"3132","g_author":"90556","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"3159","g_title":"Boat!","g_status":"UCHK1","g_place":"1177","g_commentcount":"33","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/90556-shot0-1461063084.png-eq-900-500.jpg"],"text":"Yes, it's not pretty.\r\nYes, it's very rough. \r\nYes, it's very short.\r\n\r\nBut we were a team of two developers learning Phaser (a HTML5 game engine) with this project  while also developing a new Photoshop centric workflow, where we utilize the nodejs API to use Photoshop as our game editor (a big shout-out to @JoeManaco, who came up with the workflow idea).\r\n\r\nThe sources for the whole Photoshop-Workflow-Stuff can be found here:\r\n  - Devi (PS -> assets\/json): https:\/\/github.com\/burningtreeio\/devi\r\n  - Devi-Phaser (assets\/json -> Phaser): https:\/\/github.com\/burningtreeio\/devi-phaser","title":"Boat!"}