Hoperay by Shackhal
Ok, my Ludum Dare #23 entry is done at time! It's my first try and I'm happy with myself.
The game is a shmup about a tiny spaceship against a big and tough boss with increasing difficulty when boss health is decreasing.
Please, read the "Readme" file. There are the controls' guide to play it. Sorry, I didn't have the time to explain it in the game. If you have a doubt or advice, PM to e-mail or tweet me. I will answer your questions.
The music is not mine, though. I get them from Newgrounds' webpage and i has give the credits to their respective artists (in the Readme file and in the ending scene), like says the Newgrounds' webpage, so I'm not breaking any rights using it.
I put them because no videogame deserve be "in mute" and they gives a better videogame's feeling.
But i will try to learn to create music so in the next Ludum Dare i can say "It's all mine" xD
I hope you enjoy it.
EDIT: I'm posting an updated version of the game with some fixed bugs, some animations added, lower sfk volume and some patterns changed. Maybe it's a little more difficult than before, so enjoy it xD
The game is a shmup about a tiny spaceship against a big and tough boss with increasing difficulty when boss health is decreasing.
Please, read the "Readme" file. There are the controls' guide to play it. Sorry, I didn't have the time to explain it in the game. If you have a doubt or advice, PM to e-mail or tweet me. I will answer your questions.
The music is not mine, though. I get them from Newgrounds' webpage and i has give the credits to their respective artists (in the Readme file and in the ending scene), like says the Newgrounds' webpage, so I'm not breaking any rights using it.
I put them because no videogame deserve be "in mute" and they gives a better videogame's feeling.
But i will try to learn to create music so in the next Ludum Dare i can say "It's all mine" xD
I hope you enjoy it.
EDIT: I'm posting an updated version of the game with some fixed bugs, some animations added, lower sfk volume and some patterns changed. Maybe it's a little more difficult than before, so enjoy it xD
Ratings
| Coolness | 59% | 3 |
| Overall | 3.06 | 380 |
| Audio | 2.83 | 286 |
| Fun | 3.48 | 107 |
| Graphics | 2.74 | 521 |
| Humor | 1.63 | 710 |
| Innovation | 2.03 | 810 |
| Mood | 2.92 | 301 |
| Theme | 2.70 | 584 |
Jumping right to the complex boss battle was a good decision I think. Makes things interesting right off the bat.
Good game!
I do have to give the proverbial slap on the wrist, though...the music is awesome, but uh...just a wee bit familiar you might say? ;)
My only complaint is that the ship's shooting sounds gets a bit irritating after a minute or two heh.
I know it's tough, i lose some times playing it xD.
But here is a hint: Both mini-spheres can be destroyed. But beware that they will re spawn after some time.
DaveDobson, it's actually 300 hits to beat him xD
Since it's a comp game, and the music isn't yours, I had to give it an N/A for audio.
And i'm proud with myself for the results.
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
Only i am sorry with myself for not knowing how to make music, but i wanted to add some appropriate music. It feels really different without music.
but everything
is so
tiny o_o
I know that's the theme, but having to squint to dodge bullets in a bullet hell game is... agh.