{"author_link":"\/author\/jgalecki\/","author_name":"jgalecki","author_uid":"12448","comments":[{"author_name":"vigrid","author_uid":"10441","time":"Apr 23, 2012 @ 5:58pm","epoch":1335203580,"text":"I like it! It was quite enjoyable to play. A phone version would probably be good, too!"},{"author_name":"R3ason","author_uid":"6105","time":"Apr 23, 2012 @ 6:00pm","epoch":1335203700,"text":"Pretty good!  Liked the way you have planets with different gravitational pulls.  Tutorial text was well-placed too."},{"author_name":"mattchu","author_uid":"8693","time":"Apr 23, 2012 @ 8:40pm","epoch":1335213300,"text":"Really neat idea. I liked the scoring was based on finding the shortest route and then following it in the most precise manner rather than getting the shortest time.\r<br\/>\r<br\/>My only suggestion would be to make the first level shorter, since there are no obstacles. It kind of makes it drag a bit."},{"author_name":"DaveDobson","author_uid":"10977","time":"Apr 25, 2012 @ 4:53am","epoch":1335329280,"text":"Interesting game - I tried for a bit, but it was way to hard to play with a trackpad rather than a regular mouse.  Might want to ease people in a bit before throwing the three-spiky-star planet at them.  A cool idea, good solid physics, and an interesting design.  It was difficult for me to know how the bomb placement affected my bounces, though - clicking on the planet center for a big one seemed not-so-intuitive."},{"author_name":"robcozzens","author_uid":"10944","time":"Apr 25, 2012 @ 4:55am","epoch":1335329400,"text":"I would have tried it if it had a web or osx version."},{"author_name":"Zillix","author_uid":"2460","time":"Apr 25, 2012 @ 6:38am","epoch":1335335580,"text":"Nice! Little tricky, but great gravity effects"},{"author_name":"gavin5564","author_uid":"5689","time":"Apr 25, 2012 @ 8:30am","epoch":1335342300,"text":"Great little game. \r<br\/>Just a quick note, Next time just distribute the bin directory instead of making a installer(I also use XNA). Its much more user friendly as the user can just run the .exe without needing to install it as a application. Again, Great little game."},{"author_name":"HeuGamer","author_uid":"10826","time":"Apr 26, 2012 @ 11:52pm","epoch":1335484020,"text":"Cool concept and enjoyable to play!"},{"author_name":"tomhunt","author_uid":"7773","time":"Apr 27, 2012 @ 4:58am","epoch":1335502380,"text":"The orbital\/gravity gameplay is neat. The music\/sound needs to be more spacey or fast-paced, and the levels could be a bit tighter, which would allow you to make it a bit more like a hardcore platformer (with orbital physics) while making it easy for players to get into the game. I can see this growing and polishing up into something cool."},{"author_name":"KhaoTom","author_uid":"7425","time":"Apr 27, 2012 @ 6:15am","epoch":1335507000,"text":"Nice break from standard platforming!"},{"author_name":"xBlinkedx","author_uid":"8072","time":"Apr 27, 2012 @ 7:24am","epoch":1335511140,"text":"I like the physics in it, and I like the idea. It was a bit hard to control. But all in all its pretty good."},{"author_name":"lucars83","author_uid":"8896","time":"Apr 27, 2012 @ 4:08pm","epoch":1335542580,"text":"I can't run it because you are using the HiDef profile"},{"author_name":"invaderJim","author_uid":"2117","time":"Apr 27, 2012 @ 5:38pm","epoch":1335547980,"text":"Very fun! The control scheme was easy to get the hang of and the levels had the right amount of challenge to them."},{"author_name":"Vilborg","author_uid":"4884","time":"Apr 29, 2012 @ 11:23pm","epoch":1335741480,"text":"Can you provide the simple exe\/Content next time?  For those of us with XNA, we can run the application without the installer.\r<br\/>\r<br\/>Also, you used the HiDef graphics profile.  Us with older computers can't run it unless you change it (in project properties) to the Reach profile."},{"author_name":"Gunmonkey","author_uid":"12096","time":"May 4, 2012 @ 6:18am","epoch":1336111980,"text":"nice and fun to play!"},{"author_name":"Raptor85","author_uid":"7131","time":"May 11, 2012 @ 10:15pm","epoch":1336774200,"text":"cant test since it's XNA4, it would be nice in the future if you put that in the description, a lot of us can't run XNA stuff and it takes time to download just to see the &quot;needs XNA&quot; error message."}],"images":["ld23\/12448-bc15f59804d259b42b2cd3c2663304b9.jpg","ld23\/12448-d2a9dda886b4ba0f79f8035eeee9cbea.jpg","ld23\/12448-c58ea81223ae31cf4fe08e6fd5ba89fc.jpg","ld23\/12448-b2c65c7fa6b85310a00787b7d54c56cc.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/17840856\/LesPetitesBombes.zip","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/17840856\/LesPetiteBombesSource.zip","text":"Source"}],"metadata":{"g_key":"31395","g_author":"12448","g_event":"LD23","g_eventkey":"10","g_subevent":"COMPO","g_urlkey":"31425","g_title":"Les Petites Bombes","g_status":"UCHK1","g_place":"434","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12448-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12448-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12448-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/12448-shot3.png-eq-900-500.jpg"],"text":"A explosive platformer - use explosions to jump between planets. \r\n\r\nIf you spend a second or longer on the surface of a planet, the planet will darken in color and won't count towards your score at the end. How can you jump from planet to planet without running across the surface? Lots of explosions, of course!\r\n\r\n****The space bar makes the red dude jump. I forgot to put this in the tutorial****<\/p>","title":"Les Petites Bombes"}